Silentce

Quiet Eldritch Horror
Modder
Uploader
Jan 2, 2018
4,208
25,000
Common Events. They set the states such as "Safe Day", "Fertilized" etc by storing them as strings (which is why they got translated, as these strings were directly displayed in game). For interactions after that they would use either use match or == to check the stored string to trigger event/interactions. Super inefficient and jank.
Hmm, interesting. Pretty flawed way of doing it but good to know.
 

Poroking223

New Member
Jun 26, 2019
9
3
There a lot of factors due to Japans low birth rate sadly, but it can be fixed but Japan are not too keen on having outsiders.
Otherways to fix that tbh, immigration is not the issue. Its the toxic work culture they have. Dont get me wrong, I love thier work ethic, but its their bossses who make their people do overtime work; which results in family members not being able to spend much time together. Legislations and law changes can fix this tho.
 

D.K

Newbie
Nov 3, 2017
80
219
Base CG over 120, Scenes over 140, Voices over 5000

I don't know if this is just marketing speak, like they are reusing some CGs and slightly changing scenes, but otherwise those numbers are impressive if true.
Marketing speak, they reuse a lot of CGs in it, and do in fact slightly change scenes. It's probably closer to like 40 base CGs than 120.
 

pedant

Newbie
Jul 1, 2020
32
21
yes its the 1.06.

and just a question i cant find any horses for siaega cut-scene any idea where i can find it i thought at the livestock at the arena but it aint, or i have to get lucky by random cut-scenes .
If the scene is on all fours under the horse, then this is like a loss to the boss of the arena, and if it is tied up under the horse, it is necessary to get caught by the guards several times in the last mission to penetrate the castle in the city. There should be a switch in the gallery to open all the scenes, then you can understand from the open scene where it happens. Sorry for my English.
 

tereolisk

New Member
Mar 19, 2019
8
10
Seems like opening the H Stats menu breaks the game, and you have to relaunch. Any way to fix this?
 

fickschatten97

New Member
Dec 22, 2019
2
0
is there a way to make it harder for her to stand up after falling down in battle? even in the hardest mode you can always easily stand up so it rarley happens something to her if you dont force it to happen.
 

rghost

Newbie
Aug 12, 2017
36
45
Common Events. They set the states such as "Safe Day", "Fertilized" etc by storing them as strings (which is why they got translated, as these strings were directly displayed in game). For interactions after that they would use either use match or == to check the stored string to trigger event/interactions. Super inefficient and jank.
And in common events 1 the variable 80 will be set to string und at least used in common event 974 in string checks.
It is actually broken.

Edit:
And variable 80 is used in common event 199
 
Last edited:

DrakeWasHere2

Active Member
Jun 8, 2017
554
899
Wow it's been a while since I heard that term...
..but I have never heard that term used for a game where there's combat and level gains until today.
:KEK: Combat.

Game is nothing more than an exp grind. Walk around into enemies for instant wins, if you are in the wrong area then you lose. No telling what level gaps are but trial and error; and the only explanation of diffuculty of areas the game gives you is a vague sign. Then walk into more enemies to farm more exp to level up so that you can instant win the other enemies in those other areas that might of been too high for you earlier.

There is no point using the ring/accessory unless you are just using it to see combat rape(not worthwhile) or the actual game over rape scenes for whatever enemy.

AKA. Walking/EXP Farm Simulator.
 
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