Lumpy2001

Newbie
Sep 15, 2017
19
17
I am having the same issue as MikeyUK, every time I try to load an old save it just reverts back to the main menu. I did use the mod in the old game and tried to load with the mod installed with the correct verson and it doesn't work. So I thought maybe if I just reinstall without the mod and try that might work, but no it still takes me back to the main menu for the game. I used the save I have for the 6.1 version of the game, and I even tried to use all the automatic saves but to no avail.
 

togs-games

Active Member
Game Developer
Apr 22, 2021
854
2,785
... it strongly implies that ... the script execution is hitting the end of the file without reaching a jump statement to transfer the flow to another file... or it hitting a return statement
MoP - is there a way to tell if you're in a "called" section (i.e. waiting for a return statement) in ren'py? I'm assuming there's some sort of stack?

I would love to get to the bottom of these issues. I can well believe it could be something like this, but it's hard to debug a problem when you can't reproduce it.

Can I suggest some of you that have experience these issues try going to the very last point in a game day and try saving there, and then try loading that in the newer build?

So for example, if you're playing 0601 or 0602, go to the end of day 39 and save there, then try loading that save from the latest build. Just something to try.
 

togs-games

Active Member
Game Developer
Apr 22, 2021
854
2,785
Is full sexy time content planned for the new randoms that show up for the receptionist positions or are we "encouraged" to pick the ones we already know and are on the loadscreen splash page like Aria? (Of Bree, Cassie, Jenny, Kayla, Rei; seems Cassie has a path start with her apartment situation).
There's a storyline planned for each of the possible receptionists, with the possibility (of course) for a sexual relationship with each of them, and you can now add Anisha to the mix. I don't anticipate that any of those will be as in depth as Lois, or even Mallory, although it's possible one or more could develop further than the initial plan (as happened with Lois, of course).

I'm going to introduce the beginnings of the story for each in week seven of the game.

Don't worry about wasted content. The plan was always that there would be some staff turnover among the receptionists with some leaving for whatever reason (promoted, fired, quit or whatever). Then new candidates would be added to the pool. So if you didn't pick a certain girl in the initial round of hiring, maybe she would still be available next time you're looking to (how shall I put this?)... fill an opening? ;p
 
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Ramagar

Well-Known Member
Nov 19, 2017
1,105
1,101
I think, and it is just my opinion, but I think the issues have to do with the fact that some scenes were added to the previous release and that with them, they are not calling whatever they should with the new release.

EDIT:

You added some scenes on the plane on the return trip that were not in the previous release. And if you had ended the previous release at home, then you will never see them. I think that the new scenes are what is needed to trigger the new content in this release.
 
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Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,302
9,647
MoP - is there a way to tell if you're in a "called" section (i.e. waiting for a return statement) in ren'py? I'm assuming there's some sort of stack?
You can use renpy.get_return_stack(), though I should stress very strongly that you should not really be using it except for debugging purposes. You should really know for sure based on the structure of the program if you have anything on the stack or not. If you find yourself writing something like
Python:
if len(renpy.get_return_stack()) > 1:
    return
then something has gone very wrong with the basic structure.
The first step of any of this should be anyone who has a problem posting the affected saves so you can see exactly what is going on; what that section of the code looked like in the previous version and what's changed in the current version. A tool like 'meld' is very useful for this if you don't already have something like that.

EDIT: Another possible cause of this could be that someone saves while in a called label, then the line that they should be returning to at the end of it is changed/deleted in the new version and so the game can't return when it wants to, that would probably end up with a return to the menu too. That's why you really need the saves for the exact location and to compare the old version to the new.
 
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May 18, 2022
66
220
I hope this horrible reworking caused error gets fixed. Such a great vn but every load goes back to the main menu. I wish devs in general would quit going backwards and touching up or reworking shit. Save the new tricks for the next vn and finish the one you're on. But that's just this simple pirates view after being repeatedly kicked back to the main menu:p
 

atrebor68

Well-Known Member
Aug 26, 2020
1,725
2,556
A good game, not a masterpiece, but the fiancee (room mate) spycing it's very interesting. If MC doesn't go for a real love story, should be interesting if she slowly became a little slut. I'll follow.
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,302
9,647
It clashes completely with the ability to set the MC's age at the beginning of the game. If my MC is in his 40's, he definitely shouldn't be playing with Kari when she was a child. Unless one of them's a vampire. OOH MAYBE THAT'S THE BIG TWIST.
Maybe Kari is in her late 30s and has really good skin cream? :unsure:
 
