GhostProject

Newbie
Jul 8, 2017
56
81
It may just be me but I'm getting A LOT of errors with 1.12DE. One of the biggest ones being that whenever a battle starts the game just bugs and doesn't let me choose cards to continue my turn (I'm currently playing with Felicity as my starter), plus the dialogue skip function not working properly at times
 

ShannonKun

Member
Apr 30, 2019
235
283
It may just be me but I'm getting A LOT of errors with 1.12DE. One of the biggest ones being that whenever a battle starts the game just bugs and doesn't let me choose cards to continue my turn (I'm currently playing with Felicity as my starter), plus the dialogue skip function not working properly at times
I didn't experience any bugs that ruined the gameplay itself, but this is definitely a bugfest of a game.
I did enjoy it though, don't get me wrong, but the devs need to polish their skills...
 
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201199

Member
Jan 31, 2018
118
64
Hello gents,

I tried modding the game however, I am facing a dilemma and I wanted to see if any of you guys can give some advice.

I tried using "uabea" to make a simple skill illustration swap mod, and despite being able to do the mod and save the edited "cardmainimage_assets_all_f9410974e98676cd3cd9d704e1984a80.bundle" file,
all the skill illustrations ingame are now messed up (just the punch illust for all skills) despite the "Asset studio" showing the swaps correctly.

I tried using the uncompressed bundle file and I also tried the to compression modes allowed by "uabea" for the edit to no avail.

2 small pointers to note:
- None of the compressions yielded the same bundle vanilla file size
- The game was able to load the uncompressed bundle file without issue (before attempting any swaps)

Any suggestions on what I can do to address this is welcome!
Cheers!
 

BABArisris

New Member
Sep 6, 2023
2
0
For those that load bar gets stuck (at 45% or 89% etc.), make sure the game's path doesn't include special/non-english characters. That was the issue for me.
 

Ass bandit

Member
Apr 24, 2021
412
425
Does Felicity have a 1-2 turn boss killer build, like the other 3 have? She can plow through everyone else easy enough, but she struggles the most of the final boss in hard-mode.
 

ShannonKun

Member
Apr 30, 2019
235
283
Does Felicity have a 1-2 turn boss killer build, like the other 3 have? She can plow through everyone else easy enough, but she struggles the most of the final boss in hard-mode.
Yes, each and every one of them has a build that's completely broken, and can kill any boss on the 1st round.
And I'm saying this WITHOUT even mixing cards from other heroines - Just by using only their own cards.
You need a compact deck usually, meaning that you should not have more cards that don't draw more cards than your hand can hold. That way you will never run out of cards. 0 cost cards and energy supplying cards work well with this strategy, as well as any items that boost your 1st turn efficiency (Blond has some great ones).

With Felicity, IIRC, you should use cards that gives you plenty of that debuff that takes away your energy on the next turn (forgot the name), you won't need a next turn anyway, then you chain cards that give you explosion relative to the amount of the 1st debuff, build up a ton of attack like that, than use something like the kick card that gives you more and better kick cards as you use it. With "genes" added to the cards, I defeated even bosses just by powering up - I didn't even get to the attack part and they died from cards I modified to give a small attack. The game balance is totally broken with some builds, but it's fun to find the builds that brakes it.
 
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frozenender

Newbie
Nov 8, 2022
36
19
This is a little fun game. My favorite character compare together is Clara & Willow because of the shield and the ability they got.
 
4.30 star(s) 20 Votes