issue28

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May 17, 2020
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Well I'll try to refrain from opening up Pardora's Box too far as to what constitutes "cest" lol. A duck doesn't become a chicken just because Patreon says so. But yeah, my apologies. Just had to get it out of my system. New player, first experience with the game and all that. But I get that just because a topic is new to me doesn't stop it from getting annoying for people that have heard about it a thousand times already. In my defense that was a multi-question post, and I was just looking for info/clarification regarding possible future cuts etc. I didn't even use the hot topic word there.
no man. i get it. just that if you keep focusing on just this one issue that will not happen at least for a while, you cannot get to fully enjoy everything else that this great game has to offer. i myself enjoy for example hard bdsm and humiliation, but that won't happen here so i focus on the other things that make this game great. as a side note i also like incest, i am a big fan of My New Family.
 
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RabidSloth

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Dec 4, 2018
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no man. i get it. just that if you keep focusing on just this one issue that will not happen at least for a while, you cannot get to fully enjoy everything else that this great game has to offer. i myself enjoy for example hard bdsm and humiliation, but that won't happen here so i focus on the other things that make this game great. as a side note i also like incest, i am a big fan of My New Family.
Oh I'm *very much* enjoying many aspects of the game, for sure! I can't really recall offhand another time where there were so many waifus that I enjoyed so much all within the same game. Usually it's just a handful of favorites at most! Plus for me it also ticks the boxes for harem, pregnancy (or at least the teasing of it), "Daddy" talk, one of the hottest traps I've ever seen (plus a second one that ain't too shabby either!), milfs, teens, romance, the fantasy I always personally had of being a basketball superstar, all kinds of great stuff!

Besides the "Yeah it'd be nice if there was 'cest too." aspect (which Azel would 100% not even count as imo, but that's a whole other discussion that I'm sure has already been beaten to death many times), I'm also personally very much against censorship. Not looking to start a political discussion about it or anything. It's just whenever I get a whiff of censorship, and especially when it's affecting something that I like personally, I try to get a grasp of the situation and learn what I can because it just irks me a great deal. Anytime something is announced to get banned, censored, etc, whether it's a game, movie, show, book, whatever, I immediately rush to buy a copy or two. So one of the reasons I was trying to find out the details was to see whether or not I should start to hang onto old builds of this game as it gets updated.
 
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issue28

Member
May 17, 2020
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350
Oh I'm *very much* enjoying many aspects of the game, for sure! I can't really recall offhand another time where there were so many waifus that I enjoyed so much all within the same game. Usually it's just a handful of favorites at most! Plus for me it also ticks the boxes for harem, pregnancy (or at least the teasing of it), "Daddy" talk, one of the hottest traps I've ever seen (plus a second one that ain't too shabby either!), milfs, teens, romance, the fantasy I always personally had of being a basketball superstar, all kinds of great stuff!

Besides the "Yeah it'd be nice if there was 'cest too." aspect (which Azel would 100% not even count as imo, but that's a whole other discussion that I'm sure has already been beaten to death many times), I'm also personally very much against censorship. Not looking to start a political discussion about it or anything. It's just when I get a whiff of censorship, and especially when it's affecting something that I like personally, I try to get a grasp of the situation and learn what I can because it just irks me a great deal. Anytime something is announced to get banned, censored, etc, whether it's a game, movie, show, book, whatever, I immediately rush to buy a copy or two. So one of the reasons I was trying to find out the details was to see whether or not I should start to hang onto old builds of this game or not as it gets updated.
Yeah I get it. On the other hand we all know there are ways to bypass the Patreon issue. So if BD wanted it to be a focus of this game at this point in time he would have had way of doing it. I am not saying he won't do it at one time in the future, I am not saying he will do it. I am just saying let's all focus on what actually is happening in this game then what it could be, because that is a rabbit hole we won't come out of any time soon :D . And to be honest even though I like incest i've never been a fan of mom incest so Azel incest posibility leaves me a bit cold. Mom always are very needy, clingy and usually vanilla. Aunts are better because they are usually the kinky type aunts. Sisters are always the best when it comes to the cest.
 

