Ok, I'm a bit confused. The prologue is actually longer than the actual, completed, game. I understand that this is only season 1, as you say, but the first couple of days are the same as the last couple of days in the prologue (so I skipped through them) and then we only get a couple of more days? I like the premise, though I think the writing needs some work (the main principle of good story telling is *show* don't *tell.* Luckily, there is some improvement in this between the prologue and the game, imo). At any rate, I'd combine the prologue and season 1 and call call of this the prologue. Obviously the world feels really empty right now (in the prologue we get to interact with and see like seven people?) I think it would benefit from throwing some passers buy in the streets/public places. The thing is, things could be developed a bit more. One day Ellie says she wants to take things slow, the next day the MC creampies her. Why the change? Let us know a little bit more about how their relationship is evolving, don't just have her say "fuck it, I changed my mind."
But more than anything, this looks like a good proof of concept for a story. I'd say take this and build from it, the basic structure of the story is appealing, but I just don't understand how this can be considered a completed game.