RPGM Abandoned A New Life in Submission [v0.03b] [Zenkuro]

4.90 star(s) 33 Votes

Please vote for the option the best describes your opinion.

  • I think the focus should remain on "A new life in submission" until it's finished.

    Votes: 681 58.3%
  • I think the focus should remain on "Black Rose Hotel" until it's finished.

    Votes: 195 16.7%
  • I don't mind development cycles that alternate between the two as long as there's more content.

    Votes: 199 17.0%
  • I don't mind either of the two games, as long as you focus on one at a time.

    Votes: 93 8.0%

  • Total voters
    1,168

LustAngel

Member
Jan 13, 2024
199
84
106
im sure someone already asked but i cant find it im in the first forest walk and i dont know what to do
 

GoddessKyoko

Member
Oct 10, 2020
183
232
164
explore, you have to go to the right if i remember well
take all herbs that you can find and try to interact with some things i'm sure you are just stuck there because of that
 

immaim

Member
Aug 5, 2019
184
273
251
New public update about new side game on patreon(the one in works since last update). Long story short the game is now up for 20$ and higher patrons(through DM), in few weeks it will go up for lower tiers. Still beta and not every feature included, nothing about main game in the post I think. No I'm not patron.
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CNR25

Active Member
Jan 7, 2020
552
676
235
Oh. I don't wanna turn down the mood but usually when devs do side games it's not a good sign for their main one.

I hope i'm wrong
 

Zenkuro

Newbie
Game Developer
Feb 24, 2021
41
860
227
Nothing changes with the new game, I will make a separate thread for it and post it myself in a couple of weeks. I just need to prioritize the supporters for now as they are the reason this is even possible. (Not that I don't appreciate the supportive comments and feedback in here as well, because I very much do.)


Oh. I don't wanna turn down the mood but usually when devs do side games it's not a good sign for their main one.

I hope i'm wrong
I won't deny that. but one release every year isn't a viable strategy. the game is just too big in scope for a part time project, and I might be too stubborn here, but I don't like to cut corners and half ass my work.
Smaller game that are updated more regularly are just generally better received.

And it goes beyond just the monetary side of things, as a creator, it doesn't feel good to work on something in silence for a long time without anyone seeing the results, and even worse when people start denying its existence altogether (which I don't blame them for, a year+ of waiting is more than enough reason to be skeptical).
And finally even when the big release eventually happens, the interest dies down shortly after because there isn't much to talk about anymore.
 

s4000

Member
Nov 30, 2020
231
102
158
Nothing changes with the new game, I will make a separate thread for it and post it myself in a couple of weeks. I just need to prioritize the supporters for now as they are the reason this is even possible. (Not that I don't appreciate the supportive comments and feedback in here as well, because I very much do.)



I won't deny that. but one release every year isn't a viable strategy. the game is just too big in scope for a part time project, and I might be too stubborn here, but I don't like to cut corners and half ass my work.
Smaller game that are updated more regularly are just generally better received.

And it goes beyond just the monetary side of things, as a creator, it doesn't feel good to work on something in silence for a long time without anyone seeing the results, and even worse when people start denying its existence altogether (which I don't blame them for, a year+ of waiting is more than enough reason to be skeptical).
And finally even when the big release eventually happens, the interest dies down shortly after because there isn't much to talk about anymore.
Hello, when will the next update be ready for release?
 

CNR25

Active Member
Jan 7, 2020
552
676
235
Nothing changes with the new game, I will make a separate thread for it and post it myself in a couple of weeks. I just need to prioritize the supporters for now as they are the reason this is even possible. (Not that I don't appreciate the supportive comments and feedback in here as well, because I very much do.)



I won't deny that. but one release every year isn't a viable strategy. the game is just too big in scope for a part time project, and I might be too stubborn here, but I don't like to cut corners and half ass my work.
Smaller game that are updated more regularly are just generally better received.

And it goes beyond just the monetary side of things, as a creator, it doesn't feel good to work on something in silence for a long time without anyone seeing the results, and even worse when people start denying its existence altogether (which I don't blame them for, a year+ of waiting is more than enough reason to be skeptical).
And finally even when the big release eventually happens, the interest dies down shortly after because there isn't much to talk about anymore.
Welp, I understand. When you're doing big solo projects like that, it can become a true pain not to be able to show what you get done.

I think with ANLIS you showed off your skills and as long as you keep doing games, content, people will continue to follow because you have a great talent, that's undeniable.
 
4.90 star(s) 33 Votes