Bob69

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I am not a financial supporter, but i do support the game by having it on the signature and such.

Not going to lie, i think the patreons voted the wrong choice in the poll, these long delays hurt the game more than smaller but quicker updates.

But of course, i will accept what those financially supporting the game decided and patiently wait.
First of all it doesn't matter if the "delays" hurt the game, if BD gets to keep his sanity. And second, the poll was not a choice, it was never binding, BD just wanted to know what Patreons think, so even if the vote was other way around, it would likely not change a thing.
 

juan palote

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First of all it doesn't matter if the "delays" hurt the game, if BD gets to keep his sanity. And second, the poll was not a choice, it was never binding, BD just wanted to know what Patreons think, so even if the vote was other way around, it would likely not change a thing.
What does releasing smaller updates more frequently rather than bigger updates less frequently has to do with BD keeping his sanity? I am not saying he should work more hours or faster, i am saying that releasing the same amount of content in smaller updates more frequently would have probably been better.

Maybe you should read carefully before attacking anyone commenting on this issue
 

Bob69

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What does releasing smaller updates more frequently rather than bigger updates less frequently has to do with BD keeping his sanity? I am not saying he should work more hours or faster, i am saying that releasing the same amount of content in smaller updates more frequently would have probably been better.

Maybe you should read carefully before attacking anyone commenting on this issue
He said (some sort of) it was hurting him mentally, I can't remember exactly what and I am to lazy to search in the Mind drops.

It has nothing to do with "working more hours or faster", it was not the amount of work that was the problem.

Maybe YOU should check out the Mind Drops (I read all and post them here), to see what Braindrop himself said.
 

juan palote

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He said (some sort of) it was hurting him mentally, I can't remember exactly what and I am to lazy to search in the Mind drops.

It has nothing to do with "working more hours or faster", it was not the amount of work that was the problem.

Maybe YOU should check out the Mind Drops (I read all and post them here), to see what Braindrop himself said.
I read all the mind drops when they come out, and from what i can remember, it was mostly reaching the deadlines that was hurting him.

I cant see any reason why releasing the same amount of content, just in smaller updates, without ever giving a deadline, would cause an issue. For example, instead of 4 days at once, releasing each day when its finished, without deadlines, taking the time it takes.

I think he wasnt sure what was the best option, even if he had a preferred one, and thats why he asked for feedback from his supporters, and i think his supporters gave him the wrong feedback.

But again, i have been, and will continue to, patiently wait for it
 

Bob69

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I read all the mind drops when they come out, and from what i can remember, it was mostly reaching the deadlines that was hurting him.

I cant see any reason why releasing the same amount of content, just in smaller updates, without ever giving a deadline, would cause an issue. For example, instead of 4 days at once, releasing each day when its finished, without deadlines, taking the time it takes.

I think he wasnt sure what was best, and thats why he asked for feedback from his supporters, and i think his supporters gave him the wrong feedback.

But again, i have been, and will continue to, patiently wait for it
Well I thought about it and yeah, it was not the amount that was the problem, it was his perfectionism and the pressure. And well he had the 20 Render/day goal for quite a while now.

Well he made it clear that the poll doesn't decide it for him. Not sure how it could be the wrong feedback if its what the supporters prefer. It was 67% that is pretty clear to me.
 

juan palote

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Well I thought about it and yeah, it was not the amount that was the problem, it was his perfectionism and the pressure. And well he had the 20 Render/day goal for quite a while now.

Well he made it clear that the poll doesn't decide it for him. Not sure how it could be the wrong feedback if its what the supporters prefer. It was 67% that is pretty clear to me.
It was the clear mayority, never said the opposite, i said i think, in my opinion that could easily be wrong, that these long delays hurt the projects.

Its the same opinion i have on Radiant for example. And again, its not about the amount of content.

Anyway, i think this is the last post i will make about the subject, because honestly i dont have anything else to say about it
 

RegAdd

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BTW who will play in the first game?Didn't we need a team of at least 8 people?
Probably not a requirement for an exhibition game since the winner officially doesn't matter. Regular season competition would enforce team roster minimums to allow for substitutions.
 

ZeroTao

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Feb 15, 2019
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juan palote
Its been a few years since BD brought up the issue with his mental health. And its been a few years since most of us told him that we would rather wait a long time for an update, than having BD overwork himself which might affect his mental health. This was an issue that was already discussed when the first problem surfaced.

The problem with short updates is, that people are going to ask for more and more which is a problem on itself. Due to the fact that they are going to get annoyed for not getting constant updates.

