All the main girls can be got on CHICK or neutral, but the throuple, Bella and Jill do prefer CHICK. Sage can also be got on DIK affinity.Could anyone tell me which girls are DIK/CHICK? Particularly the main 5 girls
sucks because they can't be on the one affinity that i resorted into using cheats(variables) to have them lmao.All the main girls can be got on CHICK or neutral, but the throuple, Bella and Jill do prefer CHICK. Sage can also be got on DIK affinity.
Quinn has to be on DIK. The other side girls are also easier to get as a DIK.
DPC doesn't like Mods, so he placed some bombs in the code. If you want to cheat, the best way is through theyeah i installed a cheat mod a few updates ago, so im litterally not allowed to cheat the game is that it?
Bella and Sage are also attainable as a DIK. You don't 69 Bella because for some reason the game treats it like that's a CHICK move (which I find absurd, what kind of idiot doesn't fancy a bit of muff diving?), but I believe pretty much everything else is open.All the main girls can be got on CHICK or neutral, but the throuple, Bella and Jill do prefer CHICK. Sage can also be got on DIK affinity.
Quinn has to be on DIK. The other side girls are also easier to get as a DIK.
Better not to, as I said DPC hide the traps around the game to detect modded saves and prevent you from playing further.yeah i installed a cheat mod a few updates ago, so im litterally not allowed to cheat the game is that it?
the reason is actually the oppositeBella and Sage are also attainable as a DIK. You don't 69 Bella because for some reason the game treats it like that's a CHICK move (which I find absurd, what kind of idiot doesn't fancy a bit of muff diving?), but I believe pretty much everything else is open.
Affinity and score system is unnecessarily complicated IMO, it's something he should work on the next game. For example I like the Trust score that's in CS, it's simple and it works. Or the system in LoF, it's something that also works well. Besides the only routes you can't get as a DIK I think are Maya&Josy and Jill.the reason is actually the opposite
it's not the 69 that's chick (or the hugging as it is with Maya). but that these poor girls don't trust a MC DIK enough for this kind of intimacy, everything else is fine (from rimjob to bukkake), but that's too intimate
affinity is really a wonderful mechanism
its function is to create a pretext for replaying BADIK (not for individual scenes), but in a fairly arbitrary mannerAffinity and score system is unnecessarily complicated IMO, it's something he should work on the next game. For example I like the Trust score that's in CS, it's simple and it works. Or the system in LoF, it's something that also works well. Besides the only routes you can't get as a DIK I think are Maya&Josy and Jill.
I think that the devs use the system because variables make developing more difficult, especially if there are a lot of episodes and the number of variables only grows with each episode. For example you don't want a scene in like episode 18 to be related to something you did in episode 6 and miss out on the content.its function is to create a pretext for replaying BADIK (not for individual scenes), but in a fairly arbitrary manner
I think the best mechanism is always that of 'variables' i.e. individual choices (including the picnic shit), if you have done a certain thing you can proceed, otherwise you're out
because even the RPs, which BADIK has but pretty much forgot about, are stupid by putting any action done at any time on the same level
you don't actually have to carry over all the variables. if you had to have done A in order to be able to do B, at that point you only have to carry over B, A has completed its task and you can still take it for granted if there is BI think that the devs use the system because variables make developing more difficult, especially if there are a lot of episodes and the number of variables only grows with each episode. For example you don't want a scene in like episode 18 to be related to something you did in episode 6 and miss out on the content.
Makes sense, but if C and C1 use both B and A, you have to do it. For it not to be confusing let's say:you don't actually have to carry over all the variables. if you had to have done A in order to be able to do B, at that point you only have to carry over B, A has completed its task and you can still take it for granted if there is B
I did not understand the example...Makes sense, but if C and C1 use both B and A, you have to do it. For it not to be confusing let's say:
A is helped Quinn.
B is for the Maya&Josy threesome.
C is Quinn Others route
C1 is for Maya&Josy choice.
There's no way for you to leave B behind, because you need B for M&J.
Correct me if I'm wrong but doesn't M&J route require for you to not be a DIK and having done the threesome with them? And C1 (Quinn) requires you to be a DIK, to not help M&J and to have helped her. So practically C and C1 can't be activated if you did both A and B, so you have to transfer them one way or another.I did not understand the example...
in reality A does not happen if you can do after B
but even if they can happen A is only bound to C and B is only bound to C1
if at the end of chapter four you are not DIK and you have done something sexual with at least one of them (no threesome yet) you can be in the trouple, once you are in the trouple you access both the threesomes and the final decision with M+JCorrect me if I'm wrong but doesn't M&J route require for you to not be a DIK and having done the threesome with them? And C1 (Quinn) requires you to be a DIK, to not help M&J and to have helped her. So practically C and C1 can't be activated if you did both A and B, so you have to transfer them one way or another.
Yeah, I get that. My thought was - you can't leave variables A and B behind and continue with C and C1 for the future. So instead of being overwhelmed by variables and spend an absurd amount of time checking and rechecking them on all options, the system is better for a bigger game.if at the end of chapter four you are not DIK and you have done something sexual with at least one of them (no threesome yet) you can be in the trouple, once you are in the trouple you access both the threesomes and the final decision with M+J
but if you are in the trouple you cannot help Quinn, even if you were DIK at that moment (and being two chapters later you could be)
so in the end you either help Quinn or you are in the trouple, both are not possible
of course, not all variables are 'breakable', but most areYeah, I get that. My thought was - you can't leave variables A and B behind and continue with C and C1 for the future. So instead of being overwhelmed by variables and spend an absurd amount of time checking and rechecking them on all options, the system is better for a bigger game.
You can refuse Bella's help though, which locks out the Bella route.of course, not all variables are 'breakable', but most are
if you are in Bella's path that she came to help you fix up the room, you don't need to mark it down
if you're in a relationship with Jade you accepted her advances and went on a date with her, you don't need to mark it down
but in fact it's already like that in the game
I think you can refuse Bella's help only if you don't paint her fence, otherwise she (unless you really don't have many RP with her, I guess) always comes.You can refuse Bella's help though, which locks out the Bella route.
Now Jade's I don't remember much, I remember it was rather straightforward.