Hi, not really sure if this question is appropriate to this thread or not but shoot, here's to throwing it out there anyway!
I've been toying with the idea of starting my own game for a while now and even got pretty close to playable 1.0 alpha version on my last attempt but eventually threw in the hat due to limitations in the software I was using.
I was working with TK17 VX (heavily moded version of 3D Sex Villa) so yeah, my baby alpha project was pretty much murdered by the fall of modsgarden.
So here's my real question, I was wondering if anyone could point out the various options available on the market for Dev software (as well as each of their pros and cons). I am already somewhat familliar with what I consider to be the big three, Daz, Honey Select and TK 17 VX but I'm sure there must be loads more.
I am particularly interested in potential options (such as TK 17 and Honey Select) where all rendering is done internally (i.e. instant click photos), as opposed to Daz (primarily due to hardware restraints) where the rendering is done manually (each image is compressed from 3D to 2D in real time). That said, I should be finally upgrading my rig over the coming weeks so may try to get back into Daz again and see if I can have any more luck with it this time, so yeah, any and all suggestions/advice on software options (be it internal, or manual rendering) would be much appreciated, right now I'm just trying to get a feel for what's out there and then decide which is most suited to what I hope to achieve.
Many thanks