- Jul 21, 2017
- 35
- 16
Pretty big fan of how the game is so far, looking forward to bug fixes / content / unjanking (particularly that camera / mouse lock.) One particular critique I have is the balance - right now the game seems mostly balanced around going down and fucking every couple of hits and restoring health from a fairly large resolve resource, but I'd much prefer it if the player had a larger health pool / took less damage, and a smaller resolve that can't be used as often. It's a little frustrating how often the player goes down. I'd also really love a way to set up fights and see what moves enemies have, like how Solas City has, but I assume that's already on the agenda.