Silito13

Member
Aug 9, 2016
199
96
With the mod accessibility, can I replace the streaming assets for the original characters so the scenarios involve different characters?
 

Bastus

Active Member
May 1, 2021
508
352
View attachment 23817

Overview:
A girl awakens in a certain P.E. storage room.
It is the scene of maddening pleasure torture.​

Thread Updated: 2017-09-30
Release Date: 2015-12-28
Developer:
Censorship: Yes (Mosaic)
Version: Final
OS: Windows
Language: English (Japanese voice)
Genre:
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Installation:
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Change-Log:
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VR HMDs and electrical Stimulation Devices:
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Mod Tools:
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System Requirements (also VR):
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Game Saves path:
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*comments within square brackets, links and further information, thanks to @Cirro84

Download:
1: MEGA - WORKUPLOAD - -
2: MEGA - WORKUPLOAD - -
3: MEGA - WORKUPLOAD - -
4: MEGA - WORKUPLOAD - -
5: MEGA - WORKUPLOAD - -


View attachment 23819 View attachment 23820 View attachment 23821


*Additional information:
- Like was abovementioned, this is the 1.33 version.
- Contains already the two DLC inside and are already installed. You don't have to do anything else. Just play.
- Inside the "Extra" folder, there a complete savefile for those of you that don't want to play through the entire game!

- If anyone is wondering about the Futa content, for the most part this is completely optional. It's something that you can choose within the "Free play" mode. However, you could see something even inside the "Scenario" mode (Story, more or less), but for now it's not one hundred percent confirmed.
You can actually kill the victim with the power over too much succ. XD
 

Shota92987666

Newbie
Aug 14, 2019
33
8
There is an uncensored mod, actually, but it was made for previous version and when the game was only Japanese. So I don't know if it'll work on this english version. If you want to try and tell us if worked or not, this is the link

MEGA
(it was tested on v1.13)

And for the Miconisomi games, only if there's actual English translation somewhere around the internet (and if they're small, since games bigger than 1GB i can't absolutely upload them). Otherwise, can't upload them since they're Japanese only!

the link isnt working , do u have a new link somewhere ?
 

James Madison

Newbie
Jul 25, 2018
34
21

uncen in "writhingplay_Data/Managed/"
uncen_vr in "writhingplayVR_Data/Managed/"
Thanks for sharing. I haven't ever used that site, which wants me to create an account. Any idea if I can download this without making an account, or if there is another source perhaps more common to this site like mega?

Thank you!
 

ihaveaids24

New Member
Sep 12, 2022
9
1
So I'm retarted as every time I try to start up the.exe file it says "data folder not found details: there should be writhongplay_data folder next to the executable". Here's the thing I don't know what they are or where they're at and secondly WHY WASN'T WITH THE GAME THAT WAS IN FUCKING PARTS LIKE A DUNBASS.

Edit: so it turns out I am retard
 
Last edited:
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Reactions: catsdino

lednaruto

Member
May 27, 2017
183
74
I've succeeded in adding new characters to the game! Since I wasted so much time at this, hopefully my pain can help someone else.
Writhing Play can animate any "Miku Miku Dance" character model in the .mmd or .pmx format

Software needed:
Unity version 5.5.6 (you can get it from the official Unity site).
MMD4Mecanim_Beta (from stereoarts.jp; Unity mod to import MMD/PMX files)
wpmodTools_170625.unitypackage (included with Writhing Play)
PmxEditor version 0.2.5.4 (Optional, for modifying character models)

Setup:
1. Install Unity. Just the base program is required.
2. Extract MMD4Mecanim_Beta to any directory.
3. Find the wpmodTools_170625.unitypackage in the game directory and note its location.
4. Run Unity. Create a new project. REMEMBER DIRECTORY. Default 3d.
5. Select Menu "Assets -> Import Package -> Custom Package". Select the wpmodTools from above and open, then import. Success will give you a "Writhing" menu at the top of Unity. The pulldown is in Japanese, but don't panic....
6. Again, Select Menu "Assets -> Import Package -> Custom Package". Select MMD4Mecanim.unitPackage from above and open, then import.

Character Model conversion
1. Go to your project directory. Go into the "Assets" directory. Create a subdirectory for your new character and copy your character files here.
2. Run Unity (if not already started). It will see the files and update.
3. Bottom Left Unity window, select your character directory under Assets. Select the character model file. The correct file has the Unity icon (3d box).
4. Once selected, MMD4Mecanim will show the readme and 3 checkboxes on the right side window. Check the three boxes and agree.
5. Same window now changes to show PMX/PMD file, VMD, and FBX Path, and a Process button. Press Process to import with MMD4Mecanim.
6. Once done, you should see a new Asset icon showing your 3d character (.fbx file). Drag it onto the scene in the middle window.
7. In the left window, the character should already be selected (highlighted).
8. In the right window, find "Transform". Change "Position" X, Y, and Z values to 0. You'll see the character moved in the center window.
9. Select Menu "Writhing -> <Last Option>". This is "Automatic Model Settings". You should see items added on the right window.
10. Select Menu "Writhing -> <Second Last Option>". This is export. The options here are to create the character file described in my previous post.
11. Edit the Character Name, model file name, voice file, male and female bits. All of this can also be edited later in the _characterInformation file.
12. Press the bottom button on the dialog to export. When finished, it will pop up the "Robi\Output" directory.
13. There should be a _characterInformation.txt file and a model_name_normal file.
14. This is it, copy those two files into the writhing play data "StreamingAssets" directory (VR and/or normal).
15. Run the game; choose freeplay mode. New character should be selectable.

Notes:
Don't save the unity project. You can reuse the same project for all the models you download.
If you create a new project, you'll have to import the packages again.
I haven't tried making voice files. It doesn't look difficult, but it would be tedious. So I just recycle the existing voices with new models.
Setting the Transform position to 0,0,0 is really important. Unless you want a character model 'glob' in the game.
Many wrong software versions were tried. Don't make my mistake. Don't attempt to use the software program "Blender".
I used PmxEditor to delete parts of character models that didn't work well in game. Describing this would require a separate post.
I know this is an old post, but I don't know who to ask, so I managed to import my characters from mmd to writing play without any problems but I was wondering, if you knew if there was a way with a guide to possibly insert a new male voice for the characters?, because having the same one on everyone is bad and I would like to know if more voices can be added, thanks for any answers, goodbye.
 
3.50 star(s) 2 Votes