3D Software Help and Assistance. Ask Away.

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Vaioretto

Member
Feb 24, 2018
118
255
Uninstalled all my assets through DIM, but when i started daz again saw this.
And in my Content library>Products they are also shown. I deleted Daz3d>My library and Content library, but it doesnt help.
How i can remove all assets that are not installed?
 

Porcus Dev

Engaged Member
Game Developer
Oct 12, 2017
2,582
4,718
Uninstalled all my assets through DIM, but when i started daz again saw this.
And in my Content library>Products they are also shown. I deleted Daz3d>My library and Content library, but it doesnt help.
How i can remove all assets that are not installed?
Try this:


I guess you still see the content because it's still in the Postgre database (CMS)
 

faibolx

Member
Oct 18, 2019
350
5,206
Uninstalled all my assets through DIM, but when i started daz again saw this.
And in my Content library>Products they are also shown. I deleted Daz3d>My library and Content library, but it doesnt help.
How i can remove all assets that are not installed?
Try to reset data base and then build it again, it works for me. Screen shots clicking in spoiler button
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DoomedForever

Newbie
Jul 16, 2018
43
66
I was practicing making portraits for the first time using DoF and only the default HDRI and can't seem to get rid of these black eyes that only show up in Iray. I've tried using other eye textures to no avail. Can anyone help?

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Boogie

Active Member
Aug 7, 2017
916
1,480
I was practicing making portraits for the first time using DoF and only the default HDRI and can't seem to get rid of these black eyes that only show up in Iray. I've tried using other eye textures to no avail. Can anyone help?

This is an ongoing issue with DAZ, some say it is actually the result of Nvidia's Iray implementation.

A couple of options to try. Move your character as close as possible to dead centre 0,0,0 of the scene. If that doesn't work then in Render Settings under Optimization, change the Instancing Optimization setting to Speed.
 

Yonamous

Active Member
Dec 17, 2017
919
1,441
I was practicing making portraits for the first time using DoF and only the default HDRI and can't seem to get rid of these black eyes that only show up in Iray. I've tried using other eye textures to no avail. Can anyone help?

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That happens sometimes and I'm not sure why. You can usually solve it by attaching everything in the scene to the character and then zeroing the character (0 in X, Y and Z Translate).
 

DoomedForever

Newbie
Jul 16, 2018
43
66
I googled it and what I found was mostly about zeroing the character like you guys are suggesting but I tried it and it didn't work. I ended up just scratching the scene and starting again and this time for some reason it's not happening again so, yay? Thanks guys
 

Yonamous

Active Member
Dec 17, 2017
919
1,441
I googled it and what I found was mostly about zeroing the character like you guys are suggesting but I tried it and it didn't work. I ended up just scratching the scene and starting again and this time for some reason it's not happening again so, yay? Thanks guys
If you have the base character elsewhere, you can always load it up and check to see if the eyes look good, if so then you can merge it with the scene that looks bad, and it may correct the eyes in that scene. After that just delete the duplicate base character). I've done this a time or two when I've put to much effort into a scene only for the eyes of a character to black out.
 
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Yonamous

Active Member
Dec 17, 2017
919
1,441
Hi, I have problem with this hair from

I don't know how to make a denser bang as the forehead can be seen through the bang.

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In Scene click on the item, then check the parameters (or shaping) tabs and see if there are bang options in there. If the hair itself doesn't come with options to make it thicker then you can't really make it thicker without altering the assets yourself (which requires using other programs).
 

recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
6,333
22,950
In Scene click on the item, then check the parameters (or shaping) tabs and see if there are bang options in there. If the hair itself doesn't come with options to make it thicker then you can't really make it thicker without altering the assets yourself (which requires using other programs).
Why so complicated? Duplicate it in the scene and set an offset, problem solved ;)
 
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Boogie

Active Member
Aug 7, 2017
916
1,480
I have problem with eyes
First pic is closeup render (problem is in second pic)

Second pic from far (zoom his eyes)
You appear to have the same problem as DoomedForever at the top of the page.

Couple of this to try:

Try setting your character at 0,0,0 if he is not already.
Then go to Render Settings under Optimization and change the Instancing Optimization setting to Speed.
 

recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
6,333
22,950
you mean x, y, z axis to 0?
And my problem is not the same as doomedforever because in close up its fine but when zoomed out and rendered the eye lens get big if u zoom and see you will notice and will notice white part of the eyes too unlike doomedforever whos is fully black.
It's still the same bug you're facing, so try if it helps to move the char.
 

DoomedForever

Newbie
Jul 16, 2018
43
66
The same "black eyes" problem popped up again for me and what I did was alternate between "Auto", "Memory" and "Speed" in the Render Settings > Optimization tab until one of the switches fixed it.
 

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,260
7,656
Hi, I have problem with this hair from

I don't know how to make a denser bang as the forehead can be seen through the bang.

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There is actually a better way of doing this than what has already been recommended. It's going to sound a little weird, however do the following.
- Select the Hair Asset in the scene tab.
- Go to the surfaces tab and select the fringe surface.
- Go down to the cutout opacity and raise the value to a value higher than 1 (you will need to remove limits on the parameter first).

The higher the cutout opacity, the more opaque the hair will become. Example of result below where I applied to fringe surface.
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DoomedForever

Newbie
Jul 16, 2018
43
66
What do you guys do to smooth out the areas around and under the breasts? Making anything that's not a bikini or skin tight clothing look minimally realistic on busty girls is a pain in the ass. Fit Control and Mesh Grabber help a little, but mostly just distort and stretch the mesh (maybe I'm using them wrongly).

The second image is from "dForce H&C Sportswear Outfit" after a simulation, and while it does drape like it should around the stomach it still keeps the stupid potato sack effect around the breasts.

Even some small breasts that I've used still create small bumpy stretches like in the third image just because they don't use the 3 or 4 basic default Genesis 8 morphs even though they're actually smaller than the default ones.

Any tips?

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Porcus Dev

Engaged Member
Game Developer
Oct 12, 2017
2,582
4,718
What do you guys do to smooth out the areas around and under the breasts? Making anything that's not a bikini or skin tight clothing look minimally realistic on busty girls is a pain in the ass. Fit Control and Mesh Grabber help a little, but mostly just distort and stretch the mesh (maybe I'm using them wrongly).

The second image is from "dForce H&C Sportswear Outfit" after a simulation, and while it does drape like it should around the stomach it still keeps the stupid potato sack effect around the breasts.

Even some small breasts that I've used still create small bumpy stretches like in the third image just because they don't use the 3 or 4 basic default Genesis 8 morphs even though they're actually smaller than the default ones.

Any tips?

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Increase "smoothing iterations" on the clothes.
Sometimes a value between 10 and 20 will work, other times you may need a higher value (NOTE: This may cause you to lose some detail in the natural wrinkles of the dress)

There are also utilities specially designed for this, although I can't tell you if they work well or not, I usually solve it by changing the value I mentioned.

UPDATED: BTW, Some clothes may not have smoothing, but you can always add it yourself, in the menu "Edit" > "Object" > "Geometry" > "Add Smoothing Modifier".
 
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5.00 star(s) 1 Vote