Tool Others F95Checker [WillyJL]

5.00 star(s) 21 Votes

Hunteraulo

Newbie
Jan 21, 2022
22
6
Python:
# "Note that filter(function, iterable) is equivalent to the generator expression (item for item in iterable if function(item))"
# - Python, https://docs.python.org/3/library/functions.html#filter
# CLEARLY FUCKING NOT if this works
base_ids = (id for id in base_ids if key(id))
# and this does not?
# base_ids = filter(key, base_ids)
legitimately got gaslit by the python documentation and builtin library. genuinely disappointed. there is no reason why that code should break. and yet it does. fixed now...

EDIT: actually, nevermind. im stupid.
I've tried it, everything works again.

I have a suggestion: with this new interface, would it be possible to display whether the game was finished on this version?

F95Checker_kXv0cNzkOQ.png
 

WillyJL

Well-Known Member
Respected User
Mar 7, 2019
1,062
839
Suggestion
That's what the recent changes to the played/finished checkbox will do. Currently, those games are marked as never finished/played. If you mark that top one as finished, it will remember that you finished the version you have installed (0.7). If after that you update it, the installed checkbox will be full, but the finished checkbox will be half, because you finished 0.7 but you have 0,8b installed, meaning more to finish playing.
 
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Hunteraulo

Newbie
Jan 21, 2022
22
6
That's what the recent changes to the played/finished checkbox will do. Currently, those games are marked as never finished/played. If you mark that top one as finished, it will remember that you finished the version you have installed (0.7). If after that you update it, the installed checkbox will be full, but the finished checkbox will be half, because you finished 0.7 but you have 0,8b installed, meaning more to finish playing.
But it automatically removes the finished box when the game updates, except on custom games.
 
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MayhemSixx

Newbie
Jul 3, 2022
30
40
Hey Willy,

Another idea I have (if no one already suggested it) : would it be possible to make the exe paths editable ? As in, I downloaded a Monster College update today, so my exe path went from [...]\MonsterCollege-0.7.8-pc\MonsterCollege.exe to [...]\MonsterCollege-0.7.10-pc\MonsterCollege.exe. I feel in this kind of cases, which are rather frequent, it'd be easier to just use the keyboard to edit the path instead of setting a new one from scratch.

What do you think? :)
 

Sober-man

Member
Apr 3, 2023
150
249
I liked the new Tab customization very much , but have some questions:

1) is it possible to make that the tabs are always displayed, not just when the filter is enabled? so that I could always switch between them

2) is it possible to make it so that when I move a game to another tab the game count changes. for example, if the total number of games was 100, when I move a game to another tab it becomes 99, and when I open another tab there is 1 game.

3) It would be cool to be able to customize the default tab, and that the badge light can be turned off.
11.png

Basically "Game Reminders" will not be needed then.
I can just send the game to another tab, rename the tab to Reminders, change the color of the icon, and that's it.
The main thing is to always display all tabs, to be able to switch between them, and to have the game counter in different tabs to be different
 
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DamienSilvert

New Member
Feb 4, 2020
9
3
F95Checker comes packages with debug executable called F95Checker-Debug. Run it in your terminal and share the output, not the output from macos (which you previously provided) but actual Python crash message. Also, see if the is any information in the log file log.txt which is located next to the previously mentioned debug executable.
Code:
Traceback (most recent call last):
  File "/Users/daniel/Downloads/F95Checker-Source/main.py", line 88, in <module>
    main()
  File "/Users/daniel/Downloads/F95Checker-Source/main.py", line 19, in main
    from modules import globals
  File "/Users/daniel/Downloads/F95Checker-Source/modules/globals.py", line 40, in <module>
    _()
  File "/Users/daniel/Downloads/F95Checker-Source/modules/globals.py", line 34, in _
    import OpenGL
ModuleNotFoundError: No module named 'OpenGL'
 

r37r05p3C7

Newbie
Nov 8, 2023
90
56
is it possible to make that the tabs are always displayed, not just when the filter is enabled?
i think it's a bug, and will be fixed soon
is it possible to make it so that when I move a game to another tab the game count changes.
just double checked, it does change like it's supposed to
Basically "Game Reminders" will not be needed then.
I can just send the game to another tab, rename the tab to Reminders, change the color of the icon, and that's it.
that is precisely what this feature was meant to accomplish
and that the badge light can be turned off
could you provide additional reasoning for this one? as i see it, you either want to see very clearly which games you have in your library, and "badge light" helps with that. or you don't want to see any indication in which case, you can just disable whole extension altogether
 
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Sober-man

Member
Apr 3, 2023
150
249
could you provide additional reasoning for this one? as i see it, you either want to see very clearly which games you have in your library, and "badge light" helps with that. or you don't want to see any indication in which case, you can just disable whole extension altogether
Well, you are quite maximalistic about it. Either nothing or a big sign. I want something in between, just a simple icon is enough for me.
 
