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Bob Jared

Active Member
Sep 22, 2017
657
514
Finally got around to the most recent update. There seems to be a bug when clicking on this icon...

Screenshot 2024-10-09 011603.png

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/quest files/S2E2/S2E2.rpy", line 694, in script call
call worldmap from _call_worldmap
File "game/affection_map_screen.rpy", line 146, in script
$ renpy.pause()
File "game/affection_map_screen.rpy", line 146, in <module>
$ renpy.pause()
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 57, in execute
vbox:
File "game/character_book.rpy", line 67, in execute
hbox:
File "game/character_book.rpy", line 152, in execute
if lydia_met == 3:
File "game/character_book.rpy", line 152, in <module>
if lydia_met == 3:
NameError: name 'lydia_met' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/quest files/S2E2/S2E2.rpy", line 694, in script call
call worldmap from _call_worldmap
File "game/affection_map_screen.rpy", line 146, in script
$ renpy.pause()
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/affection_map_screen.rpy", line 146, in <module>
$ renpy.pause()
File "renpy/exports.py", line 1662, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2688, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2688, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 57, in execute
vbox:
File "game/character_book.rpy", line 67, in execute
hbox:
File "game/character_book.rpy", line 152, in execute
if lydia_met == 3:
File "game/character_book.rpy", line 152, in <module>
if lydia_met == 3:
NameError: name 'lydia_met' is not defined
 

VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
Finally got around to the most recent update. There seems to be a bug when clicking on this icon...

View attachment 4114013

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/quest files/S2E2/S2E2.rpy", line 694, in script call
call worldmap from _call_worldmap
File "game/affection_map_screen.rpy", line 146, in script
$ renpy.pause()
File "game/affection_map_screen.rpy", line 146, in <module>
$ renpy.pause()
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 57, in execute
vbox:
File "game/character_book.rpy", line 67, in execute
hbox:
File "game/character_book.rpy", line 152, in execute
if lydia_met == 3:
File "game/character_book.rpy", line 152, in <module>
if lydia_met == 3:
NameError: name 'lydia_met' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/quest files/S2E2/S2E2.rpy", line 694, in script call
call worldmap from _call_worldmap
File "game/affection_map_screen.rpy", line 146, in script
$ renpy.pause()
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/affection_map_screen.rpy", line 146, in <module>
$ renpy.pause()
File "renpy/exports.py", line 1662, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2688, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2688, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 27, in execute
screen character_book():
File "game/character_book.rpy", line 57, in execute
vbox:
File "game/character_book.rpy", line 67, in execute
hbox:
File "game/character_book.rpy", line 152, in execute
if lydia_met == 3:
File "game/character_book.rpy", line 152, in <module>
if lydia_met == 3:
NameError: name 'lydia_met' is not defined
1728467442081.png
 
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VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
[PROGRESS REPORT] 1.3.5.0 Progress

Hey all! I hate intros, so let's go.

1-3-5-0 Update Progress 2.png

Boom. There it is. I put a glow around the stuff that I made progress on this week. Going to ATTEMPT to do these more often, but with my chaotic life and many jobs, I make no promises.

Something that's NOT mentioned is that I'm still working on the DLC system and learning how Ren'py builds packages. I also gave the title menu a facelift with the new logo and way more images in the slideshow that actually show almost all of the Core girls instead of essentially just the DLC ones like previously. From 15 images to 37. Ye.

Another thing I added in S2E2 was changing it so that the shop attendant gives you her name when you go there with River. Tilai's B scene has been edited to not allow you to view it until you've completed that first shop scene, so that way you're not calling her by name before she's introduced herself. Wither's C scene will be the same.

Speaking of which... Wither has been an absolute delight to work on. This is one of the better side stories we've come up with, and I think most will enjoy it. Which is good, since she's the most popular character. You'll get to see a hidden clever side she has as she begins to gain confidence in herself.

1728480159642.png

We've got some really fun stuff in mind for all the listed characters, but we're gonna keep ya in the dark for now. Until next time!

- Vic
 

Dr. Mick

Member
Nov 21, 2017
497
1,098
[PROGRESS REPORT] 1.3.5.0 Progress

Hey all! I hate intros, so let's go.

View attachment 4114882

Boom. There it is. I put a glow around the stuff that I made progress on this week. Going to ATTEMPT to do these more often, but with my chaotic life and many jobs, I make no promises.

