ancienregimele

Well-Known Member
Sep 27, 2017
1,925
6,323
I would also point out that this is a board for people who pirate his content, so he's got no incentive whatsoever to care about anything that's said here. I would also point out that you've been complaining nonstop about the same thing for, what, five years now? I think it's safe to say that it's a lost cause, and you're wasting your energy. I also think that you guys have some sort of "headcanon" for how you think this project should be going, when clearly even its creator doesn't share your vision.

You basically just took the really long way around to saying "I just want to keep complaining", when it's clearly not helping anything. I also will not stop pointing out how insufferably annoying you all are. There has to come a point where you accept that "your team" isn't listening to you, and probably never has been.

There's only the "headcannon" implanted by the Dev in his original mission statement. My mistake was to believe it, which seems quite reasonable to me, especially as the game/VN fulfilled the promise for quite some time, before a far from inevitable degeneration. That again was the Dev's choice but I live in hopes, (perhaps wilfully naive), that it is not terminal. I havn't been complaining for 5 years but I have played this for 5 years. L&P may well not care about what's said on a pirate forum & we know he describes pirates as "rats" but we also know he sometimes reads this thread.

Please don't fail to point out how "insufferably annoying" myself & various others are. It must be tedious to those who choose to view constructive criticism as simple love of complaining, no doubt. (Although there is a handy "ignore" function). Truth is I always assume that those who don't criticise, while not being necessarily especially happy with how things are, must be zen enough to take it all philosophically. Why then they feel the need to criticise the critics, is a sign that emotions are still there. 'Don't like it....ignore it' but imagine how dull that seems to some of us. Staying with the que sera, sera philosophical approach, I'm not playing AWAM at the moment but I won't be leaving anytime soon, or maybe I will, if AWAM is abandoned, who knows?. When will that be? I'm really curious to see how long this project lasts, especially with the development pace & story arcs selected by L&P. It's already lasted far, far longer than other games I've played which entered this kind of downward trajectory, which some would call a death spiral. AWAM, however, lives 'triumphantly' on. Against the odds?

Sticking with the sports analogy, I've seen teams improve with time & money being invested after loyal fans abandoned them in large numbers, because ultimately it's money that talks. THEN they listen. Who knows if Patrons will always be loyal? They are consumers after all, regardless of the sponsorship element in the Patreon business model. What chance is there of the Dev restoring, or even partially resurrecting, his original vision? (Not much but it's not impossible IMO). All these things interest me because AWAM is my favourite game. I'd like nothing better where this saga is concerned than to be writing complimentary stuff & I have done in the past & may do again, (I hope there is the occasion) but as you say, that could also be viewed as a waste of time, when it comes to pirates. If it is, it's my time.... Nobody forces us to be AWAM fans but there will always be those who think that it's time something changed for the better.
 

roro

Member
May 29, 2017
466
1,612
There's only the "headcannon" implanted by the Dev in his original mission statement. My mistake was to believe it, which seems quite reasonable to me, especially as the game/VN fulfilled the promise for quite some time, before a far from inevitable degeneration. That again was the Dev's choice but I live in hopes, (perhaps wilfully naive), that it is not terminal. I havn't been complaining for 5 years but I have played this for 5 years. L&P may well not care about what's said on a pirate forum & we know he describes pirates as "rats" but we also know he sometimes reads this thread.

Please don't fail to point out how "insufferably annoying" myself & various others are. It must be tedious to those who choose to view constructive criticism as simple love of complaining, no doubt. (Although there is a handy "ignore" function). Truth is I always assume that those who don't criticise, while not being necessarily especially happy with how things are, must be zen enough to take it all philosophically. Why then they feel the need to criticise the critics, is a sign that emotions are still there. 'Don't like it....ignore it' but imagine how dull that seems to some of us. Staying with the que sera, sera philosophical approach, I'm not playing AWAM at the moment but I won't be leaving anytime soon, or maybe I will, if AWAM is abandoned, who knows?. When will that be? I'm really curious to see how long this project lasts, especially with the development pace & story arcs selected by L&P. It's already lasted far, far longer than other games I've played which entered this kind of downward trajectory, which some would call a death spiral. AWAM, however, lives 'triumphantly' on. Against the odds?

Sticking with the sports analogy, I've seen teams improve with time & money being invested after loyal fans abandoned them in large numbers, because ultimately it's money that talks. THEN they listen. Who knows if Patrons will always be loyal? They are consumers after all, regardless of the sponsorship element in the Patreon business model. What chance is there of the Dev restoring, or even partially resurrecting, his original vision? (Not much but it's not impossible IMO). All these things interest me because AWAM is my favourite game. I'd like nothing better where this saga is concerned than to be writing complimentary stuff & I have done in the past & may do again, (I hope there is the occasion) but as you say, that could also be viewed as a waste of time, when it comes to pirates. If it is, it's my time.... Nobody forces us to be AWAM fans but there will always be those who think that it's time something changed for the better.
The so called "rats" (according to the dev) are Patreons who post Spoilers (not all, only those he specifically asked not to share) and upload his VN here...
 

barracuda66

Newbie
Mar 13, 2019
46
60
I played this game a long time ago and I loved it but it was a long time without being updated and I lost sight of it.
I left the game in the part where the daughter, the mother and the aunt take a shower after doing gymnastics, a scene which I couldn't see because of the decisions made before "I was missing a point of lesbianism and I had to play it all over again".
I want to replay it but seeing that part 1 is part 2 and that with any small decision I will no longer be able to see something that interests me "it pulls me back a lot".
Someone who recommends me how to play it in order correctly, starting the game from scratch gives me quite little illusion, I would like to continue from where I left off. But apart I see the transfer of saved games from part 1 and part 2, when I played it at the time part 2 didn't even exist.
Recommendations on how to play it correctly?

