VN Ren'Py Yesterday's Crossroads [Ch.3 v0.4.1a] [CHAQUINN0]

4.30 star(s) 50 Votes

NebulousShooter

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Oct 24, 2018
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honestly I would be pissed too if I completely missed meeting an LI because of a seemingly irrelevant choice. It's just bad choice design. Meeting them shouldn't be locked behind bullshit like that. Afterwards it's up to the player if they want to pursue them or not as it should be.
The player should always be given enough hints to make educated guesses at every choice. Randomly meeting someone on a choice that has no logical reason why it is THE deciding moment that starts a route might seem like the 'realistic' option, but its a shitty game design and a massive waste of everyone's time.

Picking between blue, or red in CH1 and then 4 chapters later one of the choices ending in game over, with the only logical connection being 'sometimes people get killed/choice have consequences, butterfly effect bs' is bad game design, ask anyone that studies it. Or ask anyone that plays videogames how fun it is to spend 40h in a playthrough and then find out you missed something minor at the start that completely cancels entire storylines for you, with characters that you actually liked when you saw them, but for no reason whatsoever, this one minor thing is the only way to progress with them.

100% it was the case of the yellow lemonade problem with Kimberly. There was no rhyme or reason why she gave you her number only when you met her with Zeke, outside of the dev artificially creating routes. Its a lesser offence with Riley, but again it feels like a forced route, probably to also keep unpopular character Zeke around the storyline.

tl, dr The player should always be given enough context to make educated guesses on decisions. I say this as a completionist, games should never cater to players like me that just restart and make different choices, I bet 90%, or more of AVN players only play one save and then come back next update and continue the same save again. Have you forgotten how many ask for save files? Or unlocked gallery?
 

Elduriel

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The player should always be given enough hints to make educated guesses at every choice. Randomly meeting someone on a choice that has no logical reason why it is THE deciding moment that starts a route might seem like the 'realistic' option, but its a shitty game design and a massive waste of everyone's time.

Picking between blue, or red in CH1 and then 4 chapters later one of the choices ending in game over, with the only logical connection being 'sometimes people get killed/choice have consequences, butterfly effect bs' is bad game design, ask anyone that studies it. Or ask anyone that plays videogames how fun it is to spend 40h in a playthrough and then find out you missed something minor at the start that completely cancels entire storylines for you, with characters that you actually liked when you saw them, but for no reason whatsoever, this one minor thing is the only way to progress with them.

100% it was the case of the yellow lemonade problem with Kimberly. There was no rhyme or reason why she gave you her number only when you met her with Zeke, outside of the dev artificially creating routes. Its a lesser offence with Riley, but again it feels like a forced route, probably to also keep unpopular character Zeke around the storyline.

tl, dr The player should always be given enough context to make educated guesses on decisions. I say this as a completionist, games should never cater to players like me that just restart and make different choices, I bet 90%, or more of AVN players only play one save and then come back next update and continue the same save again. Have you forgotten how many ask for save files? Or unlocked gallery?
thankyou.gif
 
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Maviarab

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Jul 12, 2020
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I bet 90%, or more of AVN players only play one save
I like ya Neb but waahhh waahhh wahhh. I recall you whining at the time also ;)

Sounds very much like a player problem if they never explore all routes. Do people whine about how much content they miss in a RPG because they play one route, miss 75% of the content and never play it again? This is not the exception btw but generally (even in AAA games) the rule. I've said it before and will take everyone's wrath up the ass again, AVN players are the whiniest bunch of asses in the gaming sphere.

Gimme a break.
 
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Sep 3, 2020
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The player should always be given enough hints to make educated guesses at every choice. Randomly meeting someone on a choice that has no logical reason why it is THE deciding moment that starts a route might seem like the 'realistic' option, but its a shitty game design and a massive waste of everyone's time.

Picking between blue, or red in CH1 and then 4 chapters later one of the choices ending in game over, with the only logical connection being 'sometimes people get killed/choice have consequences, butterfly effect bs' is bad game design, ask anyone that studies it. Or ask anyone that plays videogames how fun it is to spend 40h in a playthrough and then find out you missed something minor at the start that completely cancels entire storylines for you, with characters that you actually liked when you saw them, but for no reason whatsoever, this one minor thing is the only way to progress with them.

100% it was the case of the yellow lemonade problem with Kimberly. There was no rhyme or reason why she gave you her number only when you met her with Zeke, outside of the dev artificially creating routes. Its a lesser offence with Riley, but again it feels like a forced route, probably to also keep unpopular character Zeke around the storyline.

tl, dr The player should always be given enough context to make educated guesses on decisions. I say this as a completionist, games should never cater to players like me that just restart and make different choices, I bet 90%, or more of AVN players only play one save and then come back next update and continue the same save again. Have you forgotten how many ask for save files? Or unlocked gallery?
all I can say is as a monogamy player I only play Kimberly's route and I don't give a damn about missing out on content

I've never even cared about having a shorter update

I will gladly play shorter update if it means I get monogamy as an option
 

yossa999

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Dec 5, 2020
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all I can say is as a monogamy player I only play Kimberly's route and I don't give a damn about missing out on content

I've never even cared about having a shorter update

I will gladly play shorter update if it means I get monogamy as an option
All I can say as a manwhore player is that I don't give a flying fuck about Kimberly's route once my Pete has ground her meat! So I'll enjoy a longer update, all in one playthrough! Hugs and kisses to you, my monogamous bro! :giggle:
 