When BD said he is going to make a schedule for every 1st Thursday of the new month for the full day release of an update, issues had arisen at home which took a toll on him. And to make matters worse supporters started to yap like spoiled children about BD not keeping to his schedule. That is when we told him to take time for himself and complete the update when he is ready to do so. And that is why he takes time to release it.

Besides, in the end it all ends up with BD himself. He must decide what to do in the end. I still believe he should take his time with the updates. Worry about himself before he worries about deadlines and whatnots.
 
Aug 14, 2017
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I wouldn't be surprised if WVM got a couple transfer players before the season officially starts. Maybe another star player who wants to play with the MC. Would be interesting to see how the MC reacts to not being the only big fish in the pond.
 

armion82

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To be honest I don't think it hurts the game much at all. Same thing has happened with summertime saga. They use to release monthly up dates now it seems like we get one or two updates a year and I still think it is one of the top rated games. So wither we get an WVM update once every few weeks or every 8 months. People are still supporting it and be back to download and play it as soon as it drops. I am sure there are many people that wish we would get an update every few weeks. It goes to show how many people really like the game. If we are being honest people getting upset about the update being so long is because we are selfish. We want more and we want more as fast as possible. I'll be honest it has kind of annoyed me when games start going long time between updates, but now I just try not to worry about it. I try not think about the game until I see it on the latest update page and just hope and pray that when one drops. The content is good and length feels good for the delay. Now I am more annoyed when I get an update to a game and its been months and the content is short.

That just my opinion, everyone is free to have their own. Just giving my own point of view is all. Not trying to change minds.
STS was even with weekly updates at the start.But only for a month or two.And the game had way less content compared to WVM in his first 2 months.
 

StantheMan69

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Aug 10, 2017
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STS was even with weekly updates at the start.But only for a month or two.And the game had way less content compared to WVM in his first 2 months.
Oh I know, WVM has had a lot more content. I think this game is great and the content has always been good. I was just stating that it seems like the makers of most game end up going longer between updates. It just seem to happen and not much people can do but to wait, but it makes it hard to wait. If you keep thinking about the game and wanting it the update. I have found it better and easier for me to just try not to not think or worry about the updates. Until I notice them on the latest update page. There are pros and cons to fast up dates. With fast updates its nice knowing that once you finish the update you don't have long until the next one. Though the fast update tend to be short and sweet. Where as with a longer wait you tend to get a lot more content. If you judge by the amount of content Braindrop normally has during one day in game. Than him waiting and giving an update with 4 or 5 days in game time to play. We should be getting a lot of content to play thru. It may suck to wait but at the same time the amount of game play we will get will be very nice. Thats why I just find it easier to try and forget about a game until I see the update out.
 
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juan palote

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To be honest I don't think it hurts the game much at all. Same thing has happened with summertime saga. They use to release monthly up dates now it seems like we get one or two updates a year and I still think it is one of the top rated games. So wither we get an WVM update once every few weeks or every 8 months. People are still supporting it and be back to download and play it as soon as it drops. I am sure there are many people that wish we would get an update every few weeks. It goes to show how many people really like the game. If we are being honest people getting upset about the update being so long is because we are selfish. We want more and we want more as fast as possible. I'll be honest it has kind of annoyed me when games start going long time between updates, but now I just try not to worry about it. I try not think about the game until I see it on the latest update page and just hope and pray that when one drops. The content is good and length feels good for the delay. Now I am more annoyed when I get an update to a game and its been months and the content is short.

That just my opinion, everyone is free to have their own. Just giving my own point of view is all. Not trying to change minds.
Again, its not about wanting more, its about not losing the hang of the story, which is why i think smaller more frequent updates, without increasing the speed of content and without giving deadlines (maybe the ones that keep saying the mental health issues and havent read my responses properly can finally get this part).

Again, it isnt about the AMOUNT of content, i am talking about delivering THE SAME AMOUNT.

I honestly just dont even remember some of the characters, or details on the story, and your players having to repeat the whole game on every patch is a bit overkill.

Meanwhile, with shorter and more frequent updates, you dont lose the hang of it.

That is why i think it hurts the project. I dont play Summertime Saga, so i dont know about it. Maybe the story there isnt as important, or maybe it does have the same issue, i dont know

Anyway, its just my opinion, it might be the case that i am completely wrong too, it just that in my case, i know i already forgot a lot of the story/characters and i will have to replay the game to frefresh it before i play the patch (probably will do it in the next few days), i will do it, but i dont know if everyone would
 
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armion82

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Again, its not about wanting more, its about not losing the hang of the story, which is why i think smaller more frequent updates, without increasing the speed of content and without giving deadlines (maybe the ones that keep saying the mental health issues and havent read my responses properly can finally get this part).

