But if it is like you say, whats the point?
For example, if you have already added Bailey to your harem, why would to choose the option that leads to NOT have sex with her?
Which would be the reward from playing this "handfull" of games?
Why change what is already working in such an awesome way, for something like this?
How would you
know which options lead to success and which to failure? As others have said, it sounds like it will be multiple decisions made before and during the basketball games that leads to winning. Unless you're using a walkthrough, using the rollback function once it's clear to you that you messed up somewhere, or else doing a followup play through, you shouldn't know for certain what the correct answers are.
The point? I'm not BD, I don't develop the game. I'm just offering how I would handle it, since it's clear that BD is intent on having it be a feature, and I don't blame them - the entire premise of this game is that you're a basketball star coming to this university that doesn't deserve your skills. We're not just going to skip over all the basketball aspects, otherwise what was the point of establishing that we're a basketball star? BD could have just as easily made the MC a swim star like Kimmy, or a track star, or a footballer, or just a random ass kid that gets lucky all the time... but they didn't. They made him a basketball player for a reason, so there has to be basketball content as a result.
Even if WVM is primarily a VN, it's still a game where your choices matter. The only people you HAVE to have in your harem are Jamie and Shauna, at least as of right now. You can choose not to sleep with Zoe or Bailey or whomever, just as you can choose *to* sleep with them.
What's the point of choosing not to sleep with them? Maybe you'd like to avoid that content because the character just doesn't appeal to you. Similarly,
what's the point of NOT having sex with a character? Again, maybe you just don't want to experience that scene. Or, like I said, if there are alternative scenes for losing the game, maybe you'd choose not to win. Then there's the complaint about not being able to experience everything in one play through, but honestly, it would just add to the inherent ability to replay this game.
More importantly, you could make the "reward" of playing these games Harper. You don't like the bonus sex scenes idea, ok fine, just make it so that winning a game gives you more and more action with the coach. You win the first game, she finally kisses you, you win the second you guys make out or she promises to go on a date, you win the third and you progress in sexual content, etc.
The bottom line is, BD is developing the game they want to, and because of that there are things they simply have to work around. Building the game around a basketball player would really just suck if the game then went "oh yeah, and then we won every game ever," or even if it was just "we won that game, we lost this one," etc. It's an interesting dynamic, and sure it'll be more work for BD, which could mean slower updates... but they're building the game they want to, and if you've liked what's come so far, you should have trust in what will come next.