Clearly, either there is a significant language barrier [and Google Translate is doing you an incredible disservice], or you are having more trouble than the average person at understanding what I am saying.
And to be blunt, if I wanted to repeat myself, I'd prefer to hang with my toddler nephews; they are more amusing.
However, in the interest of addressing your numbered responses, allow me to address them quite simply.
You claim to have rendered several different images. Approximately two of them appear in the first game [apart from the placeholder images]. After starting the first game, you state -
'In this version of the game, the rest of the story will be text based with placeholder images.
I hope to create to create a game with quality full-sized pictures and animation in a later version.
Some of the scene descriptions are just meant to help the artist understand the scene.
Especially the sex scenes are difficult to write without pictures. I apologize for referring to position,
position 2 and so on.'
If you decided at some point afterwards to just make a text-based game, you should have simply replaced this text, as it promised an adaptation from cheap, text-based presentation to a more suitable framework. You chose not to do that. So please, stop arguing that this was always going to be a text-based game. You clearly intended it to be something bigger and either ran out of money or skills after rendering the first two [and only] images in the game.
For your second season, you offered these two images as being in the game -
View attachment 1460351
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These images appear
nowhere in the game, in either 'season. If I pick up a book or a game with Darth Vader or Natalie Portman depicted on the cover, it is expected that one of those two will appear in the media within. When they don't it is referred to as a deceptive marketing technique called
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.
The problem here - imo - is that you aren't really good at receiving constructive criticism, which was offered in my very first post to you, and which you seem to have completely forgotten by the time you posted your response here. Indeed, your very first point was that I hadn't proposed any solutions. That tells me you are not reading my posts, but are instead using them as ammo for your responses, which have all been of an attacking nature.
I am quite finished with trying to reinvent the wheel with you every time we talk. I posted what was wrong with the game. You chose to ignore those points, and instead attack me as being 'retarded' and/or a 'troll'. Despite that, I still tried to help you see what others saw when they saw your games - good writing with substandard [yet correctable] execution.
Your response? 19 excuses and a death threat. Welp, that's me out. First part of addressing a problem is admitting you have one, and you just haven't reached that step yet.
This is proof that no honest evaluation ever goes unpunished. We're done here, X.