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bobi121

Member
Aug 1, 2019
262
249
It's their loss, one of the best read I have had in the last decade was Monster Girl Quest trilogy and Muv Luv, it was really a good journey. And I didn't share them with anyone.
God MGQ was such an intense game. I remember Illias's final form and how tough she was. Even at the end she made you feel bad about her.
 
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Reactions: Yukihirou
Feb 19, 2022
35
25
Both patches are different but should achieve essentially the same thing.

Old patch (supports compressed mode)
View attachment 3531886
vs New (better supports script overrides, and UMM's script loader replacer)
View attachment 3531887
'Old' version is my latest revision, while 'New' is the very first
First rev doesn't support UMM, because UMM uses spaces instead of tabs
Thus, your captions are mixed up)
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Last edited:

AnhC

New Member
Mar 13, 2022
6
0
Modular Cheats Mod (a.k.a MCM)
The old Cheats Mod, reworked to use modules to add new cheats.

Announcement:
v1.0rc4 packages on Github, once we reach v1.0 I'll update the files on MEGA.
Remaining planned changes:
  • [High-Priority] Allow Debug Menus (mods or otherwise) to co-exist with the Cheat Menu. Class Rewrite required.
Progress so far:
  • Github created.
  • Current release archived into a secondary branch.
  • Mod renamed.
  • Workflow for packaging now allows the return of the AIO file.
  • Preliminary work to allow other debug menus to work without replacing Cheat Menu.
  • F6 hotkey for Give 99,999 Trade Points moved to Infinite Money CheatModule.
  • All hotkeys will be handled by a new overridable function CheatsMod.cheat_triggers.
  • All module hotkeys migrated to cheat_triggers overrides.
  • TextCache module moved to its own file in the lib folder.
  • Cheat Settings loader improved (loading settings now refreshes the in-memory data from the ini file)
  • Summon menu, Morality Editor and Race Changer moved into their own CheatModules.
  • Mod migrated to UltraModManager
  • Translation support itself is now handled by UMM. No more TextCache module.
  • Mod folder name is no longer hardcoded to Cheats Mod.
  • Translation file Text/$lang/CheatsMod.txt is now Text/$lang/menu.txt
  • Fixed a workflow issue that caused the AIO file to not have all the required files after splitting the following features into their own CheatModules:
    • Race Changer
    • Morality Editor
    • Summons Menu
  • Translated UMM related strings (menu:mod/name and menu:mod/description) into the various languages
  • Moved Dirty Stat toggle cheat into it's own CheatModule
  • Moved remaining cheats into Legacy CheatModule.
  • Fixed dependency on Legacy CheatModule. Issue was an unidentified index out of bounds error. All affected modules fixed.
  • Added a visual tracker of installed modules (Includes translations for menu. Module names intentionally not translated)
  • Menu order is now determined by the CheatModule load order.
  • Fixed a translation issue in the Pregnancy CheatModule.
  • Moved translations into a . All translation changes should be done there.

Compatibility:
  • Minimum required game version: 0.8.4.3+
  • For game versions below 0.8.1.0, lines with _state("Tail") need to be commented out.
  • For game versions below 0.8.4.0, instances of _state("AbomSickly") need to be replaced with _state("Sickly")
  • [Github version only]
    • Minimum required game version: 0.8.7.0
    • For game versions below 0.8.7.0, change Scene_FirstTimeSetup to Scene_LangFirstPicker in the <Cheats Mod>/mod/Utils.rb file.
    • Requires UMM as of v1.0rc1.

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Now hosted only on MEGA. Latest version on github.

Before installing the mod:
Ensure that the old cheat mod and the dependency are not installed as they are not compatible with this mod and will result in crashes.

Now make sure you can answer yes to the following question:
  1. Have you set the game path in NyxLauncher?
  2. Have you launched the game to the title screen at least once?
After installing the mod:
  1. Did your archive extractor of choice add a folder with the archive filename? <------- For this one, if you answered yes, the mod will NOT work regardless of if it shows up in nyxlauncher.
Quick tutorial video on installing (super basic)

Notice:
Modular Cheat Mod does not nor has it ever provided the console. That feature is built into the game (See Data/Scripts/Frames/RVscript/520_YanflyF10.rb within the game files)

Important Information:
Any archive I share must be extracted how I say (if applicable), not into a folder with the archive name. The file/folder structure within is exactly how it needs to be for where it is to be extracted.

Known Issues:
  • Hive Hearts summoned on maps without H_BIOS storypoints crash the game. Only summon them if you wish to farm them on their actual maps. (If anyone knows how to recreate these storypoints in code if they don't exist in the current area, feel free to make and share a patch to the Summon feature)
  • Having all 3 Infinite Stats cheats enabled causes lag to a noticeable degree. (Configurable variant ONLY)
  • Some things don't change when changing languages. This is a problem with even the game itself, so restart after switching languages.
  • NoFriendlyFire mod causes Undefined method "+" on nilClass crash if Companion's projectiles hit player code is uncommented.
  • [Will NOT be changed] There is no default language fallback implemented in the mod, so if you use the MTL in the game itself, you MUST create the MTL folder in the mod too. This is by design as the mod relies on the language as set by the game. The MTL tool can be tricked into translating the mod, but the language the tool uses as a source is Google Translated from English and will be inaccurate. The only languages included in the mod that are confirmed accurate are English (being my native language) and Russian (see Credits spoiler)

Planned changes (lower number = highest priority):
  1. Major optimization of the Infinite Stats cheats (Configurable variant ONLY) [On-hold]
  2. Redesign the menu to match the pause menu (maybe even add a Cheats entry to the pause menu to free up a hotkey) [TBD]
___________________________________________________________________________________________________