Something that's NOT mentioned is that I'm still working on the DLC system and learning how Ren'py builds packages. I also gave the title menu a facelift with the new logo and way more images in the slideshow that actually show almost all of the Core girls instead of essentially just the DLC ones like previously. From 15 images to 37. Ye.

Another thing I added in S2E2 was changing it so that the shop attendant gives you her name when you go there with River. Tilai's B scene has been edited to not allow you to view it until you've completed that first shop scene, so that way you're not calling her by name before she's introduced herself. Wither's C scene will be the same.

Speaking of which... Wither has been an absolute delight to work on. This is one of the better side stories we've come up with, and I think most will enjoy it. Which is good, since she's the most popular character. You'll get to see a hidden clever side she has as she begins to gain confidence in herself.

View attachment 4114883

We've got some really fun stuff in mind for all the listed characters, but we're gonna keep ya in the dark for now. Until next time!

- Vic
Coming in 2030, the buddy cop detective story spinoff starring Wither and River titled "Ebb and Flow" :sneaky: ;)
 
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VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
[NIGHTBLIND] Looking Elsewhere


Been a little while since the last one of these, so here's another one. Big thanks to you all for the support. Currently looking at distribution to try to get this stuff on Spotify for any of you who use the service. Anyways, here's the song.


Never let someone treat you as a silver medal, a backup plan. Be a priority or a memory.

Written for the same person "The Favorite" was written for.

"Looking Elsewhere"
Nightblind

Lyrics:

Back when we first met, I assured you
You were perfectly built all along
Over the next months, I'd implore you
But you wouldn't stay mine for long

You needed to hear it
From more than just me
You needed to feel
Just how wanted you'd be
Couldn't keep to yourself
You just had to be free

You’re sharing your smiles
Like you’re sharing yourself
You were never just mine
You’re sharing your body
With everyone else
And now I don’t want it

And I would proclaim how I loved you
I wrote you a song then for proof
But that didn't satisfy your needs
You kept looking elsewhere for truth

You needed to hear it
From more than just me
You needed to feel
Just how wanted you could be
Couldn't keep to yourself
You just had to be free

You’re sharing your smiles
Like you’re sharing yourself
You were never just mine
You’re sharing your body
With everyone else
And now I don’t want it
The tables will turn
When you crash and you burn
Don’t come crawling back to me

I know all your secrets now
I know what you were hiding from me
I know what you did behind my back
Why you got so defensive with me
You’re not worth taking back

You’re not worth taking back

You were sharing your smiles
Like you were sharing yourself
You were never just mine
You were sharing your body
With everyone else
And now I don’t want it
I’ll have zero concern
While you crash and you burn
Don’t come crawling back to me
You’re not worth taking back
 

VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
[PROGRESS REPORT] 1.3.5.0 Has Some Surprises

Hey! Here's what's changed since last week:

1728996507345.png

That's right. Galka is up to 5 scenes total now. Got some pretty good work in on Serafina, too. Ember is proving a little confounding, with a couple of kinks to work out and her sort of catch-and-release teasing making writing her opening up a tad difficult. Girl has thick walls, and I want to showcase them crumbling in a way that makes sense. For her, a slow and steady approach only feeds into her defense mechanism; Aurum is gonna have to do something fairly drastic to kind of shock her into understanding how capable he is, and how serious he is. That's the part I'm putting the final details on, and also making a realistic, believable reaction to such a thing while staying true to the genre of WCA.

That means Wither and Serafina will likely be finished before Ember, but that's okay. I want to take my time writing and posing Ember, as I believe she is one of the more unique, quirky characters out there that will really benefit from some hard focus and attention to detail.

That being said, this next patch has a couple of huge surprises for you all, as I figured out how to get a certain type of content to work finally. One is in Galka's questline, and one is for a girl that's not on this list, that people have been begging, no demanding, to see more of. And while you won't necessarily SEE her, I'm sure you'll be happy nonetheless.

Anyways, that's it for today. As always Discord is the best way to reach me, though I DO try to check this at least once a day. Thank you all for your patience and support. Previews in the supporter only section of the Discord :)

- Vic
 

shitass1001

Active Member
Jun 8, 2021
875
2,831
Very excited for more Ember content, she is really cute and I like her personality.

