It should look like something like this:
All of these common events on the left side needs to be translated, each of these files are either rooms, like bathroom or toilets, or windows, like pop-ups windows I think.
the ones with a blue tag in this example are script variables I think, so they should not be translated from what I can gather.
So the grey cells should not be replaced, only the stuff in the white cells will be injected into the game.
Not too sure, I havent used too many videos while learning this. mostly used the available documentation on the projects site
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I think I used this a bit in the start perhaps:
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