jlh6191

Newbie
Oct 30, 2018
77
190
This is looking really good. If the content keeps rolling without changing games again I'll probably sub.
 
  • Red Heart
Reactions: Leonelli

lewdbender

Active Member
Aug 7, 2019
790
779
i really liked the content of the inicial realese, will be the foot scenes from the preview be public in the next update?
 

polaco

Member
Mar 16, 2017
298
375
The images show some content with the dark elf that I couldn't really get. I just gave her the ores and then she stopped asking me to work for her, and I got none of those scenes. Are they in game, and if so how do you get them?
 

Leonelli

Member
Game Developer
Nov 21, 2019
354
1,072
I think it's called sweet scam because it's a virus. Keeps crashing and I'm seeing advapi:LogonUserW calls and attempts to create files
From which link did you download it? If so, I suggest you use my personal link found on my discord.
 

Leonelli

Member
Game Developer
Nov 21, 2019
354
1,072
The images show some content with the dark elf that I couldn't really get. I just gave her the ores and then she stopped asking me to work for her, and I got none of those scenes. Are they in game, and if so how do you get them?
(if she left the counter) Take the keys she leaves at the counter and enter the left wing and then return to her, this triggers the last scene of the public version.
 
  • Like
Reactions: polaco

Karl Speidel

Active Member
Sep 20, 2021
727
657
@Leonelii this development is concerning,you are pumping out way too many games at ones! with those on your discord you have smt like 4 games at the same time,you will burn yourself out like this not to mention not get even one done anytime soon,do try to limit yourself to 2 or max 3.
 

Leonelli

Member
Game Developer
Nov 21, 2019
354
1,072
@Leonelii this development is concerning,you are pumping out way too many games at ones! with those on your discord you have smt like 4 games at the same time,you will burn yourself out like this not to mention not get even one done anytime soon,do try to limit yourself to 2 or max 3.
Don't worry man, this is the final and unique project.
Now I will move on to a new project ONLY AFTER finishing this one.
 
  • Yay, new update!
Reactions: kbutler

IMAJFT

New Member
Apr 14, 2019
10
4
Okay, just played this game so it's time for some feedback. Now, I must admit that I have no smell fetish so I won't comment on the content but only on the technical stuff. I am also not mentioning the art assets, since they where amazing.

Issues:

1.) The transitions between maps:
Basically the way you enter and exit maps is not always working properly. Example: the transition between the town and the outside of the mansion. You exit the town to the right but you have to go up to go towards the mansion. Since you can't see that you will always move to the right where you can't move one since there is a tree in the way. So you turn back where you leave the mansion because you spawned at the edge of the map. Meaning that if you move in the wrong direction and correct your placement you accidentally exit the map.
There are multiple examples like this. As far as I can see the following rules should fix these problems:
(a) You always exit on the last tile of the map (or trough a door)
(b) You enter on the tile next to the exit (not on the exit but at least one tile away from the edge of the map)
(c) A entry that is wider than one tile should not contain any obstacles for at least 3 tiles (so you can't run into them)
(d) if possible you enter a map in the same direction that you exited the last map

2.) The freaking pickaxe:
Alright, this might just be me but I hate when you buy an important and expensive quest item and then the thing breaks for no good reason. Its just unrealistic. So unless you want to add an subquest where you beat up the salesman for his bad quality wares, I personally would enjoy it if the pickaxe would have a bit more durability.

3.) The freaking pickaxe (again):
Alright, this time I complain about the pickaxe that can be found laying on the floor at the top left corner of the caves where the two goblins are. I mean, I spend like 3 min to pick that thing up since I believed that would be the way to solve the whole "I need a pickaxe" problem.

4.) Day/Night cycle:
Leaving town and directly coming back causes you to loose a day. I suggest to put the trigger a bit further into the forest.

5.) Combat:
I actually like this combat better than the traditional RPG combat. Maybe because I played too many RPG games or maybe because it gets repetitive? Going trough a lot of menus is cumbersome. That being said, a bit more freedom on when/how I hit things would be nice.
I would suggest the following mechanic: one button to hit, one button to block. You can't move while blocking. However I know how unflexible/hard RPG maker is to program. So I guess, do whatever is feasible?

All in all an amazing first beta.
 
5.00 star(s) 7 Votes