Also super excited for more Wither scenes, I like her story a lot.
and one is for a girl that's not on this list, that people have been begging, no demanding, to see more of. And while you won't necessarily SEE her, I'm sure you'll be happy nonetheless.
My guess is the night guard, we wont SEE her so maybe she will contact MC over text, cause she goes coocoo when she sees a man (still curious as to what she is). Or maybe its the ghost, although I guess it wouldn't be too hard for the MC to see her he just has to look in a reflection.
 

Excra

New Member
Nov 6, 2022
7
7
Aha! New month, new income. I've joined support on SS and *desperately* hope others move over to there. I wonder if you could post a message on Pt, or if that would just make things worse...? They've already ruined so many other artists out there, I'd hate to see this beautiful piece warped by their "morals" as well.

On a side note, is there any chance of a relationship with River where she stsys as she is as an optional route? It'd be nice to have even one "alternative" relationship option in there, aside from hetero. Nothing wrong with hetero, just be nice to have a little more variety, and River is perfect as she is.
No, River wants to be a woman because he doesn't feel comfortable, you saying that he likes the way he is is technically rejecting his comfort for your own tastes.
 

VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
No, River wants to be a woman because he doesn't feel comfortable, you saying that he likes the way he is is technically rejecting his comfort for your own tastes.
This pretty much hits the nail on the head. I know a lot of adult games put a lot of power into the players' hands as far as what happens in their world, but in this story, the focus is a little bit more on learning about these characters and their struggles and seeing how you can help. River was indeed written with this in mind, and to become fully biologically female is what she wants more than anything. As the player here, your choice is less geared towards what happens with her and more towards how you can support her and make her dream come true.

Now, Dwel is a different story. Dwel is a femboy and is quite comfortable as he is, and more than happy to flirt with and do stuff in his current form. He's on the DLC list and we should start his story before the year is out.
1730204847077.png
 
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VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
[PINUP PACK] Light and Dark

Good
Lord
Y'all

Necro has outdone himself. We had a fun idea of doing a pack that could work for Halloween but wasn't solely Halloween-themed. We ended up with the Light and Dark pack, and this is perhaps the best Pinup Pack we've ever put out. I wanted to try a sort of MOBA approach with this, where I envisioned the girls in different "skins" like you might see in League of Legends or SMITE or any of the other popular MOBAs out there, and it worked out pretty well. We sort of... got carried away. This pack is massive. 11 girls. 6 shots each. 2 bonus shots at the end.

Yeah, you're reading that right. 68 shots for Supporters.

Here are some teasers:
You don't have permission to view the spoiler content. Log in or register now.

"Yeah, yeah, blah blah blah, GIMME!"

Fine, fine. For the free Public version, if you're on Itch, you'll find the pack attached to the bottom of this post. F95Zone folks, head to the Itch link.



To get the FULL pack with all 68 shots, hit the SubscribeStar, Boosty, or Patreon links:







Also, we'd love your feedback on this pack once you've checked it out! Feedback form is here, and will influence how we do Pinup Packs in the future.



We have more Supporter benefits to announce soon, including a new style of image pack and a small WCA side project you Gallery Lovers will enjoy. Stay tuned, don't forget to leave us a nice review on Itch and F95Zone, and don't be afraid to pop into Discord and let Necro know what an amazing job he did! Until next time!

- Vic
 

VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
[PROGRESS REPORT] New Benefits, More on the Way

Hey, all. Here's where WCA's next update is standing.

1-3-5-0 Update Progress 4.png

I know. Not nearly as much progress this time. Unfortunately, I had to spend 9 days out of state. Half of that on a train, and half of that was spent in Southern California helping my family sort through my late uncle's stuff and trying to clear the house out for sale. I... had no idea how bad his retail therapy and hoarding had gotten before he passed. We filled an entire one of those Uhaul U-Boxes with stuff to get it outta there, and we could have filled 6 more. And that's after an entire year of my family working on this place. My sis and I worked from sunup past sundown for 4 days in a row and it was... exhausting. I'm happy to be back.

But yeah, that's why there's so little progress. For a period of about 9 days, I was unable to work on WCA. But I do have good news. We'll get to that.

First, I promised I'd let you know about two new benefits, and one of them is ready to unveil. These will both be Supporter Only benefits, as we really don't have much that's exclusive these days. That's about to change.

pandora_promo.png

We're excited to introduce Pandora's Box, which will be another style of pinup pack that is heavily focused on kinks and sex play, and will be primarily handled by Necromedes. These noncanon shots will be just as high quality as the rest of our pinups, but we're gonna be a lot less shy about the nudity and sex in these ones. We'll begin production on the first Pandora's Box pack soon.