AmIReal

Member
Jan 21, 2018
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601
Yeah... I don't think TKA will let me abuse the twins...as much as I'd enjoy whipping their sweet asses :D :D :D
Ohh I meant that they would be the givers not the receivers. I think BB would probably have a problem getting whipped unless it was from there (Daddy) TKA.

Geeze why am I jumping into the BB and SB fucking rabbit hole. I need to run and hide if I keep this up. :p :p :p :p :ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::sneaky::sneaky::sneaky::cautious::cautious::cautious:

Don't want to be force fed the kool aid, hallucinogenic popcorn, or the kool aid cookies.:whistle::whistle::whistle: walks away really fast trying not to get noticed time to fucking hide.
 

RabidSloth

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Dec 4, 2018
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Yeah I get it. On the other hand we all know there are ways to bypass the Patreon issue. So if BD wanted it to be a focus of this game at this point in time he would have had way of doing it. I am not saying he won't do it at one time in the future, I am not saying he will do it. I am just saying let's all focus on what actually is happening in this game then what it could be, because that is a rabbit hole we won't come out of any time soon :D . And to be honest even though I like incest i've never been a fan of mom incest so Azel incest posibility leaves me a bit cold. Mom always are very needy, clingy and usually vanilla. Aunts are better because they are usually the kinky type aunts. Sisters are always the best when it comes to the cest.
Yeah I've played a few games recently that had some "fun aunts" :ROFLMAO:. And there's of course the usual "sweet younger sister" and "bitchy older sister" trope, with a few exceptions. Caroline from Milfy City and Isabel from Midnight Paradise are two older sis's that I particularly liked that didn't fall into the "bitchy" category.

If I'd say this game has a "focus", I'd say it's harem. Though I agree that it's more than that and has a ton of great variety of both other kinks and girls. Yeah I'd love to get with Azel and Willow eventually too, but it definitely wouldn't be a deal-breaker or cause for deletion by any means.

As far as enjoying what's in there now, I just had the date with Shauna and loved it. Though I went with the "penis-play route" and was a bit shook by the results of it. She seemed to strongly dislike it. So I don't know if it will get expanded upon later, or if it was a sort of fake choice because we're supposed to have known that she wouldn't like it, or something of that nature. I was just hoping to suck on some lady dick! (don't judge me :p)

I'm also rooting for Jaime and Shauna to start having a sexual relationship with each other so that it can be a real triangle lol. But I've got a couple of more days to go yet.
 
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issue28

Member
May 17, 2020
300
350
Ohh I meant that they would be the givers not the receivers. I think BB would probably have a problem getting whipped unless it was from there (Daddy) TKA.

Geeze why am I jumping into the BB and SB fucking rabbit hole. I need to run and hide if I keep this up. :p :p :p :p :ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO::sneaky::sneaky::sneaky::cautious::cautious::cautious:

Don't want to be force fed the kool aid, hallucinogenic popcorn, or the kool aid cookies.:whistle::whistle::whistle: walks away really fast trying not to get noticed time to fucking hide.

He he. Relax. I ain't no snitch. They'll never know :p
 

RabidSloth

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Dec 4, 2018
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Oh and another thing this game does well imo is the way it goes about letting you choose who you are and aren't into. Impressive considering the large cast.
 
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LN1982

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Sep 27, 2018
125
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Ultimately it is Braindrop's decision but I do think having some sort of planned schedule and the deadlines that surround it will help him. My concern isn't that he would slack off, but rather it would be easy to slip into more reworks than just week one. Also, as has been mentioned before the number of things that go into a day in WVM is about three days or more in most VMs here, so even with his work ethic we would be talking pretty easily cycles akin to some of the other most popular devs on this site. I myself download and play it every two to three updates, to purposefully build a little time, and feel like that is a very substantial update. That is only about 1/4 to 1/3 a day. I think Braindrop is selling his work short in some ways, as I've never felt like those 1/4 to 1/3 day increments that I play at are small. Jumping from many incremental updates to full days like this feels sort of like going from ongoing daily patches to waiting between major release versions in software, and I'm not sure that actually is what is best... but maybe that is just me.
 

