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Cold brew

Member
Jul 20, 2020
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I do see the point he is making. Maybe his choice of words isn't the best.
Everyone here is unhappy with the development cycle and the only way to improve it is to get some more people on the project. His project is currently huge and generally projects of this size can't be efficiently managed by one person.
Just like a when a sole proprietor's biz expands he needs to diversify authority to keep things functioning smoothly and efficiently.
Plus L&P also wants to make a game of the highest quality, he will need help now to keep things on track and to organize the entire work
I think it is awesome that everyone here wants L&P to find a friend and not be so lonely. We all pray for L&P's sanity so we can keep ours. :LOL:
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,126
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Yes, L&P would find incredible benefit from getting the right kind of assistance. Whatever that may be. Only L&P truly knows what kind of hell is his reality. IMO, Alone, The layers of complications will just suck all of L&P's time and energy. I truly want L&P to be successful.
We all got opinions and that is good. Where I am coming from is being most concerned about going down the wrong rabbit holes that distract from the intent. Fine tuning is "ok" in my book if time is managed properly. If it is a fail, learn something. Is it because of a lacking skill that could be improved upon? Are you making the same mistakes again? Organization? Pick the top 1-3 things to do better next time and keep moving forward.
I could be totally wrong here, but I sense some perfectionism in L&P's style. Perfectionists can be wildly successful. It is always a self negotiation and endless judgement calls on their part. It is like wielding a double edge sword while being blind in one eye. Have to be ultra focused and very methodical. One thing at a time. Doing too many things at once or being too ambitious will get you killed by what you don't see. Having a team mate at minimum to discuss challenges is invaluable. It watches the blind side so they can do what they do so well.
Not just perfectionism, but a complete and utter unwillingness to work with others. I've posted previously about how other devs have posted the assets they use for their games, so it's completely unreasonable to believe that everyone else is untrustworthy, or "strangers", as L&P says is the reason he won't work with others.
 

Scarlet56

Well-Known Member
Oct 13, 2019
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Sabertooth__

Well-Known Member
Sep 23, 2020
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I read the links posted. One thing that no one ever mentions or talks about is the fact that L&P mentioned that later in the game on the GW route there will be reward options for being good wife.
So the GW route in this game will not be like those in other games where the only thing that happens is that the scene is cut short or nothing sexual ever happens.
Even the GW route will have it's own events and the characters there will also develop and not just be about beings who have no emotions and sexual urges.
That's another good thing about this game
 
Nov 13, 2020
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I do see the point he is making. Maybe his choice of words isn't the best.
Everyone here is unhappy with the development cycle and the only way to improve it is to get some more people on the project. His project is currently huge and generally projects of this size can't be efficiently managed by one person.
Just like a when a sole proprietor's biz expands he needs to diversify authority to keep things functioning smoothly and efficiently.
Plus L&P also wants to make a game of the highest quality, he will need help now to keep things on track and to organize the entire work
For the record, I'm here and I'm not "unhappy with the development cycle" of AWAM. I don't have a problem with it. Mostly, that's because I have a life apart from AWAM, and I am content to let L&P work his magic as he sees fit. Obviously, everyone is entitled to their own opinion and the opportunity to voice that opinion. But, I think the constant drone coming from those who think they have the correct solution to a problem that only exists in their own minds (apparently L&P is happy in his work style and progress) is very taxing and disheartening and is something that should be checked at the door. L&P is quite content in his way of presenting a well-polished product to us and should be left to his own devices to do so. I know I probably angered a lot of people who are still discontent with the progress of the game. So let me offer my favorite Patrick Swayze quote from 'Roadhouse': "There's always Barber College." :) JMHO
 
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Notretsam

Well-Known Member
Game Developer
Nov 1, 2017
1,555
2,656
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So I look in last night and I look in this morning, page after page of complaints regarding when updates release. Y'all going for 10K pages on the same topic now? *rolls his eyes*

I will say this update has taken too long but that more to with the PC issues L&P told us about.
 

nexer

Forum Fanatic
Feb 5, 2019
4,624
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I don't think he does that, because that would mean he doesn't have a clear enough idea of what needs to be done or that he doesn't have enough technical skills to set up a scene.

There was one important addition that sparked some debate (it's not something that ever bothered me :cool:), but he's not going to have fun rendering to just say to himself 'I made 1400 renderings to keep only 800' .

Even though he doesn't write much on this feed, he does read the posts (when he sees my name he goes to the next message :p) And I think that would have already made him react on his side, not to make this mistake.

It can happen to him to redo the same rendering several times because there is something to adjust or that does not match the narration. That seems logical (he has already explained that)
What I saw in the video published by L&P, is that he creates -- one.duf file for each render and X.duf files with the whole event -- before rendering the whole event. The process seems logical to me and gives the possibility of small/big changes.
 
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