I didn't encounter any difficulties when playing Peasant's Quest.
Peasant's Quest is mostly an open world, but a lot of the quests, especially early on are linear. Like only one quest at a time will advance your game. LI's will be on pregnancy day 20 for 30 days because you haven't finished this other quest that allows her to give birth. (Shakala can get pregnant before Frida, but Shakala won't give birth until after Frida, Frida won't give birth until Erevi's kid is old enough to want to go out.)
This means with PQ, you can start at the begging of the walkthrough, and go straight to the end. Of the 180 quests 40 are main quests, 140 are side quests.
A Struggle With Sin isn't like that. You can totally meet a chick, and be like I will concentrate on her and in a lot of instances be able to complete her quest.
Which means the walkthrough needs to be structured like it is, so that if you want to fuck Julia, you can go straight to her section to see how you do it. The game is no linear, so the walkthrough is non linear. Of the almost 90 quests, eight are main, 11 are side, and 63 are "character quests".
You can't really go wrong with which direction you want to go, often you will find you have to complete something else to be able to do what you want to do, but that is most games / things in life.
The open nature of ASWS is why it is my all time favorite game I have watched be developed here, PQ is a definitely not as good, but is definitely my second favorite.
If you aren't enjoying ASWS then don't play it, but also don't stress about it. Part of the fun of ASWS is figuring out what order you have to talk / do something to make something else happen.
If you do still play and are running into a wall, just mention it here. Someone tell you their experience with it.