Modular Cheats Mod:
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Downloads: [Required] (Old version, will be updated upon mod release v1.0)
  • ModularCheatsMod.zip - Extract as is to ModScripts/_Mods/, enable and re-order Cheats Mod in NyxLauncher.
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___________________________________________________________________________________________________

Official Addon Modules: [Optional] (Old version, will be updated upon mod release v1.0)
Installing these is as simple as if you were installing the main mod as above. (Extract as is to ModScripts/_Mods/). Click here for the folder with all modules.​
___________________________________________________________________________________________________

Community-Made Addon Modules: [Optional] (Old version, will be updated upon mod release v1.0)
Installing these is as simple as if you were installing the main mod as above. (Extract as is to ModScripts/_Mods/). Click here for the folder with all modules.​
  • Stats Editor by UltraRev - Adds an editor for adding/removing States. States cover everything from traits, status effects, piercings, etc.
  • Pregnancy by niemand95 - Replaces the old Pregnancy submenu. Now with improved pregnancy stuff.
Note: Once tested and checked over I will add a mirror of these addons.​
___________________________________________________________________________________________________

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I can't seem to get the mod working on the 9.0.5 version, UMM loaded just fine, however Cheat mod just refused to load for some reason 1712981989899.png
 

Kenny567

Well-Known Member
Oct 10, 2017
1,193
590
I can't seem to get the mod working on the 9.0.5 version, UMM loaded just fine, however Cheat mod just refused to load for some reason View attachment 3535226
1713002002556.png 1713002018622.png



v1.0rc4 specifically requires v1.2.1 of UMM, which fixes the dependency checker.

Though you could technically get away with just emptying the requires array in mod.json in Cheat Menu.

I have also not tested the mod with any game versions since 0.8.9.2 (because too many updates in a short amount of time)
 
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AnhC

New Member
Mar 13, 2022
6
0
View attachment 3535755 View attachment 3535756



v1.0rc4 specifically requires v1.2.1 of UMM, which fixes the dependency checker.

Though you could technically get away with just emptying the requires array in mod.json in Cheat Menu.

I have also not tested the mod with any game versions since 0.8.9.2 (because too many updates in a short amount of time)
The UMM provided in the github page was 1.2.0, I can't seem to find the 1.2.1 version
View attachment 3535755 View attachment 3535756



v1.0rc4 specifically requires v1.2.1 of UMM, which fixes the dependency checker.

Though you could technically get away with just emptying the requires array in mod.json in Cheat Menu.

I have also not tested the mod with any game versions since 0.8.9.2 (because too many updates in a short amount of time)
Thanks! Apparently I had the UMM on 1.2.0
 

Kenny567

Well-Known Member
Oct 10, 2017
1,193
590
The UMM provided in the github page was 1.2.0, I can't seem to find the 1.2.1 version

Thanks! Apparently I had the UMM on 1.2.0
The link I just gave was on the github page in the "Important" alert (had to click the "this" link)
As I am not the developer of UMM I can't add my fixed version to the mega folder (the first link), which only has versions 1.0.0, 1.1.0 and 1.2.0 (the official versions)

To make it a bit more obvious where 1.2.1 is, I have now changed the link text to show the file.

1713026630284.png
 

Yukihirou

Well-Known Member
Feb 4, 2018
1,340
1,216
What the hell
They also can be used to lure goblins, can be put into traps for extra damage, emergency food at the end of the day (bypassing vomiting and gastroenteritis), Pissing and shitting regularly also help with leveling Lona up, bonus exp if you give her fitting MODs at Elise's.
 

Hstby

Member
Oct 19, 2020
116
21
They also can be used to lure goblins, can be put into traps for extra damage, emergency food at the end of the day (bypassing vomiting and gastroenteritis), Pissing and shitting regularly also help with leveling Lona up, bonus exp if you give her fitting MODs at Elise's.
What the fu*k
This game has pregnancy and birth?
Do you have recomendation rpgm with good art?
 

Sidravel

New Member
Oct 11, 2021
5
2
What the fu*k
This game has pregnancy and birth?
Do you have recomendation rpgm with good art?
It has and it's an integral part of the game, as you can only trigger NG+ if you leave behind an heir (or did some special shenanigans)
This is also how you get Lona to be a different race
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
6,976
7,777
What the fu*k
This is the perfect response to so much in LonaRPG.

Hstby, if Lona has given birth to a specific race (Moot, Abomination,, Human or Deep One*) and dies afterwards, you're given the opton to retart as that race (in the case of having multiple races in the above list birthed, a choice of which compatible races).
This is called in the game as Rebirth. Your trait points are refunded and you get to keep anything you've put in the bank.

*: I'm not too sure if you can rebirth as a Deep One or if it's just Fishkind Lona.
No, you cannot rebirth as any kind of Orkind (Gobbo, Orc)... Or a butt parasite.
 
Last edited:

Hstby

Member
Oct 19, 2020
116
21
This is the perfect response to so much in LonaRPG.

Hstby, if Lona has given birth to a specific race (Moot, Abomination,, Human or Deep One*) and dies afterwards, you're given the opton to retart as that race (in the case of having multiple races in the above list birthed, a choice of which compatible races).
This is called in the game as Rebirth. Your trait points are refunded and you get to keep anything you've put in the bank.

*: I'm not too sure if you can rebirth as a Deep One or if it's just Fishkind Lona.
No, you cannot rebirth as any kind of Orkind (Gobbo, Orc)... Or a butt parasite.
what? this is generational game?
 
4.10 star(s) 183 Votes