Lateralus1337

Member
Oct 3, 2019
279
253
I did not originally get the sideloader pack, but I got curious. Is there a way to use those assets in the game or convert them to make them usable in the game? Such as random small items, weapons, effect, etc.
 

Bentshaft

Newbie
Jul 1, 2020
33
78
card for the dark skinned girl?
Sorry, Penelope and Collette are for my /female/ folder only, you know?

But I’ll gladly make up a few of her close sisters using the merge tool and post em in the card sharing thread. Give me some time and I’ll see who I can come up with. Anyone with similar-looking girls feel free to share as well as they are shamefully rare. I forget the name of her bikini set but I’m pretty sure that is the default colours.
 

frikkn

Member
Sep 29, 2018
167
232
Me whenever I see one of the "you can only create asian characters!!!" posts:
I admit I suck making cards and usually find something close enough to my liking and edit it a bit more. It does take a while to really get the hang of the character creator and not create monsters.
I really wish there was a mod that lets you take settings from certain body parts and import them to a new/different card. Kind of like being able to copy/paste face/body/legs etc.
 

MrWrongtubes

Active Member
Apr 1, 2020
509
1,601
Hello, my dudes! Honestly looking for a bit of feedback on this thing I'm working on.

Lately I've been playing with more of a stylised look for my girls and kinda gone off in two separate-but-sorts-the-same directions. The 3DCG anime look, and a more Pixar-ish look. I like both, but not sure if they work together or I should focus on one style more.

Just wondered if you guys think these could all work visually in a story together? Or whether you might have a personal preference?

As you might have seen from my previous progress-spam, the idea centres around elves and faeries and demons and shit, so at least half of these characters transform into something else (is the plan, at least! For the two more "anime-styled" girls lol), so visually there's going to lots of playing with size (as below lol) and making tweaked versions of the characters for the magical and more dopey side of the story :)

But any feedback from you guys is always, always appreciated! Help me unpack my brain!
HS2_2020-07-04-12-35-33-868.png HS2_2020-07-03-02-33-11-443.png
 
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Benn Swagger

Well-Known Member
Aug 26, 2016
1,477
2,046
I just want to play the game, not gonna meddling with Studio ... so I don't need to download optional sideloader modpack, right ? ... it's the studio thing, right ?
 

Bentshaft

Newbie
Jul 1, 2020
33
78
How do you change VA for cards/females?
The girls’ voices are tied to their main personality type (quiet, girlfriend, motherly, etc.), of which there are currently 10 + Fur/Furu. Set that on the same screen in the character creator that you input her name and save/delete cards. Click on the Adjust Voice slider to have her say something and then adjust her voice higher or lower. I find the default level (50) for the majority of the voices to be excessively high for my tastes, particularly the girlfriend voice. I’m pretty sure I have a few saved girls that still don’t sound too masculine even approaching -100 so play around with it. Two girls with the same personality but drastically different slider values sound quite different.

As noted, if you want to change it after loading her up in-game, you’ll have to pull her out of any groups first and then exit out to the main menu and edit her there and save her as a new card, losing all accumulated stats.

I really wish there was a mod that lets you take settings from certain body parts and import them to a new/different card. Kind of like being able to copy/paste face/body/legs etc.
I hear you. I’ve resulted to the ol’ pen and paper numerous times to write down slider values when trying to quickly match up left and right sides or place an accessory in the right spot. Being able to copy and paste a particular facial feature would be amazing.

Hello, my dudes! Honestly looking for a bit of feedback on this thing I'm working on.
I find these girls cute as heck and would be interested in whatever the final product ends up being, even with no magical elements and a plain, routine narrative. Nice group composition. I know you are leaning into it for this particular project, but I would vote for less size discrepancy and keeping the main cast of cuties human, but that’s just me though.
 
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dyingbreed86

Member
May 16, 2020
199
213
Hello, my dudes! Honestly looking for a bit of feedback on this thing I'm working on.

Lately I've been playing with more of a stylised look for my girls and kinda gone off in two separate-but-sorts-the-same directions. The 3DCG anime look, and a more Pixar-ish look. I like both, but not sure if they work together or I should focus on one style more.

Just wondered if you guys think these could all work visually in a story together? Or whether you might have a personal preference?

As you might have seen from my previous progress-spam, the idea centres around elves and faeries and demons and shit, so at least half of these characters transform into something else (is the plan, at least! For the two more "anime-styled" girls lol), so visually there's going to lots of playing with size (as below lol) and making tweaked versions of the characters for the magical and more dopey side of the story :)

But any feedback from you guys is always, always appreciated! Help me unpack my brain!
View attachment 716556 View attachment 716566
Kingdom Hearts made it work with disney/anime style so I can see you making this work really nicely. And tbh, since you take the time to put a lot of detail in your stuff so I think you'll make it work regardless of the style.

Is it safe to assume that succubus you were working on is one of the transformations? I think it might be a cool idea to have normal girls in the pixar style and when they transform they adopt more anime style look.
 