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r37r05p3C7

Newbie
Nov 8, 2023
90
56
Well, you are quite maximalistic about it. Either nothing or a big sign. I want something in between, just a simple icon is enough for me.
apologies, let me rephrase this in a less aggressive manner. i'm just trying to understand how this new addition impacts your user experience. are you suggesting that it's too distracting?
 

Sober-man

Member
Apr 3, 2023
150
249
apologies, let me rephrase this in a less aggressive manner. i'm just trying to understand how this new addition impacts your user experience. are you suggesting that it's too distracting?
Well, some people might like it, but for me it's too much, too distracting.
If it could be switched with or without glow, it would be good, if it doesn't create a lot of trouble.
(Sorry if I sounded aggressive, I was calm, it all depends with what tone you read it with:):):))

just double checked, it does change like it's supposed to
No, it was "total game count 100", and it's still 100.
I sent 5 games to the new tab, and the number of games in the default tab didn't change.
And I can't open the new tab separately without filter, so I can't say how it is displayed there.
 
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r37r05p3C7

Newbie
Nov 8, 2023
90
56
No, it was "total game count 100", and it's still 100.
I sent 5 games to the new tab, and the number of games in the default tab didn't change.
And I can't open the new tab separately without filter, so I can't say how it is displayed there.
oh, i see, you are right "total game count" number does not change, but it is intended this way, it should only be only affected by filters. when the tabs bug is fixed you will be able to see numbers for each tab in the tab bar.
 

WillyJL

Well-Known Member
Respected User
Mar 7, 2019
1,062
839
1) is it possible to make that the tabs are always displayed, not just when the filter is enabled? so that I could always switch between them
That's a bug from me coding when too tired lmao


2) is it possible to make it so that when I move a game to another tab the game count changes. for example, if the total number of games was 100, when I move a game to another tab it becomes 99, and when I open another tab there is 1 game.
Sidebar shows total game count. Tabs have their own count in their title. But of course due to the bug above, you don't see it

3) It would be cool to be able to customize the default tab, and that the badge light can be turned off.
11.png
I'd rather have the default one always remain hardcoded. But this is why I added the option to hide empty tabs. Can make your own tabs and move new games to them right away. I keep nothing in default tab myself
 
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WillyJL

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Mar 7, 2019
1,062
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Hey Willy,

Another idea I have (if no one already suggested it) : would it be possible to make the exe paths editable ? As in, I downloaded a Monster College update today, so my exe path went from [...]\MonsterCollege-0.7.8-pc\MonsterCollege.exe to [...]\MonsterCollege-0.7.10-pc\MonsterCollege.exe. I feel in this kind of cases, which are rather frequent, it'd be easier to just use the keyboard to edit the path instead of setting a new one from scratch.

What do you think? :)
maybe... but the idea is that you *dont* keep version numbers in your folders. you keep same folder, and just swap the files.
also, a recent change in beta builds makes it so if you name the folder correctly, it will show that folder by default when selecting a folder, if you have a "set exe dir" configured. the naming scheme is the game's name, with all symbols / foreign letters removed, & replaced with "and", and no more than 1 space after each other. for example "Lorem & Ipsum - An example game" becomes "Lorem and Ipsum An example game". name your folders like that, the select executable will be a lot faster, and you will not need to do it after every update anyway.
 
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Sober-man

Member
Apr 3, 2023
150
249
But this is why I added the option to hide empty tabs. I keep nothing in default tab myself
I don't have empty tabs hidden, have you added this feature yet, or do I need to enable it somewhere, I just can't find it

Can make your own tabs and move new games to them right away
If I understand correctly, it can be configured so that the game when adding immediately goes to the custom tab, or it's still being planned, or I misunderstood:unsure:?

p.s. sorry, I'm not very bright
 

WillyJL

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Mar 7, 2019
1,062
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If I understand correctly, it can be configured so that the game when adding immediately goes to the custom tab, or it's still being planned, or I misunderstood:unsure:?
i meant that you add a game, then you move it

I don't have empty tabs hidden, have you added this feature yet, or do I need to enable it somewhere, I just can't find it
added like 10 hours ago. check the manage options in side bar. i might move it to right click of tabs tho, not sure
 
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WillyJL

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Respected User
Mar 7, 2019
1,062
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By the way, have you thought about adding an option that the game is automatically added to the custom tab?
So that every time there is no need to move the game.
i thought about it, but am leaning towards no. means that you get reminded you added this game and maybe need to apply relevant labels or add notes. makes it easier after browsingthe forum and coming back to the tool i think.
 
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Sober-man

Member
Apr 3, 2023
150
249
i thought about it, but am leaning towards no. means that you get reminded you added this game and maybe need to apply relevant labels or add notes. makes it easier after browsingthe forum and coming back to the tool i think.
whatever you decide. If you haven't made your mind up yet, my vote is for this option.
 
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5.00 star(s) 21 Votes