Evil13

Engaged Member
Jun 4, 2019
3,745
16,040
I think the core of Yona's character is that she's been defeated, mentally and physically. There's no fight in her now and its a case of "I know I'm alive, but whats the point." Hell, the woman spends her first few scenes of her introduction thinking she died and she's gone to the afterlife. But she doesn't even get that. Yona has lost everything, including her sense of pride and honour. In her eyes, she went out like a chump and she deserves whatever she gets.

Presumably, her arc is going to be about trying to relight that spark and get that blood burning hot again.
 

afedvfe

Member
Oct 8, 2020
300
656
I think the core of Yona's character is that she's been defeated, mentally and physically. There's no fight in her now and its a case of "I know I'm alive, but whats the point." Hell, the woman spends her first few scenes of her introduction thinking she died and she's gone to the afterlife. But she doesn't even get that. Yona has lost everything, including her sense of pride and honour. In her eyes, she went out like a chump and she deserves whatever she gets.

Presumably, her arc is going to be about trying to relight that spark and get that blood burning hot again.
not only her blood *wink* *wink*
 
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OleJackRipper

Active Member
Mar 22, 2021
817
774
Any time during October or November. If you first created your save before the start of October though, there's a bug that will prevent you seeing it. You can either create a new save to see the dream in, or set the variable halloween_time to True using the console or a save editor.
Ah! A save is required. I hadn't as the new content felt meager compared to the entirety or in comparison to some of the updates on other games.
Time to try with a new save
 

OleJackRipper

Active Member
Mar 22, 2021
817
774
Any time during October or November. If you first created your save before the start of October though, there's a bug that will prevent you seeing it. You can either create a new save to see the dream in, or set the variable halloween_time to True using the console or a save editor.
Will the dream show up if you look for dreams or do you have to regularly sleep?
Also, how would I activate the console? Was it something involving shift+O?
Do I need to enable the console before shift o?
 
Last edited:

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,561
10,082
Will the dream show up if you look for dreams or do you have to regularly sleep?
Also, how would I activate the console? Was it something involving shift+O?
Do I need to enable the console before shift o?
It's in the phone app if it's there. Search for 'renpy console' to find how to use the console.
 

OleJackRipper

Active Member
Mar 22, 2021
817
774
It's in the phone app if it's there. Search for 'renpy console' to find how to use the console.
That's weird. I only have "love jinsei, mystats, dreamer pro plus, gallery, three grand suggestions: the inn; serenity; stripnplay Valerie, cool links, discord and Patreon.
How do I access the search function?
 

Cartageno

Devoted Member
Dec 1, 2019
8,774
14,893
That's weird. I only have "love jinsei, mystats, dreamer pro plus, gallery, three grand suggestions: the inn; serenity; stripnplay Valerie, cool links, discord and Patreon.
How do I access the search function?
MoP is referring to a general search (either on these forums or on the whole internet), not to something within the game. Best to google it in this case.
 

OleJackRipper

Active Member
Mar 22, 2021
817
774
MoP is referring to a general search (either on these forums or on the whole internet), not to something within the game. Best to google it in this case.
Did that and it lead to shift o after enabling the console in renpy-commons- console.rpy I think and setting console enabled or something to true. I used that, typed "halloween_time=True" but that didn't seem to change anything.
 

mordred93

Well-Known Member
Jul 21, 2017
1,609
2,447
Did that and it lead to shift o after enabling the console in renpy-commons- console.rpy I think and setting console enabled or something to true. I used that, typed "halloween_time=True" but that didn't seem to change anything.
After you typed that, then you had to go to the dreamer app in the phone and click on "spooky time" and go to sleep.
 

Unknownhnss

New Member
Jul 24, 2021
2
0
can i get some help? there is a skip button in the top right and i cant click on the map and the quest book


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
  File "scripts/engine/navigation/house/second_floor/sf_mc_room.rpyc", line 113, in script call
  File "scripts/engine/scheduling/scheduler_scripts.rpyc", line 27, in script call
  File "scripts/quests/girl_quests/cait/repeatables/morning_hj/cait_morning_hj_scripts.rpyc", line 386, in script call
  File "utils/display/anim_utils.rpyc", line 23, in script
  File "F:\Cracked Games-Applications\Nsfw\AHouseInTheRift\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\Cracked Games-Applications\Nsfw\AHouseInTheRift\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
A House in the Rift 0.5.10r2
Tue Nov 02 11:01:06 2021
 

alextp2651

Member
Dec 9, 2017
122
56
can i get some help? there is a skip button in the top right and i cant click on the map and the quest book


