RHFlash

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Apr 4, 2018
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I've managed to abstain myself from the game since version 0.6. Now it's approaching version 1.0. Just a little longer (maybe a few months or something); I just wanna wait for those sweet domination scenes to be finished being added in, and then I'm gonna play the fuck out of this game. All of it. Every single route. I'm even gonna delete my old saves and start over. It's gonna be great.

Also, you've probably already realized this Yeehaw Games, but since it seems like there's a large vocal section of the populace that "really really neeeeeeeddddd" a male protagonist, I just want to remind you there are just as many people who want to play as a female protagonist. I feel bad, because no matter what you do you're going to get roasted for it. Like if it's a male protagonist you're roasted, if it's a female protagonist you're roasted, if you do both then development times can lengthen and you're roasted. Just do what you want to do, knowing that someone's going to be unhappy about it. Judging by your comment on patreon: "You aren’t alone in this :) Don’t worry new game drafts will have male options for the main character", it seems like you guys are going for the "please everyone route", which doesn't generally work out well from what I've seen. My personal opinion would just be to put your foot in the sand with the protagonist's gender and say "this is what we're doing, half of you are going to be pissed and half of you are going to be really happy, but that's just how it's going to be". Again, you can go the options route if you want (pick your protagonist gender), but I haven't seen it executed well in an adult game yet. I feel like it's just too much stress on developers to update both protgaonists' routes consistently. An example of what I'm talking about is: https://f95zone.to/threads/love-sex-second-base-v19-5-4-andrealphus.13488/, where the developers decided to add in a female protagonist and so far it's resulted in a severe lack of content in that route, and shared cg's between routes. And who knows how long it will take for that route to be playable. I don't know, hopefully this perspective helps you in some way.
 

Yeehaw Games

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Game Developer
Oct 3, 2017
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is there a list of all costumes?
I’ll make a visual list in the gallery and unlock it after players beat the game so they can get the missing clothes.

I've managed to abstain myself from the game since version 0.6. Now it's approaching version 1.0. Just a little longer (maybe a few months or something); I just wanna wait for those sweet domination scenes to be finished being added in, and then I'm gonna play the fuck out of this game. All of it. Every single route. I'm even gonna delete my old saves and start over. It's gonna be great.

Also, you've probably already realized this Yeehaw Games, but since it seems like there's a large vocal section of the populace that "really really neeeeeeeddddd" a male protagonist, I just want to remind you there are just as many people who want to play as a female protagonist. I feel bad, because no matter what you do you're going to get roasted for it. Like if it's a male protagonist you're roasted, if it's a female protagonist you're roasted, if you do both then development times can lengthen and you're roasted. Just do what you want to do, knowing that someone's going to be unhappy about it. Judging by your comment on patreon: "You aren’t alone in this :) Don’t worry new game drafts will have male options for the main character", it seems like you guys are going for the "please everyone route", which doesn't generally work out well from what I've seen. My personal opinion would just be to put your foot in the sand with the protagonist's gender and say "this is what we're doing, half of you are going to be pissed and half of you are going to be really happy, but that's just how it's going to be". Again, you can go the options route if you want (pick your protagonist gender), but I haven't seen it executed well in an adult game yet. I feel like it's just too much stress on developers to update both protgaonists' routes consistently. An example of what I'm talking about is: https://f95zone.to/threads/love-sex-second-base-v19-5-4-andrealphus.13488/, where the developers decided to add in a female protagonist and so far it's resulted in a severe lack of content in that route, and shared cg's between routes. And who knows how long it will take for that route to be playable. I don't know, hopefully this perspective helps you in some way.
Thanks for your thoughts! I always glad to see a different point of view on my games. This means a lot to me - players are interested enough to take their time to feedback their vision.

Looks like I wasn’t clear on my position about the mc’s gender. I know there are at least two sides to every story and the ”next game” poll will have 4 options: 2 male characters and 2 female. Then we’ll just see which concept will win the race based on draft’s info about the setting, plot’s synapse and main character’s gender.

Even if female mc will win, it doesn’t mean the next game will focus on yuri content. Monster girl theme and female protagonist kinda force it in Yorna yet this will not be an issue with other themes. Keeping roughly 50/50 balance between FxM and FxF is always an option in a different setting. I'll provide more details in the developer's plan post after v1.0 release for patrons.

I absolutely agree with you about making the main character with choosable gender and other highly customizable stuff. It bloats full development time, though some might say this isn’t so bad. Patreon has enough games with 10k+ income sitting on version 0.2.1.1.2.31 after a few years in development and 4+ members in the team. Bleh.

Don’t want to start huge projects which will take several years to complete at least until Patreon will allow me to quit the main job and get some help with the production. And at that point, Yeehaw Games won’t be just a one-man-band - helps with the options and opportunities.
 