LN1982

Member
Sep 27, 2018
125
220
im sorry but WHAT!!! Stacy lost also Alexis :cry::cry::cry: and now 4 of my top 5 are facing each other Bailey, KImmy, Natalie and Zoe, i've also chose Liz over Jamie :coffee: fight me
Yeah, with Stacy and Ruby out, I went with Liz as well. Actually while in round #1 I only voted for two upsets, in round two I only voted for three higher seeds, I went full burn the brackets down mode in my voting.
 

OfficiallyGames

Active Member
Game Developer
May 23, 2020
934
2,969



Thank you guys a ton for all of the feedback on my last post.
So I've slept on it and I've taken all of the comments and feedback into consideration and after seeing some of the major concerns I think it'd be a good idea to talk about them and talk about how I'd try to plan against them. As well as some other things.

The main concern that was brought up is a lack of productivity that can come with the new schedule:

As a few mentioned I'm not the first to go this sort of route where you only update when it's ready and without deadlines. Not all but a lot of devs that decide to go this route seem to slow down some.
And it isn't anything to do with effort, it can just be the nature of a looser schedule. You'd want to tweak things and be a perfectionist and it's easier to do and fall into that trap without a rigid schedule.

This is a very valid concern and one that I've already put a ton of thought into.
I would never try to claim I'm immune to this because I've already been there. That exact scenario is where I found myself with Day 7 final.
It's not the perfect comparison because on top of everything I was only a half functioning person at that point in time but still. I completely understand why some of you would be worried about this.

I'd like to think I've learned the signs of falling into that and I'd know how to avoid it. I also would like to think I learned how to get out of it. But in all honesty that's not a safe enough bet.
So let's talk a little about how I'd try to keep myself in line.

- Continuing the weekly mind drops and being completely honest about how an update is going with full weekly reports on it

- Render count in weekly mind drops
I'll post the amount of renders I made in that week so you guys can sort of check on how I'm handling things.
(Render counts don't tell the whole story. Some of my most productive weeks have been on weeks where I didn't render much. But they are a good gauge of overall work over a period of time. And of course I'll go into detail about where my time was spent. I have no issues doing that.)

- I'll plan out specific events better so I can give a realistic roadmap for each update.
As I work now I plan out all the scenes and everything that will happen in those scenes but I don't plan out the specific renders. Which is why it can sometimes be difficult to gauge how much time I need for something. But I'll work on fixing that. And luckily it's not a difficult fix.
- I'll set private timelines for things

On top of all that I'd be the first to tell you guys if I felt I wasn't living up to my own expectations of myself. And if this change happens and it doesn't work out then we could always try something else. There's no reason this has to be permanent.

Another big concern is amount of time needed for a full update to be made:

It's no secret Day 7 and Day 8-9 are both very large updates that both took / are taking a lot of time to make.

As the update schedule moves towards weeks instead of days I understand why you could assume the amount of time needed to make an update would continue to expand but it'll actually shrink.
As the story calms back down and some of the plot lines are completed / past the point they need to be for now the pacing will change.

Most full updates will be between 800-1200 renders. Which will usually include a few big events and a basketball game. (Sometimes the games will be 300-400 renders long and sometimes they'll only be 50.)
So given my expectations for myself and the private timelines I'd give myself you can expect 2-3 months per update.
(Also some updates would be shorter so potentially only 1 month for some)

The next full update after day 9 will be days 10-14. Then after that will be week 3.

And in the event that an update exceeds that timeframe I'd likely release it in 2 parts.
I wouldn't go more than 3 months without a release. Potentially less.

Betas:
- A few people brought up the idea of doing beta builds for higher tiers when I think a good chunk of content is complete. I like this idea but I wouldn't want to put any sort of timeframe on them. They would be more of a "when it works" kind of thing.

Why not hire help?
- WVM is my baby and I'm not good at managing others. I really don't want to give any creative roles to others that directly influence the game but there are some things I could use help with.
I've mentioned them before but I should hire a programmer and an artist. (In the works)
A programmer to help with some cool features like the calendar and interactive character sheets. And an artist for different team's logos and some clothing.

Losing the render buffer could be an issue right?
- I mean, yeah. Any time lost would have an immediate impact instead of a future one. But with a "when it's ready" update schedule it's not as crucial to have a plan for the immediate impact. I think I have to weigh the pros and cons and realize I as an individual work better without the buffer.

How would pledging work? When would you pause?

