- Aug 17, 2019
- 5,287
- 8,536
It could be any number of things, honestly. Some easy to fix, some not. I'm no wizard with Daz, but I could try.Another problem, I don't know why when moving the palm of the hand, the fingers are involuntarily moving in the opposite direction to what they should when it is close to another part of another character's body.
to try to explain it better, it's as if the program were blocking so that one character's hand part does not enter the other's body, because I'm trying to adjust as if the hand were going to grab something round!
some tip for fix this?
What comes to mind first is that there's a rouge morph of some sort turned on in relation to the hand, such as a hand pose. You can check for this by going into your scene pane > selecting your character/figure > go to your parameters pane > and select "Currently used" > make sure no hand poses/morphs/dials are turned on:
It's also possible your fingers are pinned. Unlikely, but possible, I suppose. It probably won't work, but go to the Tools pane > select the dropdown menu at the topmost portion of the panel (should say "Active Tool" to the left of it) > Find "ActivePose" > Un-pin All.
How are you moving the body parts in Daz? Are you using the Translate Tool (The R/G/B Arrows on separate axes) or that ball-thing on the top left of the viewport? I don't use either personally as I dislike the lack of control, but if you're trying to move the palm of the hand, make sure you have the palm selected. Not the fingers or joints (which sounds like a possibility in this case.). If all else fails, and you don't get a solution from this or someone else, you could try asking over at the Daz forums (who'll likely be able to give more specific advice/answers). Or you can move body parts individually (or for that matter, use a premade pose and adjust body parts accordingly). For example, on the arms you can the twist/bend/side-side(or front-back) sliders to adjust the collars, shoulder bends, forearm bends, and hands individually. Then for the hand(s), you can select one and then go to the parameters pane and look for "Pose Controls" (may need to hit the arrow to the left of left/right hand), which'll give you finger and hand controls for fists, grasps, etc. Hopefully some of that helps a little.