Now, onto the good news. Well, mixed news, but ending up good. The previous person we took on for renders, which is our biggest bottleneck, has thus far been unable to fit working on WCA into his schedule. So we're trying out yet another person with significantly better availability and no game of his own to work on, which means nearly all of his rendering time can be spent on WCA. We'll see how this works out, because I know y'all are anxious for more content after that preview.

There's more to announce, but I have more work to do on the other benefit, so I'm gonna keep that under my hat for the moment. Thank you all for your patience and support.

- Vic
 
Apr 29, 2021
236
314
[PROGRESS REPORT] New Benefits, More on the Way

Hey, all. Here's where WCA's next update is standing.

View attachment 4210366

I know. Not nearly as much progress this time. Unfortunately, I had to spend 9 days out of state. Half of that on a train, and half of that was spent in Southern California helping my family sort through my late uncle's stuff and trying to clear the house out for sale. I... had no idea how bad his retail therapy and hoarding had gotten before he passed. We filled an entire one of those Uhaul U-Boxes with stuff to get it outta there, and we could have filled 6 more. And that's after an entire year of my family working on this place. My sis and I worked from sunup past sundown for 4 days in a row and it was... exhausting. I'm happy to be back.

But yeah, that's why there's so little progress. For a period of about 9 days, I was unable to work on WCA. But I do have good news. We'll get to that.

First, I promised I'd let you know about two new benefits, and one of them is ready to unveil. These will both be Supporter Only benefits, as we really don't have much that's exclusive these days. That's about to change.

View attachment 4210367

We're excited to introduce Pandora's Box, which will be another style of pinup pack that is heavily focused on kinks and sex play, and will be primarily handled by Necromedes. These noncanon shots will be just as high quality as the rest of our pinups, but we're gonna be a lot less shy about the nudity and sex in these ones. We'll begin production on the first Pandora's Box pack soon.

Now, onto the good news. Well, mixed news, but ending up good. The previous person we took on for renders, which is our biggest bottleneck, has thus far been unable to fit working on WCA into his schedule. So we're trying out yet another person with significantly better availability and no game of his own to work on, which means nearly all of his rendering time can be spent on WCA. We'll see how this works out, because I know y'all are anxious for more content after that preview.

There's more to announce, but I have more work to do on the other benefit, so I'm gonna keep that under my hat for the moment. Thank you all for your patience and support.

- Vic
That is fantastic to hear as a supporter, have been thinking about WCA constantly, especially after that big cliffhanger so think it'll be a certain treat to savour, so overall good news there and glad you are back and able to work again.

Thanks for reading Dev, best wishes for ahead:)
 

VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
That is fantastic to hear as a supporter, have been thinking about WCA constantly, especially after that big cliffhanger so think it'll be a certain treat to savour, so overall good news there and glad you are back and able to work again.

Thanks for reading Dev, best wishes for ahead:)
I want more than anything to increase the speed at which we get content out. I am champing at the bit to get to S2E5, because that's where
You don't have permission to view the spoiler content. Log in or register now.
Fingers crossed this one works out lol

And thank you so much for supporting!
 
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Apr 29, 2021
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I want more than anything to increase the speed at which we get content out. I am champing at the bit to get to S2E5, because that's where
You don't have permission to view the spoiler content. Log in or register now.
Fingers crossed this one works out lol

And thank you so much for supporting!
Makes all the sense, and yea as you said expect it works out for the better. The idea is seriously good and trust with how good you have made WCA the execution would be great too, so indeed am happy to be a supporter!

Thanks for replying back Dev, best wishes for ahead:)
 
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VictorSeven

Active Member
Game Developer
Oct 14, 2019
608
2,554
[PROGRESS REPORT] Outfits and Neck Fixes

Hey, all. Before I start yapping, here's where we are:

1731762748262.png

Lots of work on Ember this week, with some work on Serafina and a sprinkle on the Senia DLC. I had to let our previous poser go because his schedule just wasn't working out. Brought yet another person on board, so we'll see how he does.