- My previous promise was "if I get the things I promise out, I won't pause." But now that there won't be many promises it's not the best thing to go by.
So I suppose I'm not sure yet. I'd likely just go off of if I think I did the work that you guys expect from me in that month. And pause if I don't feel that way or if things are taking longer than they should.

I won't be super duper hard on myself. Not everyday has to be a perfect day but I won't relax on myself either. I have enough experience to know what I can do and I'll just be honest with myself about it.

Why not just do monthlies?

- I mentioned in the last post that I think this route would have the same problems as the bi-weekly just over a longer period of time.
It does fix a lot of the issues for the most part but only sometimes. And in all reality this is a plan that would probably work, honestly I could make the bi-weekly plan work if I had to.
But I thinking moving to full updates are what would make me the happiest and would give me the best chance to consistently put out updates that I'm proud of. And in turn that gives me the best chance to deliver quality content which is at the end of the day the most important thing.

Regarding the polls I mentioned as potential tier rewards:

Just a quick note that all game altering polls would be held for all patrons, such as the client polls.
The tier specific polls are only for the tier specific content like monthly render sets and pinup sets that have no affect on the game. (Though some may be featured at some point in game)


Okay, that's all. Just wanted to clarify a few things.
Thank you all for the feedback. I was a bit worried that things would go south after the post yesterday but everyone has been really respectful in giving valid support / addressing concerns. You guys are amazing.

Sorry for the books these last two posts! I'll probably be quiet for a few days but you'll see me again soon. Once again thank you all.
Love you guys <3
 

issue28

Member
May 17, 2020
300
350



Thank you guys a ton for all of the feedback on my last post.
So I've slept on it and I've taken all of the comments and feedback into consideration and after seeing some of the major concerns I think it'd be a good idea to talk about them and talk about how I'd try to plan against them. As well as some other things.

The main concern that was brought up is a lack of productivity that can come with the new schedule:

As a few mentioned I'm not the first to go this sort of route where you only update when it's ready and without deadlines. Not all but a lot of devs that decide to go this route seem to slow down some.
And it isn't anything to do with effort, it can just be the nature of a looser schedule. You'd want to tweak things and be a perfectionist and it's easier to do and fall into that trap without a rigid schedule.

This is a very valid concern and one that I've already put a ton of thought into.
I would never try to claim I'm immune to this because I've already been there. That exact scenario is where I found myself with Day 7 final.
It's not the perfect comparison because on top of everything I was only a half functioning person at that point in time but still. I completely understand why some of you would be worried about this.

I'd like to think I've learned the signs of falling into that and I'd know how to avoid it. I also would like to think I learned how to get out of it. But in all honesty that's not a safe enough bet.
So let's talk a little about how I'd try to keep myself in line.

- Continuing the weekly mind drops and being completely honest about how an update is going with full weekly reports on it

- Render count in weekly mind drops
I'll post the amount of renders I made in that week so you guys can sort of check on how I'm handling things.
(Render counts don't tell the whole story. Some of my most productive weeks have been on weeks where I didn't render much. But they are a good gauge of overall work over a period of time. And of course I'll go into detail about where my time was spent. I have no issues doing that.)

- I'll plan out specific events better so I can give a realistic roadmap for each update.
As I work now I plan out all the scenes and everything that will happen in those scenes but I don't plan out the specific renders. Which is why it can sometimes be difficult to gauge how much time I need for something. But I'll work on fixing that. And luckily it's not a difficult fix.
- I'll set private timelines for things

On top of all that I'd be the first to tell you guys if I felt I wasn't living up to my own expectations of myself. And if this change happens and it doesn't work out then we could always try something else. There's no reason this has to be permanent.

Another big concern is amount of time needed for a full update to be made:

It's no secret Day 7 and Day 8-9 are both very large updates that both took / are taking a lot of time to make.

As the update schedule moves towards weeks instead of days I understand why you could assume the amount of time needed to make an update would continue to expand but it'll actually shrink.
As the story calms back down and some of the plot lines are completed / past the point they need to be for now the pacing will change.

