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n00bi

Member
Nov 24, 2022
458
547
your problems has just started my friend :)
now you need to rebuild every material so its best for blender, set up your own lighting etc.
If you exported as fbx. don't embed the textures..
anyway I am not using blender so .. hihi.. somone else has to guide you though this :D
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,425
33,812
Hey... So.. Get back to the future.. we are not living in the 80's anymore :ROFLMAO:
So joke aside. why use obj when there is fbx which is far superior and well supported in most 3D tools.
It's a far more modern format suited for the tasks done today in 3D



What is: and such?
don't tell me you want to set up all these morphs your self manual again?
There are many reasons to use fbx over obj
you can export morphs with fbx. not sure how you do that with obj
View attachment 4383422
Depends on what you are doing. FBX can be a real pain in some situations, and when I import my creations to Daz, I don't usually want them to be a disjointed mess. I have had bad luck with some fbxs, I don't really trust them with Daz. Unity, sure, but Daz? Not a chance.

As for morphs, you use morph loader pro. Export a version of the obj in each shape, making sure each one has the same number of faces.
Here is an example of a tail I made.
Succutail2.gif
 
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n00bi

Member
Nov 24, 2022
458
547
Depends on what you are doing
Right. if it works for you sure why not. i am not going to say, always use fbx.
if your workflow involves using obj, who cares as long as the result is good.
me personally prefer fbx tho.

Nice morph you did there. what is it?
looks like the tip of a arrow? i see a heart, a diamon a starfleet badge.. Cupid's Arrow? :p
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,425
33,812
Right. if it works for you sure why not. i am not going to say, always use fbx.
if your workflow involves using obj, who cares as long as the result is good.
me personally prefer fbx tho.

Nice morph you did there. what is it?
looks like the tip of a arrow? i see a heart, a diamon a starfleet badge.. Cupid's Arrow? :p
Yeah, if it works, it works. XD

It is a succubus tail, butt plug. XD 4 tails in one.
Succutail 01d.jpg Succutail 01i.jpg
I have a series of them, where it is designed to have the tail come out from the right location, rather than the asshole.
 
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Vanaduke

Active Member
Oct 27, 2017
752
3,121
Thanks for the tips guys. Followed your instructions - imported as an object. Lashes fixed but now the eyes are missing. lol

Trying to find a way to fix the lighting. Why so much bloom and no natural light?

Screenshot (52).png
 

n00bi

Member
Nov 24, 2022
458
547
Trying to find a way to fix the lighting. Why so much bloom and no natural light?
I think you have issues with the materials aswell.
looks like your going for a James Bond - Goldfinger theme for the girl :p
Way too metallic.
Also your eyes are not missing. the material is not applied/adjusted properly with the textures.
the Cornea, EyeMoisture needs to be transparent

Also regarding your lighting.. you need to learn at least what a 3 point Lighting setup is.
its basically the bare minimum to get a good render. and check light setting to see if they make shadows. /hard or soft etc.
you should go watch some tutorial on howto setup some basic lighting.
 
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