MrWrongtubes

Active Member
Apr 1, 2020
509
1,601
The girls’ voices are tied to their main personality type (quiet, girlfriend, motherly, etc.), of which there are currently 10 + Fur/Furu. Set that on the same screen in the character creator that you input her name and save/delete cards. Click on the Adjust Voice slider to have her say something and then adjust her voice higher or lower. I find the default level (50) for the majority of the voices to be excessively high for my tastes, particularly the girlfriend voice. I’m pretty sure I have a few saved girls that still don’t sound too masculine even approaching -100 so play around with it. Two girls with the same personality but drastically different slider values sound quite different.

As noted, if you want to change it after loading her up in-game, you’ll have to pull her out of any groups first and then exit out to the main menu and edit her there and save her as a new card, losing all accumulated stats.


I hear you. I’ve resulted to the ol’ pen and paper numerous times to write down slider values when trying to quickly match up left and right sides or place an accessory in the right spot. Being able to copy and paste a particular facial feature would be amazing.


I find these girls cute as heck and would be interested in whatever the final product ends up being, even with no magical elements and a plain, routine narrative. Nice group composition. I know you are leaning into it for this particular project, but I would vote for less size discrepancy and keeping the main cast of cuties human, but that’s just me though.
Cool. Yeah, the giant dude is kinda end-game stuff. More proof of concept/practice than anything. Been playing a lot with Studio, but just on trying to compose busy-looking scenes with lots of models involved. Hectic, and a lot of fun, thinking about how I'm gonna tell a story effectively.

Been doing stuff with the mixture of models above.

ALL very WIP, but going for a crucifixion-style pose overall. Still lots of models to add and posing to do.
HS2_2020-07-04-14-14-04-865.png
HS2_2020-07-04-14-15-00-341.png
HS2_2020-07-04-14-15-24-927.png
1593868758468.png
 

MrWrongtubes

Active Member
Apr 1, 2020
509
1,601
Kingdom Hearts made it work with disney/anime style so I can see you making this work really nicely. And tbh, since you take the time to put a lot of detail in your stuff so I think you'll make it work regardless of the style.

Is it safe to assume that succubus you were working on is one of the transformations? I think it might be a cool idea to have normal girls in the pixar style and when they transform they adopt more anime style look.
Yeah! Exactly right. Basically a bunch of magical bodyguards in disguise as humans lol Still haven't quite got the (un-transformed) protagonist looking right at this stage. Why I 'm taking a step back from it for a bit. Attack it later or after I've napped on it lol

Was definitely considering there being a "real world-ish" version of everyone and the more obvious anime stuff with the pupils. Wouldn't take much more work than I'm doing already to convert either over.

But already I'm thinking the mixture works pretty well in the shots I've been working on, at least...

HS2_2020-07-04-14-23-02-494.png
 
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dyingbreed86

Member
May 16, 2020
199
213
Yeah! Exactly right. Basically a bunch of magical bodyguards in disguise as humans lol
Looking forward to seeing where you take with this. Also, loving all the shots. Definitely noticing all the little detail you put into your poses.

Off topic, FK makes your life so much easier when you're posing. You don't have to worry about the limbs all going out of whack nearly as much with FK haha
 

MrWrongtubes

Active Member
Apr 1, 2020
509
1,601
Looking forward to seeing where you take with this. Also, loving all the shots. Definitely noticing all the little detail you put into your poses.

Off topic, FK makes your life so much easier when you're posing. You don't have to worry about the limbs all going out of whack nearly as much with FK haha
The Move controller makes FK even more intuitive. Much easier than how I learned to use it haha.

But especially with it, you can get very quick at setting up poses if you play with a mixture of pre-made poses and tweaking FK constantly. I don't really use pre-made poses all that much now as a result.

And thanks for the support, man! Still figuring out the format I'm going to use, hence not sharing cards and stuff. All still WIP and me just playing with the game again, which is cool. Feels like ages lol

The schoolroom picture and the crucifixion are connected, the Indian boy is the giant blue demon lol So trying out some composition tricks with my scenes to tell the story as much as I can visually, while I decide on how the text will work alongside it.
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,448
I did not originally get the sideloader pack, but I got curious. Is there a way to use those assets in the game or convert them to make them usable in the game? Such as random small items, weapons, effect, etc.
No, they are only for studio use.

I just want to play the game, not gonna meddling with Studio ... so I don't need to download optional sideloader modpack, right ? ... it's the studio thing, right ?
That is correct
 

dyingbreed86

Member
May 16, 2020
199
213
The Move controller makes FK even more intuitive. Much easier than how I learned to use it haha.

But especially with it, you can get very quick at setting up poses if you play with a mixture of pre-made poses and tweaking FK constantly. I don't really use pre-made poses all that much now as a result.

And thanks for the support, man! Still figuring out the format I'm going to use, hence not sharing cards and stuff. All still WIP and me just playing with the game again, which is cool. Feels like ages lol

The schoolroom picture and the crucifixion are connected, the Indian boy is the giant blue demon lol So trying out some composition tricks with my scenes to tell the story as much as I can visually, while I decide on how the text will work alongside it.
I still use/rely on pre-made poses a lot, but there have was a couple were i started from the basic T pose. Honestly after fiddling around with FK for the fingers, the bigger limbs are a lot easier to manage. Seeing your stuff is gonna make me dive into the studio again haha. Been pushing off doing comic style stuff with Sylvia, but this is kinda giving me that push hahah
 
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