Justaphase

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May 1, 2024
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Important notice

Just now
Earlier this week, as I finally finished writing Kim’s route scenes, I realized June is almost over. Time’s flying, and when you’re balancing a full-time job and the game’s development, it really slips by faster than you’d expect.
Over the past few months, I’ve received quite a few messages asking about the next update release. Most have been very respectful and understanding (thank you for that!), but some... not so much.
Last year, I was aiming to have Chapter 4 ready by this month. What I didn’t plan for was having to return to working a full-time job, which changed everything this year. Because of that, I’ll have to push Chapter 4 release further into Q3. Not having much time each day to work on it is pretty frustrating, but that’s the reality right now.
With the current level of support, I simply can’t quit my job and go full-time on the game, which means that updates will end up taking longer to develop than I would like. I know that’s not ideal, but I’m doing what I can with the time I have.
You can try the game through “alternative sources” to see if it’s your cup of tea, but keep in mind that downloads from pirate sites contribute zero toward the game’s development. So, if you enjoy the game and want to help its development, consider becoming a supporter. Every month, I try to give something nice in return (check out the tiers perks for more info).
In fact, this isn't just about me. If you enjoy a game, whether it’s mine or from another developer, the support you give, even something as simple as spreading the word, goes a long way in helping us keep doing what we—and you—love.
Like I mentioned a few times before, I’m not abandoning this project. The game will be completed, even if it takes me until 2030 (as someone said in one of those messages). I’m committed to seeing it through, but I am not burning myself out or starving to make it happen. As I said, I can’t quit my job to dedicate solely to the game’s development, yet.

In other news—Olivia won the and will have a full special renders set in the next update!
You can still vote for the side girl set as well (Riley's probably running away with this one ).

Thank you so much to everyone who's stuck with me until now. I really appreciate it.
Have a great rest of the week, everyone!
 

BTWZ1

Member
Mar 20, 2019
451
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I will say on my own behalf. Chaq justifies the trust in himself 1000%. Plus he is always in touch and communicates with the community, listening to criticism adequately and without nerves.
 
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Sep 3, 2020
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Important notice

Just now
Earlier this week, as I finally finished writing Kim’s route scenes, I realized June is almost over. Time’s flying, and when you’re balancing a full-time job and the game’s development, it really slips by faster than you’d expect.
Over the past few months, I’ve received quite a few messages asking about the next update release. Most have been very respectful and understanding (thank you for that!), but some... not so much.
Last year, I was aiming to have Chapter 4 ready by this month. What I didn’t plan for was having to return to working a full-time job, which changed everything this year. Because of that, I’ll have to push Chapter 4 release further into Q3. Not having much time each day to work on it is pretty frustrating, but that’s the reality right now.
With the current level of support, I simply can’t quit my job and go full-time on the game, which means that updates will end up taking longer to develop than I would like. I know that’s not ideal, but I’m doing what I can with the time I have.
You can try the game through “alternative sources” to see if it’s your cup of tea, but keep in mind that downloads from pirate sites contribute zero toward the game’s development. So, if you enjoy the game and want to help its development, consider becoming a supporter. Every month, I try to give something nice in return (check out the tiers perks for more info).
In fact, this isn't just about me. If you enjoy a game, whether it’s mine or from another developer, the support you give, even something as simple as spreading the word, goes a long way in helping us keep doing what we—and you—love.
Like I mentioned a few times before, I’m not abandoning this project. The game will be completed, even if it takes me until 2030 (as someone said in one of those messages). I’m committed to seeing it through, but I am not burning myself out or starving to make it happen. As I said, I can’t quit my job to dedicate solely to the game’s development, yet.

In other news—Olivia won the and will have a full special renders set in the next update!
You can still vote for the side girl set as well (Riley's probably running away with this one ).

Thank you so much to everyone who's stuck with me until now. I really appreciate it.
Have a great rest of the week, everyone!
Capture.PNG

iI00zE9.gif
 

jadepaladin

Engaged Member
Mar 9, 2020
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The numbers mostly fell how I expected them to, the only minor shock I had was Keyla vs Alessa. I expected Alessa to have more and Keyla to have less.
 

Meiri

Well-Known Member
Nov 1, 2019
1,237
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Poor Kim... Isn't that like 1 vote overall? I think it's hard to come back from her initial introduction.

I am not a big fan of characters that leave a relationship, but the blame is put on a third person.
 

Justaphase

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May 1, 2024
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Poor Kim... Isn't that like 1 vote overall? I think it's hard to come back from her initial introduction.

I am not a big fan of characters that leave a relationship, but the blame is put on a third person.
I'm generally not a fan of MC's being in a relationship when I start a VN, with few exceptions.
I like to choose who I want the MC to be with, that's the most fun part of playing them for me. So when Kim left I was happy rather than sad, which I guess was the feeling that we were supposed to feel. Then when she suddenly returned I was disappinted I can't lie.
 

Elduriel

Resist the Kaiju!
Donor
Mar 28, 2021
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I'm generally not a fan of MC's being in a relationship when I start a VN, with few exceptions.
I like to choose who I want the MC to be with, that's the most fun part of playing them for me. So when Kim left I was happy rather than sad, which I guess was the feeling that we were supposed to feel. Then when she suddenly returned I was disappinted I can't lie.
she on the same level as Kaija for me :ROFLMAO:
 
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4.30 star(s) 50 Votes