- Jul 21, 2018
- 3,729
- 61,382
I don't think you can. Guess thats why they have the beta and the main. I stuffed up and updated both.Just upgraded to Daz studio 4.20 and every saved scenes become obsolete... Ghost lights not working like it should be
Is there a way to revert back to 4.15 or 4.16?
I could watch this scene a million times and never tire of it.
I'm using 4.20 and all my scenes are working just fine. What problems did you encounter? Perhaps it's just a coincidence and your problem is something else?Just upgraded to Daz studio 4.20 and every saved scenes become obsolete... Ghost lights not working like it should be
Is there a way to revert back to 4.15 or 4.16?
It seems to have affected a lot of people, even Sabby from renderocity is having issues with his character modelsI'm using 4.20 and all my scenes are working just fine. What problems did you encounter? Perhaps it's just a coincidence and your problem is something else?
I just checked the forums and the problem seems to only effect those who haven't updated their NVidia graphics driver (something I do all the time). Here's a quote...It seems to have affected a lot of people, even Sabby from renderocity is having issues with his character models
Oh yeah but there are other issues too like when you try and load some of SASE charcters, it comes up an error when you try and load some of the characters. where as in 4.16 they were working fine.I just checked the forums and the problem seems to only effect those who haven't updated their NVidia graphics driver (something I do all the time). Here's a quote...
“Same thing happened to me, I updated my NVIDIA graphics card drivers and now it's all good.”
See the following thread...
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The skin on the first one looks a little bit more sharp, but i had to take a couple of minutes to tell the difference, the character looks really beautiful, can you tell me please from which game is it? If its an OC from your Kudos, love itOkay, I just finished a test. One of the images below took me 5mins (I re-rendered it and stopped it at 5mins) with denoising turned on, and a mitchel filter, all other settings set to default. The other render took me 45mins using the settings yangpro posted (10 quality, 100% etc). I wasn't very patient and stopped it a 45mins and 90% convergence though. ANyhow, let me know if you can tell which is which and if you think it is worth waiting over 40 mins longer for one...
A:
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B:
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I continued reading and i just saw your anwser, so no need answering anymore, again, really nice character, love her muff, i would love her even more if her nips were just a little bigger and darkerOooh, nice character, I may have to look that game up. I honestly forget who I started creating Wanda with, but her skin texture is from a character named "Emma", her body may be from EJ Adora originally with my own morphs and adjustments, but I forget now.
The glasses I use for Wanda are from a package called "Sexy in Specs" (You must be registered to see the links).
Edit: This is the character I got the skin for "Wanda" from. Basically adjusted her body, then searched for a skin I liked and just applied the skin only to the figure.
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Funny, I was thinking the same thing about her nipples. I have been exploring perhaps using another skin texture for her.I continued reading and i just saw your anwser, so no need answering anymore, again, really nice character, love her muff, i would love her even more if her nips were just a little bigger and darker
Oh yeah but there are other issues too like when you try and load some of SASE charcters, it comes up an error when you try and load some of the characters. where as in 4.16 they were working fine.
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No if you look at the error it says textures first not runtime/textures, which means its not searching in the folder. As I said the dev has been made aware of the issue and is trying to fix the problem.You must add the character to your Daz library again.
or find the missing image and put it in that folder.
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[/ЦИТИРОВАТЬ]
посмотрите, сколько людей поддержало меня! все хотят от тебя большего! тем более что ты сам когда постил это обещал )
But the workaround isNo if you look at the error it says textures first not runtime/textures, which means its not searching in the folder. As I said the dev has been made aware of the issue and is trying to fix the problem.
I have already done my own work arounds to stop the error message, but what i am saying is it happens to a lot of his characters and it shouldn't be doing that, because even when you click on locate it still comes up the error message after you locate the file as it is a bug in the latest update, Sabby is currently working on a solution to fix the problem. It still loads everything in and you can save the character and then load them up and it seems to not have the error message appear but every time you try and load the character from the character menu you will get the message either till Sabby or Daz can fix the issue and its not just his characters either, there have been reports of other character models having the same issue.But the workaround is
Press OK on that window, then Daz will try to load the character and it will give the option to locate the file.
the fiile is in Runtime\Textures\SASE\Elicia
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Yeah, and I wouldn't want to locate the texture, get it to work with a buggy program, save your work, then when the bug is fixed, you have to go back and relocate it again I would imagine.I have already done my own work arounds to stop the error message, but what i am saying is it happens to a lot of his characters and it shouldn't be doing that, because even when you click on locate it still comes up the error message after you locate the file as it is a bug in the latest update, Sabby is currently working on a solution to fix the problem. It still loads everything in and you can save the character and then load them up and it seems to not have the error message appear but every time you try and load the character from the character menu you will get the message either till Sabby or Daz can fix the issue and its not just his characters either, there have been reports of other character models having the same issue.
This appears even after i have located the missing file
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