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togs-games

Active Member
Game Developer
Apr 22, 2021
854
2,785
It clashes completely with the ability to set the MC's age at the beginning of the game. If my MC is in his 40's, he definitely shouldn't be playing with Kari when she was a child. Unless one of them's a vampire. OOH MAYBE THAT'S THE BIG TWIST.
I'm just going to plead artistic license. This particular plot element has been long-planned (and foreshadowed), although I freely admit I hadn't considered that when I added the age mechanic. Sorry!

If it's any consolation, in my mind MC is around 30, Kari maybe 23.

And I couldn't make the young version of Kari any younger looking and still be recognizable.
 

togs-games

Active Member
Game Developer
Apr 22, 2021
854
2,785
I hope this horrible reworking caused error gets fixed. Such a great vn but every load goes back to the main menu. I wish devs in general would quit going backwards and touching up or reworking shit. Save the new tricks for the next vn and finish the one you're on. But that's just this simple pirates view after being repeatedly kicked back to the main menu:p
I'm sorry, but as the (first time) dev of a game that is clearly and repeatedly stated to be a work in progress, that kind of comes with the territory. The load issues are a extremely frustrating, but I'm certainly not going to apologize for "reworking shit", especially as much of that is driven by feedback from here. Consider yourself a beta tester or you can always ask for a refund... ;p
 

togs-games

Active Member
Game Developer
Apr 22, 2021
854
2,785
"After ball dialogue and interactions"
You're quite right. As I recall, there was some discussion about the threshold for Lois getting upset and drunk, and that was lowered a shade, but I made the mistake of carrying that through.

So I've changed things a little in that the slut reaction is still possible but harder to hit. Otherwise MC can shoot first and ask questions later - Lois's status will change to uncertain, and that will be dealt with in the conversation the following day.

The negative lust value was a blunder that has been fixed.

As to the unprotected sex, well we all know the possible outcome of that!

As to the image compression, I had switched most of the graphics from png's to uncompressed webp in the previous release. I re-ran the conversion to compressed webp's at 95% quality and couldn't discern any difference, and the saving in the file size was enormous, so it seemed like a no-brainer. I don't have the time or inclination to experiment further, but this seemed like it was worthwhile.
 
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Regis NEX

Member
Feb 19, 2019
356
443
I'm actually touched that Lois wants to be the mistress, when Kari has only been trying to get his money it seems lol. These small storylines are what really gets me going in certain VNs, and what keeps me coming back for their updates. Just remind me before this gets finished,and I'll leave a review for sure!​
 

togs-games

Active Member
Game Developer
Apr 22, 2021
854
2,785
I'm preparing a new build (0606). This is a direct response to some of the issues raised here, should be considered experimental, and isn't going to be posted elsewhere until I've had some feedback. It definitely includes "reworking shit" as well as fixing a few typos, etc.

I'd suggest going back to the reception/ball at Marcus's, if possible, and going forward from there.

The other thing I would like some of you that have had problems with loading old saves to try is the import/export function:

- in whatever previous version you were using, load a saved game* and right-click to bring up the Save Menu.
- select Export Data and quit the game
- now load the latest build, click Start (New Game), then right-click to bring up the Save Menu
- select Import Data. The game should now jump to the start of whichever day you were at

* Because the Import Function jumps to the start of the day, it's best to use a save from reasonably early morning.
 
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revealer

New Member
Mar 28, 2017
9
10
So, I have tried the game a few times during different versions, and while it was great when I just focused being a nice guy / romantic interest for Kari it has some problems when going for a Lois only route.
You can really try to shut Kari out as much as possible and going for a Lois exclusive Girlfriend route but Kari is still either still pursuing romantic ventures repeatedly or the game is straight up taking over the agenda and the MC and Kari have sex after returning from London and telling Lois that they are excklusively dating.

I know that the Lois is just an evolved path, which was not planned and designed from the beginning, but just wanted the dev to know.

Otherwise a very fun game, which I enjoyed.
 
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3.80 star(s) 70 Votes