I had a good time playing this game. It's an interesting male harem (and celebrity) fantasy. It's a lot of fun playing somebody who is mind-bogglingly popular lol. A very guilty pleasure, to say the least.
I liked that it gave you some control over the setting and the relationships at certain points. Want a trans relationship? You can. Don't? You can choose that. Want a lot of girl-on-girl? You can. Don't... you get the point.
There's a lot of variety in personality and body type with the girls. Is it perfect? No, take character models for instance. I think I'd prefer that the mouth for our first-introduced-girlfriend be reworked - it's distracting to me - especially on such a sweetheart of lady. But that's not the end of the world and of course that's just my personal taste.
Some constructive criticism incoming.
I notice the word "perfect" coming up a lot in dialogue. The word is really over-used.
There is a lot of dialogue. A lot. Try to make it more conversational and pithy.
There's also certain patterns and trends that can take one out of the story a bit. There's like monologue's where the girls just stand in front of the MC and go on a bit about how great the MC is. That's a bit awkward. I get it that it feeds into a power fantasy, but I still think it's a bit much. It also reduces the girls a bit, they REALLY seem to need the MC... a LOT.
Another pattern, the girls really unload on the MC about... a lot of insecurities. I think there was one cheerleader who didn't do this and it was such a rare thing that it was very refreshing. And the fixer, she seems to buck the trend.
Another pattern, there's so much being packed into the story that it hurts the pacing. Friendly advice - slow it down a bit. I think it would have been a bit more plausible if the MC made more time to practice and help the coach get the team rolling... yes even in this type of game, lol. The MC doesn't need to tackle so much in one day, doesn't need to involve themselves into everything, doesn't need to solve everyone's problems... this is lamp-shaded a bit later on in the game but that doesn't help much, for my tastes. I mean, this poor guy barely has any time to breath. The game may be addressing this with setting up folks to help out the MC with being a celebrity, etc., ... that's probably a good move.
There's so many characters tossed at us, they don't get a lot of time to distinguish themselves... faces become forgettable. My advice is just give them each some space to leave an impression.
There really is a LOT of story jam packed into the time frame. It's fun and I like it. But how it weaves along, especially with the constant house migration, it kinda leaves an impression that the train tracks are being laid barely in time for the train to keep moving. This may not be the case, I'm just saying it leaves that impression. There's the house thing and we've also moved from one villian to the next in rapid succession.
I like the coach, she's a sweetie and she cares about the team. I don't mind the implausibility of her hugging all over the MC, I get it, for this type of game. Still, the MC latches onto Harper so quick... I would have liked a reason why.
Alright, that's enough for now, I didn't take my own advice about being pithy. I don't expect anybody else to share my opinions, different strokes for different folks. I also don't expect the developer to cater to my whims. This is just one dude's impressions so take it for that.
I enjoyed the game and I'm looking forward to seeing how it continues.