Also, I'm putting the WCA money from the last few months towards getting Necro a new PC. Poor bastard's running a 1050ti and it takes him 2 whole minutes to load a character card, around 20 minutes to just open the studio, and 1 to 3 minutes just to save a single render. And he's been doing pinup packs with that kind of limitation. Nah, nah, we gotta fix that. The pinup packs will look a lot nicer after his upgrade, which is gonna net him a 4060 instead of that 1050ti. And a 4060 is a BEAST.

Speaking of Necro, he took the liberty of going through a lot of the character models and fixing a neck issue I didn't know how to fix. It's primarily on the shorter models like the goblins. The base of the skull where it connects to the neck flares out a bit and looks unnatural. So a good handful of those are fixed now, and if you noticed that little nuance, you shouldn't see it in any patches after this next one.

Now, I gotta share some previews with ya. Because ho boy.

You don't have permission to view the spoiler content. Log in or register now.

There. That should be enough eye candy for now. This next build should net you 3 H-scenes in total, which is a tremendous amount of work, but I think these are the best H-scenes I've shot to date. They are long, they are carefully shot, and they are intense. Might make ya take a few breaks lol.

Anyways, that's all for now. Gonna keep powering through and get you another update soon.

-Vic
 
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Apr 29, 2021
236
314
[PROGRESS REPORT] Outfits and Neck Fixes

Hey, all. Before I start yapping, here's where we are:

View attachment 4238875

Lots of work on Ember this week, with some work on Serafina and a sprinkle on the Senia DLC. I had to let our previous poser go because his schedule just wasn't working out. Brought yet another person on board, so we'll see how he does.

Also, I'm putting the WCA money from the last few months towards getting Necro a new PC. Poor bastard's running a 1050ti and it takes him 2 whole minutes to load a character card, around 20 minutes to just open the studio, and 1 to 3 minutes just to save a single render. And he's been doing pinup packs with that kind of limitation. Nah, nah, we gotta fix that. The pinup packs will look a lot nicer after his upgrade, which is gonna net him a 4060 instead of that 1050ti. And a 4060 is a BEAST.

Speaking of Necro, he took the liberty of going through a lot of the character models and fixing a neck issue I didn't know how to fix. It's primarily on the shorter models like the goblins. The base of the skull where it connects to the neck flares out a bit and looks unnatural. So a good handful of those are fixed now, and if you noticed that little nuance, you shouldn't see it in any patches after this next one.

Now, I gotta share some previews with ya. Because ho boy.

You don't have permission to view the spoiler content. Log in or register now.

There. That should be enough eye candy for now. This next build should net you 3 H-scenes in total, which is a tremendous amount of work, but I think these are the best H-scenes I've shot to date. They are long, they are carefully shot, and they are intense. Might make ya take a few breaks lol.

Anyways, that's all for now. Gonna keep powering through and get you another update soon.

-Vic
Nice to see the you have put in and really liking the preview shots, as a supporter love what you have done overall and a well deserved upgrade for Necro he has done fantastic wonders with WCA; so kudos to both of you indeed!

Thanks for reading Dev, best wishes for ahead:)
 

Fatalfury10

Active Member
Dec 15, 2020
611
502
Aurum is probably feeling like King from Seven Deadly Sins at that third preview pic as all he wants to do is go balls deep into a giant woman. Before anyone asks, yes I made a Steven Universe reference regarding King and Diane (from Seven Deadly Sins) and Aurum and Galka in the third pic. And no, I do not regret making that reference lol.
 

hotdog10101

Member
Aug 28, 2020
274
395
Its been a while since i've played this game last time i read it season 1 and season 2 will be different files, and now im planning to give it a go i can't find the season 2 or i just assuming things and the one im talking about is a different game. anyway to make it short if i download the game at the main page will i able to play this game from the beginning upto the latest update?

Thanks in advance
 
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Shadowen

Member
Oct 19, 2018
303
346
Its been a while since i've played this game last time i read it season 1 and season 2 will be different files, and now im planning to give it a go i can't find the season 2 or i just assuming things and the one im talking about is a different game. anyway to make it short if i download the game at the main page will i able to play this game from the beginning upto the latest update?

Thanks in advance
The download from the first post is the full game. Dev had split the game into multiple parts, but has since merged them back again - as of V1.2.2.1. IIRC the split was due to Android file size issues, and they found a way to resolve that while keeping the game as 1 whole part rather than 2+ parts.

From Changelog on the front page: 1732616420137.png
 
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