RobotMenace
Newbie
- Feb 28, 2022
- 18
- 33
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It's not the mono build but it looks to be using Spine which I think is currently only available as a module and not as a plugin/GDExtension. It's also using Dialogue Manager too so either way a custom build of GD RE Tools with some changes will be needed to extract everythingIf godot RE works, then you should be able to just recompile in godot itself, unless its .NET godot
And you'll need to build Godot with the Spine module for that and to rebuild the game anyway. All perfectly doable but I'm not prepared to upload my own builds of the entire game and think some sort of modloader would be much more flexible and user friendly in the long run.
 
				
		 
			 
 
		 
 
 
		 
 
		 
 
 
		 
 
 
 
		 
 
		