WVM [Day 1-7 v0.7.6] [Braindrop]
As a gamer who has invested a fair amount of time into "WVM" by Braindrop, I can't help but feel incredibly disappointed with the overall experience. This game falls well short of the expectations I had going in, and I'm left with a sense of frustration and regret for the hours I've spent on it.
First and foremost, the story in "WVM" is an absolute mess. It's as if the developers took every cliché and dramatic trope they could find and threw them together haphazardly. The result is a narrative that lacks coherence, is filled with melodrama, and often feels like a parody of itself. I found myself constantly rolling my eyes at the over-the-top and cringe-worthy plot twists.
The protagonist, supposedly the "main character," is insufferable. His seemingly superhuman ability to attract emotional baggage from every character in the game is beyond annoying. His exaggerated compassion and unwavering desire to solve everyone's problems come off as unrealistic and make him difficult to relate to. I couldn't find a single reason to like or connect with this character, which made the game even more frustrating to play.
The supporting characters don't fare any better. They come across as one-dimensional cardboard cutouts with no depth or purpose other than to stroke the main character's ego and advance the poorly constructed plot. The dialogue exchanges between them are cringe-inducing, making me want to escape from the game whenever possible.
The worldbuilding is a train wreck. Male characters are virtually nonexistent and are reduced to blatant antagonists with no real substance. The promised basketball element, which could have added some coherence to the story, never materializes, leaving players bewildered and confused.
The pacing of the game is a nightmare. Frequent phrases like "15 minutes later" and "35 minutes later" are inserted into the dialogue without explanation, making it impossible to keep track of time or understand the main character's bizarre, seemingly sleepless existence. Days pass with no logical progression, leaving me scratching my head.
The main character's progression is utterly implausible. Within a week, he accumulates a harem, fathers multiple children, and embarks on numerous adventures that defy belief. It's a bewildering and unrealistic progression that further disconnects players from the game's already disjointed narrative.
The various plotlines in "WVM" feel like they were taken from entirely different games and forced together without any thought to cohesion. Transitions between them are abrupt and disjointed, leaving players unsatisfied and confused.
In conclusion, "WVM" is a game that promised an engaging experience but delivered a frustrating and disappointing mess. I cannot, in good conscience, recommend it to anyone. It left me questioning my choice to play it and serves as a reminder of the importance of well-crafted storytelling and character development in gaming. Two out of five stars, and that's being generous.