Was bored and looked into the implementation.
The patch has 2 big blocks
1) Replacing single textlines -> This is the easy mode, simply replacing single lines of text. AFAIS this should be working.
2) Replacing entire scenes (for when its not just a few lines that need changing). This is not working.
I noticed it when I had everything installed and Jacky talked about not being able to have children.
The problem is the config.label_overrides block in the patch is not running. That block is supposed to redefine jumping addresses. E.g. instead of jumping to e.g. "mommorningweekend" it should jump to "inc_mommorningweekend".
I guess something is messed up in the initialization order.
Thats why people see some texts changed, while other texts remain unchanged. Everything thats in the first block works, everything in the second block isn't.
You can check yourself with the developer console: Type config.label_overrides and if it returns "{}" which is an empty object, the inc_ scenes are not mapped.
The patch has 2 big blocks
1) Replacing single textlines -> This is the easy mode, simply replacing single lines of text. AFAIS this should be working.
2) Replacing entire scenes (for when its not just a few lines that need changing). This is not working.
I noticed it when I had everything installed and Jacky talked about not being able to have children.
The problem is the config.label_overrides block in the patch is not running. That block is supposed to redefine jumping addresses. E.g. instead of jumping to e.g. "mommorningweekend" it should jump to "inc_mommorningweekend".
I guess something is messed up in the initialization order.
Thats why people see some texts changed, while other texts remain unchanged. Everything thats in the first block works, everything in the second block isn't.
You can check yourself with the developer console: Type config.label_overrides and if it returns "{}" which is an empty object, the inc_ scenes are not mapped.
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