Looks like daz ran out of memory, 8GB is a little bit small.Have anybody had any similar issues?
You could try to set a windows swap file (if not done already) but this will only help for a certain amount.
Looks like daz ran out of memory, 8GB is a little bit small.Have anybody had any similar issues?
The strange thing is a couple of weeks ago I wanted to see how my PC will handle several characted, so I loaded about 5 figures, some of them were dressed in a bathroom with glass and reflective surfaces and Daz didn't crash.Looks like daz ran out of memory, 8GB is a little bit small.
You could try to set a windows swap file (if not done already) but this will only help for a certain amount.
You will need to utilise Scene Optimizer in order to reduce the size of your texture maps. This will allow Daz to run within your PC RAM. It's a pain, however necessary on all but the most powerful setup. If your serious about using Daz then 32GB of system RAM would be advisable. The GTX1070 is a reasonable card (8GB vRAM I think), however you will also need the texture simplification to prevent fallback to CPU rendering, thereby using the power of your GPU.New day - new problem. I was done playing with single character and decided to create, dress(!) and render them both at the same time(!!) in an environment(!!!). Those unreasonable ambitions led to Daz crashing, hard. First time I tried to render the scene Daz didn't crash but refused to render the scene due to some kind of unknown error (I didn't save the log). Next time the renderer worked for about 1-2 minutes and then Daz crashed with the first error. Then I tried removing the environment and ended up with the second error. To sum up, when I'm trying to render 2 clothed figures without an environment, my PC lags like hell, sometime Chrome crashes as well and after 2-3 minutes Daz crashes as well. When I try to render one figure, each one is rendering easily in 1 minute with 95% conv.
I have GTX 1070, Ryzen 5 2600, 8GB RAM.
In those 2-3 minutes of rendering before crash GPU was loaded for 99%, VRAM ~5GB (of 8), RAM - gradually increased from 3GB to 8 and then after it reached 8GB in a few seconds crash occurs.
Have anybody had any similar issues?
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The strange thing is a couple of weeks ago I wanted to see how my PC will handle several characted, so I loaded about 5 figures, some of them were dressed in a bathroom with glass and reflective surfaces and Daz didn't crash.
I have 20GB swap file.
I guess I'll have to add some RAM soon.
Could you please specify how can I make this simplification?however you will also need the texture simplification to prevent fallback to CPU rendering
The simplification is reducing the resolution of the texture maps, say 4096 x 4096 to 2048 x 2048. You can also remove bump / normal maps. This is essentially what Scene Optimizer does for you. In a super close up you will notice the difference from the reduced texture sizes, however not on full body shots.Xavster, tk99
Thanks a lot! Since crash error messages didn't imply that crash occured because I ran out of RAM, I thought there definitely should be another reason. But looks like it is the reason.
I tried using Scene Optimizer and it did its magic! RAM usage decreased to 5.5GB and the scene rendered in 15 minutes.
Could you please specify how can I make this simplification?
I only have a 6GB GPU so Scene Optimizer has literally allowed me to often make a render or not without extreme changes.Xavster, tk99
Thanks a lot! Since crash error messages didn't imply that crash occured because I ran out of RAM, I thought there definitely should be another reason. But looks like it is the reason.
I tried using Scene Optimizer and it did its magic! RAM usage decreased to 5.5GB and the scene rendered in 15 minutes.
Could you please specify how can I make this simplification?
Short question: how to create a character if they don't show up in the "Characters" or "Figures" Tab?
Do i have to load Genesis 8 and then apply it?
Because if i do it that way, they lowkey look all the same.
How to load a non DAZ Store model that doesn't show up in the "Characters" Tab in Content Library:Are you talking about custom morphing and then saving a model, or how to load a non DAZ Store model?
Sorry i meant: People->Genesis 8 Female->CharactersIs "Characters" a folder you created in the Content Library? Because it is not a default folder name.
For this particular character, as per the store page at Rendo, you also need: Growing Up for Genesis 8 Females by Zev0
For everything I have installed from Renderosity, I just pull it from the alphabetical "Product" folder in Content Library. Unless you were to create your own metadata I don't think there is anywhere else to find it.
Edit: Looking closer at the product page, there doesn't seems to be any character preload included. Which I assume means there is no character icon you can just click and load everything. Seems to just be a morph you have to apply after loading G8F.
You can specify multiple folders to install and store your stuffs.sorry about the double post, but I am entirely out of space on my computer. Will daz work if i store my library externally?
Your google drive video is protected.Guys, is there a way to make sure that there wouldn't be any clothes' or other stuff clipping in animation, without checking and editing every single frame? Example is in the spoiler. I have checked 1st, middle and last frame to see that there is no clipping, but after rendering, weird stuff is happening near the fingers, wrist and panties area.
I could live if sometimes a finger pokes through the skin or piece of clothes, in can be unnoticeable. But how can I get rid of that irritating jittering? What causes it? I feel like I can disable some kind of calculation, like collisions or something, to make those little flaws in posing-morphing unnoticeable.
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