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
  File "scripts/engine/navigation/house/second_floor/sf_mc_room.rpyc", line 113, in script call
  File "scripts/engine/scheduling/scheduler_scripts.rpyc", line 27, in script call
  File "scripts/quests/girl_quests/cait/repeatables/morning_hj/cait_morning_hj_scripts.rpyc", line 386, in script call
  File "utils/display/anim_utils.rpyc", line 23, in script
  File "F:\Cracked Games-Applications\Nsfw\AHouseInTheRift\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\Cracked Games-Applications\Nsfw\AHouseInTheRift\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
A House in the Rift 0.5.10r2
Tue Nov 02 11:01:06 2021
the walkthrough mod is your enemy
 

Tavi13

Active Member
Feb 1, 2021
631
1,033
*the walkthrough mod is your enemy*

what do you mean?
I don't know anything at all about code, but I am guessing that what you posted indicates you are running a mod.
Mods are a "use at your own risk" thing....they can (and often seem to) cause issues/errors.

Somone that actually knows what they are talking about will have to tell you if the mod can be pulled mid-play, or if you need to start over without it. As far as I know you need to either restart without it, or see if there is a new version of the mod that has been updated to address the issue.
 
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Cartageno

Devoted Member
Dec 1, 2019
8,774
14,893
Generally speaking, when using a mod and encountering problems, ask the developer of the mod first, he will know both the mod and the game and thus can give more valuable information than the dev.
 

spm3ds

New Member
Jun 8, 2018
8
6
So, I'm also getting a game crash.
Just found this game and tried loading it multiple ways, but it always ends up like this after the opening scene, and if I ever click the Gallery button too. Do I have an incomplete game download? And if so, where can I find a working copy? (Running on Mac)

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/navigation/navigator_scripts.rpy", line 41, in <module>
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 115, in execute
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 115, in execute
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 184, in execute
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 184, in <module>
AttributeError: 'NoneType' object has no attribute 'item_available'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/quests/story/0_intro/intro_house_v2.rpyc", line 101, in script call
  File "scripts/engine/navigation/navigator_scripts.rpyc", line 25, in script
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scripts/navigation/navigator_scripts.rpy", line 41, in <module>
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 3693, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/core.py", line 3693, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "/Volumes/Untitled/renpy-7.3.5-sdk/renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 115, in execute
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 115, in execute
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 184, in execute
  File "game/scripts/navigation/house/ground_floor/living_room/living_room.rpy", line 184, in <module>
AttributeError: 'NoneType' object has no attribute 'item_available'

Darwin-17.7.0-x86_64-i386-64bit
Ren'Py 7.4.6.1693
A House in the Rift 0.5.10r2
Sun Nov  7 01:09:34 2021
 
Jan 21, 2021
158
191
encountered a bug where the skip from caitlins first sex scene permanently stays on your saves screen

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
File "utils/display/anim_utils.rpyc", line 23, in script
File "C:\Users\pdile\Downloads\AHouseInTheRift-0.5.10r2-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\pdile\Downloads\AHouseInTheRift-0.5.10r2-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
A House in the Rift 0.5.10r2
Sun Nov 07 01:44:05 2021
 

alextp2651

Member
Dec 9, 2017
122
56
encountered a bug where the skip from caitlins first sex scene permanently stays on your saves screen

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
File "utils/display/anim_utils.rpyc", line 23, in script
File "C:\Users\pdile\Downloads\AHouseInTheRift-0.5.10r2-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\pdile\Downloads\AHouseInTheRift-0.5.10r2-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/utils/display/anim_utils.rpy", line 23, in <module>
NameError: name 'target_skip_label_name' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
A House in the Rift 0.5.10r2
Sun Nov 07 01:44:05 2021
did you install Gallery Unlocker mod ?
 

CptValor

Member
Oct 8, 2017
356
490
so, I had to start the game over and have finally finished and am now caught up to the current update. however my reason for making this post is to point out a bit of a continuity error that I noticed when doing the most recent content with Caitlin. in my playthrough i ad just barely started having the dreams of Yona when i took Cait back to the wizard school and she told her friends about living with an orc and later calls her by name when the girls ask about the people shes living with. id played the old versions of the game and knew Yona was about to join the house but at this point in the story Cait shouldnt have known who Yona is yet.

its just a slight continuity error but might be fixed by making it so Cait doesnt ask to be taken to see her friends (or the possibility of going to see her friends) is dependent on Yona being in the house first.
 
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