Slaylife

Active Member
Aug 21, 2016
930
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So how close to the finish line is this game? 13 more releases away or like 5 more years?
 

nozu

Well-Known Member
Aug 21, 2017
1,236
1,047
328
The graphics are nice, but the dev should either turn the game into a renpy or tidy things a lot more.
 

grahegri

out fighting regex
Donor
Feb 23, 2023
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WorldAfterWar-0.87
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cnwjr

Member
Nov 20, 2021
300
180
159
The game has been under development for about 4 1/2 years. We get about 5 minutes of new game play per month. What is added each month is the results of patreon polls. If the patreons don't want it, it isn't happening. At the current rate of development, it would not surprise me that the game will take at least another 5 years or longer.
 
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Lambert911

Member
Apr 25, 2018
476
300
155
Is there an actual way to get to the Nevada Post? I already have the van but I still can't get to that base.
 

St3vo

Member
Dec 16, 2017
111
24
202
is there anyway to see the animations in this game? like renpy games i use unren.. thanks!
 

belec

Member
Aug 15, 2017
150
206
180
don't know why but get this:
1688337600827.png
right click also not working... loading that save gives same result.
 
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Vitklim

Active Member
Feb 22, 2018
910
1,325
347
Can someone explain why the game's resolution is broken and no option allows you to play windowed instead of fullscreen. Like legit, the options either don't do what they say, or they don't stay saved and reset once you go back to the main menu.
 

CrazyForgeStudio

Active Member
Game Developer
Jan 17, 2018
576
732
317
Can someone explain why the game's resolution is broken and no option allows you to play windowed instead of fullscreen. Like legit, the options either don't do what they say, or they don't stay saved and reset once you go back to the main menu.
Have you tried using the command Alt + Enter?


don't know why but get this:
View attachment 2740728
right click also not working... loading that save gives same result.
It worked here normally with no problem in the built game, and in the Unity3De program itself also with no error, probably there is something wrong in your save folder, or 1 of your saves has a problem. You can cut and paste all other saves out of the game leaving only the "Autosave" and test.

Cheating:
Important: If you remove any line of code, or remove a <, or set a letter in the number value it will cause an error when the game tries to check the saved files, and you will be unable to load any save, make a back up of you saved files before trying to use this steps.
 

Vitklim

Active Member
Feb 22, 2018
910
1,325
347
Have you tried using the command Alt + Enter?
Every time you go into settings it resets to default, which is an issue, but I did manage to figure out the resolution. 1440x900 was busted in windowed mode though.

I did find another issue though. Went into the Chambers room 1 as I was going through the opening quests, and got stuck in it because the door apparently didn't have any of the parts needed to open it (yet it did let me in lol), and I was out of Copper Cable. And the game autosaved after I went into the room. Whoopie.
And that stuff doesn't seem to be in Database.xml either, so I don't see a way to cheat myself out of that one.

Might be back when the game is a bit more stable, wish you luck though, it looks interesting so far.

Edit: Scratch that, dumbass me didn't check everywhere for the Copper Cable. Credit where due, it just took some looking around.
 
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Comproser

Newbie
Nov 6, 2020
87
121
157
Huh... so, the overall receoption I'm seeing on this game is a lot worse than I expected. I'm actually really enjoying it, and kudos to CrazyForgeStudio for keeping going. I could see a lot of people giving up on things. I did actually have to restart my first game, after around 40 days because I just ended up in an unwinnable situation. I didn't actually mind, and I used what I learned to be alot more succesful the 2nd time round. I know that difficulty has put some people off, but I did enjoy actually playing a game.

I will say the interface was an extra obstacle though, and could do with some improvements so here's some rambling critique:

  • Autosave is too frequent - someitmes I wanted to go back to the start of a day, but it was literally the last screen.
    It took me a little time to work out I had to set a girl to free time by themself to get some scenes, that may need to be made clearer. Also, an indicator somewhere on either the world or base map showing who is free would be great too, I had to keep checking the schedule.
  • Warnings on resources getting low could come sooner - you'll still need to plan ahead, but "oh shit" moments coming sooner might save some playthroughs
  • The resource gathered post trip is a limited list, a quick pop up showing more information would be more usefulInventory - a more unified management would be great, having the characters seperate makes some sense, but being able to flip between that and the base would be useful
  • General Menu and UI unification - mashing points together here, but they are all related; you have the right click wheel, the resources shown at the top, and the buttons at the top of the world map screen. Your resources aren't always shown there - if you're in the right click menu, you need to come out, go to world map, and then go to the management to find out what you have in your bases, which isn't intuitive. Pulling some of those things out, to create a more centralised UI would be a huge improvement to the game. There's a few different ways you could go about it, but I feel it needs to be improved

Regarding Content

  • There feels like some lacking in a few areas, but it looks like there are fairly regular updates, as long as the dev comes back to earlier points to make improvements as well, I think we're good. The pills sytem is a personal favourite, no complaints.
  • Story is the kind I'd consider cliche as hell, but well executed. At least for earlier characters, I care about their outcomes - Mary inparticular.
  • There is some inconsistency between how Ai discovers other things, that have apparently been going on for a while - and yeah, it feels like I got some scenes out of order. I think writing needs to change to accomodate that - or make later scenes unabailable until you complete more of the ealier ones.
  • In the same vein, some scenes are written likes it's the first time every time - like Mary taking the futa pill in the gym. Having that change after the first time would make sense.
  • Also had a bug where the interface just dies - I've fixed by saving and reloading though.

Currently I'd rate 4 stars, potentially 3 on the bugs and interface issues, but I want to give it a 5, I'm having a blast. Will review after I've seen a few updates.

tl;dr: I 'm loving it, but I see the issues other people had, and get their frustration, UI improvements would be really nice
 
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2.60 star(s) 66 Votes