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RHFlash

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Apr 4, 2018
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Looks like I wasn’t clear on my position about the mc’s gender. I know there are at least two sides to every story and the ”next game” poll will have 4 options: 2 male characters and 2 female. Then we’ll just see which concept will win the race based on draft’s info about the setting, plot’s synapse and main character’s gender.
This sounds like a good idea.

Even if female mc will win, it doesn’t mean the next game will focus on yuri content.
I'm positive your next game will be great regardless of what themes you employ, however I do want to go on record now for stating that the yuri scenes are my favorite scenes.

Don’t want to start huge projects which will take several years to complete at least until Patreon will allow me to quit the main job and get some help with the production. And at that point, Yeehaw Games won’t be just a one-man-band - helps with the options and opportunities.
I hope you get the chance to do this if it's what you want to do :)
 

Ancalador

Newbie
Jul 26, 2017
68
136
Still don't understand the fire cave puzzle. The tablet says if it's not working to do it twice... but do what twice? Stepping on a block twice just undoes the action.
 

Yeehaw Games

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Game Developer
Oct 3, 2017
832
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Is there a full gallery unlock once you beat the game?
No, finishing the main story will only unlock clothes preview in the gallery so players can check if they missed some dresses. H scenes are unlocked in the usual way.

Still don't understand the fire cave puzzle. The tablet says if it's not working to do it twice... but do what twice? Stepping on a block twice just undoes the action.
Yes, immediately stepping on the same button 2 times in the row will not affect the field at all. The key point is immediately. I recommend solving the puzzle on your own but if it’s too hard - you can use .
 
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Videogameweeb

New Member
Jun 11, 2019
1
0
I just have one question, how do I get the Vagabond scene? I've tried going back and it told me to go to Baron Sebastian's mansion and when I did, nothing happened. What do I do?
 

Yeehaw Games

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You can download the game . This release marks the final story update for Yorna but I’ll make several content packs for it in upcoming months.

I’ll post more info about this in the next development plans + a bit inside “What’s next?” section in the changelog.

Don’t worry, after completing the main storyline and watching ending sequence, you can continue playing to solve remaining puzzles, get all the scenes (including the ones I’ll add later) or simply watch mini-cutscenes with monster girls.

Yorna has 3 main endings + optional outcomes for factions, Octa church and vagabonds. Getting any ending will unlock all dress graphics so you can check them out in the gallery. Perhaps you missed some?

Oh, and don’t forget to prepare for Yorna’s fight. As the final boss, she can surprise you.

H scenes and art

v1.0 brings two usual scenes with lewd and normal variations for common enemies and the boss. New domination event features the gnoll. As always, you can find new scenes towards the end of the gallery.

Desona’s normal scene and doppler’s lewd scene no longer fade out the screen in the gallery’s replay mode if the short length was chosen in options. Gargoyle’s slutty scene now plays as intended. Sorry for these glitches.

Nun questline ending and cutscenes

Finished Octa church’s optional quests in v1.0. Each quest step has hints. You can meet one of Ada’s old acquaintances during it and get a useful talisman as a reward. It may come very handy in Yorna’s boss fight.

Added a mini-event with the honeybee in the castle’s garden if you decided to help her with honey.

Tech stuff

Crash problem fix. While I released it before the final v1.0, it’s a big change and I decided to list it here. If you still encounter any kind of issues – contact me with all available info. Autosave feature stays even with its main enemy defeated for convenience sake.

Fixed geometry and shadows in several areas – lava depths, Mortimer’s tower, Grey castle and cultist caves with dark matter.

Fixed passive effect from “Clarity” skill. Now it correctly applies mana regen to all battles.

Fixed combat sprites showing above interface in boss fights. Now they are properly layered under it.

Small fixes and improvements

Lust draft received appropriate item info.

Adjusted Astrum’s (dress) details to reflect that its mana regen is passive and works even out of combat as intended.

Corrected 2 issues with total clear counters inside the mansion and Grey laboratory.

Fixed Serena arrival at the castle before you save her from Desona.

Ada’s no longer briefly invisible after losing to dark matter or doppler and teleporting to Ayane’s shrine.

Fixed missing icon for the tray.

Fixed some dresses to correctly work with Ada’s undressing. Previously they retained original clothes instead of showing naked sprites.

Fixed static cursor during code input for the shady guy if you didn’t use the keyboard to change between digits.

Sex sounds no longer play after gallery’s H events in the mansion are over.

What’s next?

It’s only a brief description of my plans and I’ll give all the detail in the upcoming dev.plans. In short, I’ll prepare several posts about game drafts I have in mind for the next project. These will be public, just as the poll for deciding the new game. Patrons will have their voting power increased to reflect their contribution, no worries here.

