mdmnsjs1

Well-Known Member
Nov 21, 2018
1,156
478
Thanks. Looking forward to it


Easier and quicker to download. Also can store in offline temporarily. I sometimes need to manage downloads limit so I can also store the links and download them later.

Not that I have anything against other links. I am quite happy with Nopy and Mediafire
yeah to go with was just said your mega download can stop and start back when you sign back on the others usually just stop and have to be started from the beginning again
 

X-Centric

Member
Game Developer
Aug 16, 2020
211
845
Also, while I am at it, you should probably not put main missions and sidequests in the same vote

It's probably smarter to have votes for one of three sidequests and a seperate vote for something relating to the main story
I made the mistake in chapter 3's vote of referring to Hadikay as part of the "main" storyline.
FYI, all the options I give are things I've determined to be good directions for the next chapter.

All the votes we've had so far were meant to tie in with the story, and all the winning characters have become permanent additions (Lizzy, Hadikay's experimients, Ambassador Choi).

Some characters who were on the "losing" team made it too, as they were meant to be in the story (Glob, for comedy), or ended up being extremely popular: the slave girl's bonding mechanic, which I really wanted to add and that so many people wanted to play, and Luxanal Choi, who was the topic of so many amazing conversations on the discord design stream ( )

All 3 options in Chapter 4's vote will make it to the game, but only 1 will have a sex scene.
The other ones will be secondary characters for now.
T'Nal is the head of StarCommand Intelligence, meaning she's the boss of the guy who got shot by Glob.
Nova will be accompanying a VIP to the bonding of the Proserpian girl.
Jizzya will be taking over Hadikay's duties as Chief Science Officer on DS69, so Hadikay can be on the parasite full time.

Right now it seems T'Nal will win the vote.
 
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SecretSal

Active Member
Aug 25, 2016
795
1,844
Glad you like it, and thank you for the feedback.
The reason why the mechanics of the game evolve each chapter is because I'm building the game one small bit at a time and testing it with the audience. So it's gradually evolving from simple Visual Novel (Chapter 1) to something more interactive. If things go well in a few years it'll be a full blown porn version of No Man's Sky!
Whoa. Procedurally generated porn would be one hell of a rabbit hole. :p The ambition is great, hope you're able to pull it off. Although I'm fine with small-scale intimate VNs. When you blow it up and try to randomise encounters (like with Lifeplay, Lab Rats 2, etc), it's hard to make each one feel personal. But that's a problem for a later date, I guess.

I'd echo what some of the other commenters said, and suggest keeping a strong spine for the story that is all your own choice, and letting users vote on some of the sidequests. Too many cooks, and all that.

As for the preferred characters, I like some buildup in the relationship, so people like Choi and Kateway have me intrigued. Glad to hear that T'nal is in the lead, nice when there's some tension and conflict between the two and they don't jump straight to fucking. Plus, T'pol's character was kinda shafted in Enterprise overall (especially that hypothetical scenario where she becomes captain and fucks everything up), so it'll be nice seeing her reimagined here.
 

X-Centric

Member
Game Developer
Aug 16, 2020
211
845
Whoa. Procedurally generated porn would be one hell of a rabbit hole. :p The ambition is great, hope you're able to pull it off. Although I'm fine with small-scale intimate VNs. When you blow it up and try to randomise encounters (like with Lifeplay, Lab Rats 2, etc), it's hard to make each one feel personal. But that's a problem for a later date, I guess.

I'd echo what some of the other commenters said, and suggest keeping a strong spine for the story that is all your own choice, and letting users vote on some of the sidequests. Too many cooks, and all that.

As for the preferred characters, I like some buildup in the relationship, so people like Choi and Kateway have me intrigued. Glad to hear that T'nal is in the lead, nice when there's some tension and conflict between the two and they don't jump straight to fucking. Plus, T'pol's character was kinda shafted in Enterprise overall (especially that hypothetical scenario where she becomes captain and fucks everything up), so it'll be nice seeing her reimagined here.
Yea, my goal is to slowly build up to the 3d/procedural, with the main challenges being technology, and the complexity/quantity of content it requires.
But I'm fine taking one baby step at a time. It will allow me to correct course early when I start heading in the wrong direction.
Next step will probably be a small 2D harvesting/crafting game that's completely optional but allows you to unlock optional sex scenes, or props for Lizzy.

To be clear on T'Nal, we designed her on the stream and she's inspired by T'Nae from ST Online.
IDK if she'll be a permanent addition to the game yet, but her and Sasha won't be the only Vulvans in the long term ;)
 

dreas

Newbie
Feb 8, 2018
44
83
So i found an odd bug after the doctor is woken up and u return to the ship if you enter your quarters and then leave it brings you back to the point where you have to go and sleep with the ambassador again
 

ronak

Newbie
Aug 6, 2017
27
54
So i found an odd bug after the doctor is woken up and u return to the ship if you enter your quarters and then leave it brings you back to the point where you have to go and sleep with the ambassador again
Only happens if you click on Lizzy's Toy chest.
 

SecretSal

Active Member
Aug 25, 2016
795
1,844
One of the drawbacks of the modular design system seems to be, while there are several golden moments in the interactions and scenes, it often doesn't feel as 'together' as I'd like. Instead of a central narrative arc with some diversions, it's more like opening and closing a number of separate rooms, sometimes quite literally. And man, that bonding ceremony felt true to life - the beginning felt as tedious as some of the IRL weddings I've attended. Thankfully, it picked up in a big way at the end. Still love the references and the debauchery, but more in pockets than as a whole.
 

X-Centric

Member
Game Developer
Aug 16, 2020
211
845
Hello, i have a problem, it's seems that my antivirus flag the .exe of the game as a malware, how to do ?
There should be a way to tell your antivirus to ignore this specific file.
If that's not an option for you, you can play the , but the desktop version is better (has animations).
 
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