Maowe

Member
May 7, 2020
142
165
She's a MILF with a hot curvy body, and with her new personality tweak, she's nice and really naughty in bed. She has her charm and the experience! MILFs like that are really something else.
I'm glad I'm not the only one to see Natalie's character to be sexually attractive, ended up wanting to find out more on how to get in that route while running the harem...
 

NewTricks

Forum Fanatic
Nov 1, 2017
4,962
10,702
Natalie is distracting to me because she looks exactly like a middle-aged church lady that was inexplicably in my freshman creative writing class. The resemblance is uncanny, right down to the permanent disapproving scowl.
 

lemonsqueezie

Newbie
Dec 7, 2022
55
83
I just read a review where this guy wrote that the visuals in the game are a bit below average. That makes me wonder if he's played any other VNs at all. I mean, I've played a *LOT* of games in the last four years, and about 2/3 of them have worse visuals than Young Again. The dude is entitled to his opinion, but in this case it makes no sense. I guess his definition of average is different from mine.
 

Dessolos

Message Maven
Jul 25, 2017
14,955
19,807
I just read a review where this guy wrote that the visuals in the game are a bit below average. That makes me wonder if he's played any other VNs at all. I mean, I've played a *LOT* of games in the last four years, and about 2/3 of them have worse visuals than Young Again. The dude is entitled to his opinion, but in this case it makes no sense. I guess his definition of average is different from mine.
I notice some people are picky when it comes to visuals. Ive seen some say some games look bad or old or the dev hasn't discovered how to use lighting yet etc etc. tbh alot of the time for me it may not be amazing but rarely comes across as below average to me unless it actually does look dated.
 

lemonsqueezie

Newbie
Dec 7, 2022
55
83
I notice some people are picky when it comes to visuals. Ive seen some say some games look bad or old or the dev hasn't discovered how to use lighting yet etc etc. tbh alot of the time for me it may not be amazing but rarely comes across as below average to me unless it actually does look dated.
I totally agree with you. Few games have truly great visuals, and I think it's difficult for developers to stand out from the crowd when it comes to graphics. Some people praise Being a DIK for its visuals, but I'm not one of them. It's got good renders and very good animations, but I don't like the lighting in most of the renders. Different strokes for different folks, I suppose. It all comes down to personal taste in the end..
 

Anteron

Engaged Member
Jun 17, 2023
2,430
2,954
She's a MILF with a hot curvy body, and with her new personality tweak, she's nice and really naughty in bed. She has her charm and the experience! MILFs like that are really something else.
No, she's too old and ugly to be a MILF. That's a sabretooth (look it up on Urban Dictionary.)
 

bfc233

Member
Jul 31, 2023
121
214
I notice some people are picky when it comes to visuals. Ive seen some say some games look bad or old or the dev hasn't discovered how to use lighting yet etc etc. tbh alot of the time for me it may not be amazing but rarely comes across as below average to me unless it actually does look dated.
It's the old graphics vs aesthetics debate.

Most people don't have the proper distinction and mix up the technical and artistic sides and then fail to consider that advanced technology makes stylizing much harder, but keep arguing that something looks bad because it's stylistically inconsistent and put the fault at the lack of realism when it's too much realism that causes the problem in the first place.

Thus graphics becomes the term under which visuals are discussed even though graphics are supposed to serve aesthetics.

It's why cell shaded games for example are pretty timeless while cutting edge graphics keep falling behind the new hotness.

In terms of this game you have to look no further for a clash than Ruby's just-a-little-too-wide smile in the main menu of chapter 2. Whether that's creepy or just hilarious is in the eye of the beholder.
Overall the visuals are in the odd spot where they are too realistic to be easily stylized, but not crisp enough to be impressive. But that's the eternal curse of amateur game-making because we're about 10 years back in terms of technology and don't have the bandwidth of a whole studio.
 
4.10 star(s) 100 Votes