The poll will be up for about 2 weeks so players can think about the options meanwhile I’ll try to contact news sites and forums to get more eyes on Yorna and the new project discussion. Any help in this regard is deeply appreciated.

Setting the new game aside, Yorna will receive a content update each month. Typically, such packs will contain new H scenes (domi events + mansion), mini-cutscenes with different monster girls. Maybe I’ll add a new optional quest or two, depends on the workload. Don’t want to add stupid fetch errands.

Can’t give an exact number of months before the next project goes live but Yorna will receive monthly updates up to the point where the new game takes over as the main project. As a rough approximation, I’d say the interlude will be around 3 months.

I’ll provide more info on new features I want to add and reports about each phase of preparation later. Let’s just say I’m planning to bring fully animated scenes in a new way, without League of Corruption’s flaws. Among other things…

See you in the next developer’s plans!
 

Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
832
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I just have one question, how do I get the Vagabond scene? I've tried going back and it told me to go to Baron Sebastian's mansion and when I did, nothing happened. What do I do?
You need to find a monster girl in the mansion. She’s on the second floor.
 

nah13047

Newbie
Nov 28, 2018
30
1
how do you get the domination scenes i keep going to the oger cave and trying to get it but do you need a certain lust level or something
 

Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
832
1,016
how do you get the domination scenes i keep going to the oger cave and trying to get it but do you need a certain lust level or something
You need to defeat them using only lust skills like ”Lust Bolt” or ”Seduce”. Any other offensive action will give you a normal win. Heals and buffs are fine though. Domi scenes don't have a lewd lever requirement.

You can get one lust skill from the temptress dress - Sally the succubus drops it inside the crystal cave. Wild Lotus dress is available from Diana’s shop inside the village after you progress further into the plot.
 

Yeehaw Games

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Oct 3, 2017
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It’s time to discuss detailed plans for June -> July period and beyond. A fair warning – it will be a pretty big post but it’s necessary to create an understandable picture of my plans for Yorna and the interlude. Okay, let’s start with Yorna and immediate future.

Yorna’s future and updates

As I already mentioned in v1.0 changelog, Yorna will receive monthly updates until I can fully switch my attention to the new game. The next update will bring at least 3 new scenes aside from some game polishing.

At the same time, I’ll try to get some distribution platforms like Nutaku and Steam so more players could try my creations. Tell your friends if you liked the game, any help is greatly appreciated.

Thing is – these are shops and most likely new updates will be exclusive to Patreon and these platforms. Of course, patrons will receive all the new content, but free releases will stop at v1.0 as it will go public on July 7th. I’ll still support the free version logic-wise and fix the problems as they arise. Yorna’s exclusive version will receive EX name to avoid confusion.

EX will offer new H events, cutscenes with monster girls and possibly small optional activities. Yes, some of you may disapprove but let’s be honest – distributing platforms most likely won’t be interested in free content and you can play the entire game story-wise by downloading Yorna from Patreon.

Picking the new project

First of all, you, as players will decide which draft will be my next big thing. I’ll post info about 4 options during this week so everyone could pick their favorite among different settings and main character’s gender. The poll is scheduled for the weekend and most likely will take about 2 weeks.

The poll will be public with vote power scaling along with your support. It will use similar logic to “monster girl” polls which we held before. Patrons receive their regular power +1 and down to a minimum of 2 power at Magus tier. Non-patron votes count as 1. You can check reward tiers for more details or ask me directly if not sure about the system.

I’ll post drafts with ideas in separate posts and then link them all into the poll. This way you can check all the info without searching Patreon.

Interlude before switching to the new game

Alright, so how much time will I need to build prototype release for a new game? The whole period roughly divides into 3 game dev phases.

In the first phase, I’ll pick new features or improve existing ones to use in the next project. There’s a lot of ideas and 100% won’t be able to implement them all. I need to filter more important features and try them out to be sure they are working. This way I can be sure which option will be doable and how much time they consume for support.

In the second phase, I’ll be working on the detailed plot and implementing picked features in rough prototypes. This will happen after players pick the winner from my drafts during the poll. Then artists can start with the art, user interface and the game will enter pre-alpha state.

In the third phase, the new project will be approaching a playable version and conclude the interlude period. Polishing, pre-final tweaking and final touches before rolling the first release out. At this time, I’ll update the Patreon with new rewards specific to the new game and mark it as my main project.

I’ll provide details for each phase in weekly reports as I’ll work through the steps. These posts will include work in progress art, scenes and animations along with sketches and other stuff.

Okay, how much time will each phase take? Can’t say for sure but a rough estimate is about 1 month each. Perhaps a bit more. Wait, isn’t this pretty long? Depends on your point of view because I only described my own, developer’s goals for this period. There’s a second side.