Or if you recommend me to download a mod so as not to screw it up again
I also see that the walkthrough does not reach the latest version.


It's that I already played the game like 3 times because each update required certain decisions that I hadn't made before and I couldn't see the new content. I don't feel like playing it a full fourth time

I'm sorry to write so much text but someone out there can guide me or help me.


Thanks
 
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Reactions: Remember Me?
Jan 31, 2018
45
15
These are my finalsaves.
I'll post it here for all who are having a problem with starting part 2 of the game. All the possible routes in the game can be played from these finalsaves. Now i ain't an expert but i believe all you have to do is put these files in the Finalsaves folder in Part 2.
where are the saves - i see just text files ?
 

Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,422
18,282
So Dylan route is locked if you do not want to be blackmailed by some little shit? That sucks but everything with Aiden is 100% nope.
It's locked until the 4th task, which you can get out of if you have Don Morello's task satisfied by visiting his brother larry in jail. But you must keep Liam at the Casino to get Don Morello's task. After that, you're free from Aiden's task in the future.
 
Last edited:

ancienregimele

Well-Known Member
Sep 27, 2017
1,925
6,323
What I want to ask is whether he used so the model material from daz or other. Are they obtained from the regular channels. I also want to do this kind of game, so I want to ask:WaitWhat:
If you check page 1 of the fan art thread you'll find a list of the commercial products used, that should provide some answers. When it comes to Sophia, Dylan, Ellie & others there have been modifications over the years by L&P. There are fan artists with the skill level to achieve complete match-ups, who might be able & prepared to give advice.

It's worth viewing the fan art thread, in any case, for a look at some excellent imaginative realisations, sometimes encompassing the types of scenarios that fans may hope for in the real AWAM.
 
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McZoy

Active Member
Aug 6, 2018
591
1,080
There's only the "headcannon" implanted by the Dev in his original mission statement. My mistake was to believe it, which seems quite reasonable to me, especially as the game/VN fulfilled the promise for quite some time, before a far from inevitable degeneration. That again was the Dev's choice but I live in hopes, (perhaps wilfully naive), that it is not terminal. I havn't been complaining for 5 years but I have played this for 5 years. L&P may well not care about what's said on a pirate forum & we know he describes pirates as "rats" but we also know he sometimes reads this thread.

Please don't fail to point out how "insufferably annoying" myself & various others are. It must be tedious to those who choose to view constructive criticism as simple love of complaining, no doubt. (Although there is a handy "ignore" function). Truth is I always assume that those who don't criticise, while not being necessarily especially happy with how things are, must be zen enough to take it all philosophically. Why then they feel the need to criticise the critics, is a sign that emotions are still there. 'Don't like it....ignore it' but imagine how dull that seems to some of us. Staying with the que sera, sera philosophical approach, I'm not playing AWAM at the moment but I won't be leaving anytime soon, or maybe I will, if AWAM is abandoned, who knows?. When will that be? I'm really curious to see how long this project lasts, especially with the development pace & story arcs selected by L&P. It's already lasted far, far longer than other games I've played which entered this kind of downward trajectory, which some would call a death spiral. AWAM, however, lives 'triumphantly' on. Against the odds?

Sticking with the sports analogy, I've seen teams improve with time & money being invested after loyal fans abandoned them in large numbers, because ultimately it's money that talks. THEN they listen. Who knows if Patrons will always be loyal? They are consumers after all, regardless of the sponsorship element in the Patreon business model. What chance is there of the Dev restoring, or even partially resurrecting, his original vision? (Not much but it's not impossible IMO). All these things interest me because AWAM is my favourite game. I'd like nothing better where this saga is concerned than to be writing complimentary stuff & I have done in the past & may do again, (I hope there is the occasion) but as you say, that could also be viewed as a waste of time, when it comes to pirates. If it is, it's my time.... Nobody forces us to be AWAM fans but there will always be those who think that it's time something changed for the better.
I agree with your points and for all the people accusing us for piracy, I would like to add that the term piracy is for completed products. Without F95zone the adult game market would have been minimal.
 

Bishop Robert

Well-Known Member
Feb 14, 2018
1,817
3,795
It's locked until the 4th task, which you can get out of if you have Don Morello's task satisfied by visiting his brother larry in jail. But you must keep Liam at the Casino to get Don Morello's task. After that, you're free from Aiden's task in the future.
Which is fair, everything prior to that is nothing too bad (The classroom where her panties are exposed does look a tad ridiculous) but yeah, the last Aiden event is where things go a different pattern.

Honestly, I really hope the Aiden route doesn't continue off like it did in the last event. I very much prefer the way it was in the art show.
 
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Bishop Robert

Well-Known Member
Feb 14, 2018
1,817
3,795
Whichever knight holds the sword representing the two side-jobs at the same time will be a conflicted personality. Will he be able to stay true to his round table obligations, I wonder?
Normally I'd play along but there are two swords underneath there, so I just merged the text.
 

ancienregimele

Well-Known Member
Sep 27, 2017
1,925
6,323
Will I be sued if I get those resources directly for free and do commercial games, although they can't sue me.
If you can find stuff for free, "in the public domain", or if you buy it, you can't be sued so long as you make an original game. If you were to create something using the same models & calling them the identical names used in existing games, problems can arise, if you're being paid for this.
 
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Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,422
18,282
Which is fair, everything prior to that is nothing too bad (The classroom where her panties are exposed does look a tad ridiculous) but yeah, the last Aiden event is where things go a different pattern.

Honestly, I really hope the Aiden route doesn't continue off like it did in the last event. I very much prefer the way it was in the art show.
There is one more chance to stop it if you missed the first time.
 
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