My big problem with this game is they bit off way to much with this game and made promises they never followed through with.
The only asked content we weren't able to inject was the School for the "children" you had with the girls in the game since we reached the RPG Maker variables\switches limit. So for fixing that we had to split the game in 3 versions.
Then after A LOT of hours\days spent on doing that, we had the surprise of the 1k "my financial situation changed" quit.
Last surprise for me? Every dev\member of the original team left saying "I'll earn more selling software to mature people than dealing with this sh*t of audience."
The last one standing working on +5 people work with parts of code from one, other parts from another one, caos\hell everywhere? Pass. Better choice: finish the game and release it.
Now... tell me, what promises weren't followed?
The saga continued, the sequel is in development, the reboot in unreal engine is in development too with a brand new development team which is working for free on it since the income is barely able to sustain the electrical cost for the computers.