Logistics and team correction

Players who followed Yorna for some time know there’s a delay between reaching goals and actually receiving the benefits from them. It’s the time where I search for suitable artists, modifying the code and do other preparations.

A good example is the art commissions. You can find different styles in Yorna. While not bad by itself, some players prefer a single art style across the whole game. This mishmash wasn’t my wish, but I had to get new people working on the game after some artists decided to cycle out. Personal preferences, other offers, real life – everything can happen during year-long game development.

Thus, the interlude will give me time to prepare the artist team which will (hopefully) stay the same until the finish.

The second big point is skill polishing. I want to use animated H scenes in the next project and doing so will require quite a bit of trial and error to present you juicy scenes. Since there’s no option to hire a pro animator, we’ll have to duke it out with artists. The animation is interesting yet can be rather hard to do properly.

Also, I plan to contact some local bands to create our own tracks for the new game. Using freebies is okay but they aren’t perfect quality-wise and sometimes it’s hard to get a fitting one for locations or events.

That’s about it for the general plan. Ask me anything either on Patreon or via yeehawgames@gmail.com
 

RHFlash

Active Member
Apr 4, 2018
685
907
At the same time, I’ll try to get some distribution platforms like and Steam so more players could try my creations. Tell your friends if you liked the game, any help is greatly appreciated.

Thing is – these are shops and most likely new updates will be exclusive to Patreon and these platforms. Of course, patrons will receive all the new content, but free releases will stop at v1.0 as it will go public on July 7th. I’ll still support the free version logic-wise and fix the problems as they arise. Yorna’s exclusive version will receive EX name to avoid confusion.

EX will offer new H events, cutscenes with monster girls and possibly small optional activities. Yes, some of you may disapprove but let’s be honest – distributing platforms most likely won’t be interested in free content and you can play the entire game story-wise by downloading Yorna from Patreon
Let me preface this by saying that as a content creator, you have every right to sell your game, and I'm also glad you chose steam as a platform. I will probably buy it as long as the price is reasonable and the game being sold is the complete game. I'm not buying fifty dlc just to play a completed game like some of these other creators think people want to do. That being said, after all this time to come out and lock new content behind a paywall is a bit obnoxious. It's like there's some guy in a mall handing out free smoothies, and then when I get three quarters of the way done he rips it out of my hands and asks me to pay him if I want the rest. Yeah, if you wanted to sell your smoothie, then sell your smoothie; I shouldn't have to be surprised that you suddenly slapped a price tag on it. The game is great, and I hope it sells well for you, but you should make your intentions clear from the start.
 

Yeehaw Games

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Oct 3, 2017
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Let me preface this by saying that as a content creator, you have every right to sell your game, and I'm also glad you chose steam as a platform. I will probably buy it as long as the price is reasonable and the game being sold is the complete game. I'm not buying fifty dlc just to play a completed game like some of these other creators think people want to do. That being said, after all this time to come out and lock new content behind a paywall is a bit obnoxious. It's like there's some guy in a mall handing out free smoothies, and then when I get three quarters of the way done he rips it out of my hands and asks me to pay him if I want the rest. Yeah, if you wanted to sell your smoothie, then sell your smoothie; I shouldn't have to be surprised that you suddenly slapped a price tag on it. The game is great, and I hope it sells well for you, but you should make your intentions clear from the start.
Nah, CD Project Red did the right thing with launching all the small DLC they had free of charge. EX Yorna will receive content updates up until the point where I’ll switch my full attention to the new game. So, it will be a one time buy, no DLC-like packs.

As for the general logic, I need more publicity and big platforms like Nutaku and Steam can help. Problem is, they won’t bother with free stuff which you can simply download from a blog. Thus, the situation.

Your example is a bit off. Yorna v1.0 will go public on July 7th - you can play the game from the start to the story’s ending without any catches. EX brings optional stuff only and v1.0 will stay free forever once it hits the public release.
 
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RHFlash

Active Member
Apr 4, 2018
685
907
Nah, CD Project Red did the right thing with launching all the small DLC they had free of charge. EX Yorna will receive content updates up until the point where I’ll switch my full attention to the new game. So, it will be a one time buy, no DLC-like packs.

As for the general logic, I need more publicity and big platforms like Nutaku and Steam can help. Problem is, they won’t bother with free stuff which you can simply download from a blog. Thus, the situation.

Your example is a bit off. Yorna v1.0 will go public on July 7th - you can play the game from the start to the story’s ending without any catches. EX brings optional stuff only and v1.0 will stay free forever once it hits the public release.
Nice, good luck with the game
 
Mar 24, 2019
69
16
I need a little help, how can I get the scene of the Vagabonds? I do not know how to find out what they're up to doing with the monster girls..
 
4.30 star(s) 24 Votes