Again, it isnt about the AMOUNT of content, i am talking about delivering THE SAME AMOUNT.

I honestly just dont even remember some of the characters, or details on the story, and your players having to repeat the whole game on every patch is a bit overkill.

Meanwhile, with shorter and more frequent updates, you dont lose the hang of it.

That is why i think it hurts the project. I dont play Summertime Saga, so i dont know about it. Maybe the story there isnt as important, or maybe it does have the same issue, i dont know

Anyway, its just my opinion, it might be the case that i am completely wrong too, it just that in my case, i know i already forgot a lot of the story/characters and i will have to replay the game to frefresh it before i play the patch (probably will do it in the next few days), i will do it, but i dont know if everyone would
You do realise that smaller updates won't help you with not remembering some characters?
Because some girls still won't appear in the game for months of even a full year.
 
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Bev_

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Nov 17, 2018
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I honestly just dont even remember some of the characters, or details on the story, and your players having to repeat the whole game on every patch is a bit overkill.

Meanwhile, with shorter and more frequent updates, you dont lose the hang of it.

[...], it just that in my case, i know i already forgot a lot of the story/characters and i will have to replay the game to frefresh it before i play the patch (probably will do it in the next few days), i will do it, but i dont know if everyone would
Actually I like to replay the whole game every update, as long as there is a decent chunk of content at the end, thats why I prefer 2-4 updates/year over every month.
After a month I forget a lot anyway, but most importantly 15min of content is not enough to get drawn into the story and definitely isn't worth replaying the game. And without replaying, even with updates every week, I'd start forgetting some details from the past events.
 

Master of Puppets

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The problem with short updates is, that people are going to ask for more and more which is a problem on itself. Due to the fact that they are going to get annoyed for not getting constant updates.
You think that isn't going to also be a problem with big updates? 'Seven months and this is all we get? There should be more than this after so long!'
 

Sharingan33

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Jul 3, 2017
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2-3 months was his hope, not a guarentee!, the vast majority of paterons said release when finished, as they didn't feel he should rush just for the sake of meeting a deadline, something he used to do and it was hurting him mentally, and the majority don't want that!
I'm not saying he should work to death, what i've wanted to say is that he's lucky his patrons trust him so much and are still waiting for him. If he was working for a big company where you have a clear deadline he would have already been fired, you can't have excuses like "i'm mentally hurt" (personal experience unfortunately). Also this doesn't explain how a lot of other game developers can make it, maybe they're machines, gods or simply they have a better roadmap/game planning. I've followed this game since the beginning and i remember the quality and the realease dates of that time, now that he has a even more powerful PC that should render at the speed of light he always seems to have "problems". Maybe i'm wrong but it seems to me that he has lost the will to work in his project, i've played around 250-300 VN renpy games and i saw the downfall of a lot of developers and their story was pretty much like this one (i won't mention their name, you know who i'm referring to).
 

juan palote

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You do realise that smaller updates won't help you with not remembering some characters?
Because some girls still won't appear in the game for months of even a full year.
Yeah, because it refreshes what you already remember. I dont get lost in the story in the games with frequent, shorter updates. And i do get lost in the story in those with less frequent updates.

Hell, i didnt get lost with WVM ever before, and now i do find myself remembering very little

So i least for me, its how it works.
 
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csmk14

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I'm not saying he should work to death, what i've wanted to say is that he's lucky his patrons trust him so much and are still waiting for him. If he was working for a big company where you have a clear deadline he would have already been fired, you can't have excuses like "i'm mentally hurt" (personal experience unfortunately). Also this doesn't explain how a lot of other game developers can make it, maybe they're machines, gods or simply they have a better roadmap/game planning. I've followed this game since the beginning and i remember the quality and the realease dates of that time, now that he has a even more powerful PC that should render at the speed of light he always seems to have "problems". Maybe i'm wrong but it seems to me that he has lost the will to work in his project, i've played around 250-300 VN renpy games and i saw the downfall of a lot of developers and their story was pretty much like this one (i won't mention their name, you know who i'm referring to).
That's the good thing about being your own boss!

As I am sure you recall he didn't make money for a good portion of the last few years unlike most devs who have taken as long or longer to do updates.

As a person who has followed him from the beginning as you say you know what he's gone through and how hard he works, so you either have forgotten are are claiming him to be liar, not trying accuse, just trying understand why you say he has lost the will to work on it when the mind drops state otherwise!

Also unlike a good number of devs BD works alone!
 
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