yeah, sorry. I meant an incest lesson of passion copy!
I DON'T WANT MY GAME THE TOP what concerns the money!!! I want to make the best game what concerns quality and story! But investing an higher effort than this dark silver guy and get 1/30 of his support? This game is not feasible! Many forget that such an high level needs much time and an extreme hardware. 10% of the pledges goes to Patreon and fees. I live in Germany and here you easily will give 50-60% from the rest to the greedy German government! So, about 30%-40% of them pledges are mine! From them I need to pay the flat, electric, water, health insurance and of course invest a lot of money in hardware and equipment. Also pay people to help me out a little! For that of course I need a minimum of support! I've never wanted and expected to earn that much like this BB or DMD dude what is just ridiculous for their games! Neither mine nor any other game of that genre is worth such an huge pledge!!! We are not developing GTA 6 or Fallout 5!!!
And I won't change the female MC cause I wrote a whole 30 days story for her!
Dude, I've noticed you lashing out at other developers on Patreon and now here, I would stop that pretty quickly because you stand to gain nothing by bad mouthing popular developers. A lot of people who play those games that you bad mouthed (Big Brother for example), will be playing this game because it has similar fetishes (Incest for instance).
You also are showing a worrying lack of direction, you seem to be panicking already on your patreon and lashing out because of it (citing Big Brother having something like $8,000 in 2 weeks). This WILL turn people away from your game and it will shatter the hype/momentum you have right now.
People who pledge, want to pledge to a levelheaded developer who knows what they want their game to be. Pledging isn't a one off payment, it's a commitment and you need to show people that you are committed to your project and have a clear end goal in sight if you want them to be committed to you.
Talking about doing total system changes to Ren'Py and levelling frustration at other developers who haven't done anything to you, is simply not an effective way to market your game. Especially not considering the fact that you've only just release your demo, it just sets of way to many red flags.
My advice, take it or leave it, work on the 0.2 version of the game. Release a solid update that shows people that you can be consistent. When you set a deadline (whatever it may be), make sure you meet it. Content wise, you need to live up to your original demo, so it will likely need to be a good sized update (doesn't have to be as big but maybe 1/4 as big or something reasonable).
People don't trust as easily as they did back when Big Brother or Dating My Daughter released. Too many developers, milkers and outright scam artists have came and gone. You need to show people that you will be different, no matter how strong your initial update was, consistency will always be a doubt that you need to remove.
TL;DR - Calm down. You've released a fantastic demo, got a good amount of support and now you need to go back to work and let the support grow. Release a sneak preview every now and then, give a rough date for the 0.02 version and just relax. You're giving yourself a heart attack over nothing.