Most full updates will be between 800-1200 renders. Which will usually include a few big events and a basketball game. (Sometimes the games will be 300-400 renders long and sometimes they'll only be 50.)
So given my expectations for myself and the private timelines I'd give myself you can expect 2-3 months per update.
(Also some updates would be shorter so potentially only 1 month for some)

The next full update after day 9 will be days 10-14. Then after that will be week 3.

And in the event that an update exceeds that timeframe I'd likely release it in 2 parts.
I wouldn't go more than 3 months without a release. Potentially less.

Betas:
- A few people brought up the idea of doing beta builds for higher tiers when I think a good chunk of content is complete. I like this idea but I wouldn't want to put any sort of timeframe on them. They would be more of a "when it works" kind of thing.

Why not hire help?
- WVM is my baby and I'm not good at managing others. I really don't want to give any creative roles to others that directly influence the game but there are some things I could use help with.
I've mentioned them before but I should hire a programmer and an artist. (In the works)
A programmer to help with some cool features like the calendar and interactive character sheets. And an artist for different team's logos and some clothing.

Losing the render buffer could be an issue right?
- I mean, yeah. Any time lost would have an immediate impact instead of a future one. But with a "when it's ready" update schedule it's not as crucial to have a plan for the immediate impact. I think I have to weigh the pros and cons and realize I as an individual work better without the buffer.

How would pledging work? When would you pause?

- My previous promise was "if I get the things I promise out, I won't pause." But now that there won't be many promises it's not the best thing to go by.
So I suppose I'm not sure yet. I'd likely just go off of if I think I did the work that you guys expect from me in that month. And pause if I don't feel that way or if things are taking longer than they should.

I won't be super duper hard on myself. Not everyday has to be a perfect day but I won't relax on myself either. I have enough experience to know what I can do and I'll just be honest with myself about it.

Why not just do monthlies?

- I mentioned in the last post that I think this route would have the same problems as the bi-weekly just over a longer period of time.
It does fix a lot of the issues for the most part but only sometimes. And in all reality this is a plan that would probably work, honestly I could make the bi-weekly plan work if I had to.
But I thinking moving to full updates are what would make me the happiest and would give me the best chance to consistently put out updates that I'm proud of. And in turn that gives me the best chance to deliver quality content which is at the end of the day the most important thing.

Regarding the polls I mentioned as potential tier rewards:

Just a quick note that all game altering polls would be held for all patrons, such as the client polls.
The tier specific polls are only for the tier specific content like monthly render sets and pinup sets that have no affect on the game. (Though some may be featured at some point in game)


Okay, that's all. Just wanted to clarify a few things.
Thank you all for the feedback. I was a bit worried that things would go south after the post yesterday but everyone has been really respectful in giving valid support / addressing concerns. You guys are amazing.

Sorry for the books these last two posts! I'll probably be quiet for a few days but you'll see me again soon. Once again thank you all.
Love you guys <3
Hmm...not sure how I feel about that. Sure I am greedy and want more constant updates happening on a shorter timeframe. But I understand that this way is better for him. I for one would have been happy with a monthly update schedule, but it is what it is and is not much I can do about it. This 2-3 month update schedule does make me somewhat uneasy but so far BD delivered big time so I guess we can see what happens.
 

OfficiallyGames

Active Member
Game Developer
May 23, 2020
934
2,969
To be fair 2-3 month for an update consisting of a week, and knowing the quality of BDs work. It is much better compared to other devs who take half a year to produce 5 minutes worth of content. So honestly this is quite a relief and can't wait to see how this goes.
 
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Skode

Well-Known Member
Mar 9, 2020
1,530
2,399
People take this voting shit way too seriously - ive almost managed to double my ENTIRE facepalm count in a SINGLE day by most part complete randoms some with zero posts to their name. Sad sacks the the lot of them lol - still im sure their imaginary video waifus are impressed by you're defending their honour at being deemed inferior to Liz haha
 
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OfficiallyGames

Active Member
Game Developer
May 23, 2020
934
2,969
People take this voting shit way too seriously - ive almost managed to double my ENTIRE facepalm count in a SINGLE day by most part complete randoms some with zero posts to their name. Sad sacks the the lot of them lol - still im sure their imaginary video waifus are impressed by you're defending their honour at being deemed inferior to Liz haha
I just cant wait to see your response when we find out Liz lost. :ROFLMAO: :ROFLMAO:
 
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