CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

hzjujk

Well-Known Member
Sep 19, 2020
1,788
7,391
I've seen this point before. how come Sofia didn't go further. In her horny state, she should have at least went to third base. That is certainly not true with women in real life. Don't think about what you do with someone you're in a relationship with. This of a first date. It really depends on the woman how far she will let you go. 3rd base is a pretty comital step. Add to this the fact that she is married. Add on top of this Dylan is her son, Sam is a boy she has watched over as a little kid playing with her son. Those thoughts don't just go away because you are horny. Yes, for a porn game, this is a very slow progression and we are kind of made to expect more from scenes. Reality is quite different. At least in my experience.





I haven't seen anyone else mention this yet. Finally. Even if he is attracted to his mother, once the horniness subsides, does he just look at his father and say "what a chump, I'm going to fuck his wife" or what? From what we've seen Liam is a good father. Maybe a little neglectful towards Sophia lately, but definitely a good father. Why would Dylan have no remorse here?




I would say Dylan does everything on purpose. From finding the photoshoot, to trying to find out even more to get more leverage, to everything else. In many ways, he is worse than Aiden, since Sophia is his mother and he wants to take advantage of her to get some sexual experience.




Liam doing something very stupid would be, in my eyes, the easy way out for Sophia. It would give her an excuse to cheat on him once and after he apologizes she should feel really bad about it.
I think cheating more than once, long term cheating comes more from accumulated dissatisfaction in the marriage. Which is kind of building with Liam kind of being busy and not giving her enough time. But, unfortunately, since we have these stupid playing days, and we see every moment of Sophia's life, the game won't have enough time to build upon this. So what you said is probably the go L&P will go.



You think that taunt would be something very stupid Liam does? I think it would be a very natural thing. Considering Liam doesn't know about Dylan's ulterior motives. Who would prefer to spend their night with their mother instead of going to a party with young girls. Sophia herself should have sent him there. He says he wants experience with girls/women but instead of going out to get some he begs his mother for it...



Long rant over :)
I just want to comment on the last point.
Yes, it would be something very stupid. And it has nothing to do with Liam not knowing that he is giving Sophia or Dylan an excuse for their behavior.
A father shouldn't act like that.
Especially since Dylan stepped in for him because Liam football or his career is more important at the moment. It would be even more stupid if he taunted Dylan in front of Sophia like he did in the bathroom.

But overall that's not a point to argue with because L&P will do it differently anyway.
 

karleston

Member
May 20, 2022
200
762
just make your own game, i thought it was super hard but it's so easy with all the tutorials available in internet.
He needs to learn how to tie his shoe laces properly :KEK: then we can talk about making games.

Most people think that this is easy, like you said with all the tutorials out there of course you can do it, but it will suck, no matter how hard you try. Because you need experience and TIME to make a game look and feel good
 

karleston

Member
May 20, 2022
200
762
Hello guys, need your opinion!
We all know that the main problem of the game is a huge amount of renders per each event, because of that one update with one event takes about 4 months to produce.
So I decided to make an experiment. I've downloaded CGs from the last 0.190 update, reduced the amount of images from 414 to 160 and uploaded on Mega: Mega
So I need your opinion. Which is better: 414 images that took 4 months to produce, or 160 images which could be possibly rendered only in 1,5 months?
Put (y) if you'd choose 160 images version with only 1,5 months of development!
Put :ROFLMAO: if you prefer 414 images version with 4 months of development!
Put :love: if you want to see even smaller amount of renders to make updates even faster!
That's a good suggestion actually, 420 renders for a single event is ridiculous. I think 200 renders is the sweet spot, 150 seems a bit low for that much text. It will for sure reduce the development time.
 

ihl86

Member
Dec 8, 2019
404
1,334
Hello guys, need your opinion!
We all know that the main problem of the game is a huge amount of renders per each event, because of that one update with one event takes about 4 months to produce.
So I decided to make an experiment. I've downloaded CGs from the last 0.190 update, reduced the amount of images from 414 to 160 and uploaded on Mega: Mega
So I need your opinion. Which is better: 414 images that took 4 months to produce, or 160 images which could be possibly rendered only in 1,5 months?
Put (y) if you'd choose 160 images version with only 1,5 months of development!
Put :ROFLMAO: if you prefer 414 images version with 4 months of development!
Put :love: if you want to see even smaller amount of renders to make updates even faster!
That's a good suggestion actually, 420 renders for a single event is ridiculous. I think 200 renders is the sweet spot, 150 seems a bit low for that much text. It will for sure reduce the development time.

If you think about it, it is one lewd event but kind of 2 events in total. The club date and the hot-tub part.

I will take a look at the images but I for me, for the hot-tub part, I enjoyed all the renders. Would I have enjoyed the story with less renders as well, probably, but I still enjoyed them and would prefer to have them as they are.
However for any non-lewd events, less renders is definitely a good way to go.


What I want to say though, as someone who has rendered a few scenes, similar renders, with smaller differences between them take a lot less to set-up than completely new ones.
If only the facial expression changes, in reality, one can only render the face, and copy it onto the previous image for the new image. You don't need to re-render the whole scene. It also consumes a lot less time to prepare the scene when you just have to change a facial expression, compared to change the posing for both characters, especially if there is touching/interaction between them or between them and different props.
So if you cut out half the scenes, most of them being scenes with small changes in them, you won't half the time. You probably just take out a good amount of scenes, lowering the time by only 10-30%.
 

S.t.s

Member
Mar 4, 2018
277
248
Hello guys, I'm looking for a game that I played maybe 6 years ago but I don't remember the name, it was a little black boy with yellow hair having sex with his mother.
 
  • Angry
Reactions: sssaam.cindy.2019

karleston

Member
May 20, 2022
200
762
If you think about it, it is one lewd event but kind of 2 events in total. The club date and the hot-tub part.

I will take a look at the images but I for me, for the hot-tub part, I enjoyed all the renders. Would I have enjoyed the story with less renders as well, probably, but I still enjoyed them and would prefer to have them as they are.
However for any non-lewd events, less renders is definitely a good way to go.


What I want to say though, as someone who has rendered a few scenes, similar renders, with smaller differences between them take a lot less to set-up than completely new ones.
If only the facial expression changes, in reality, one can only render the face, and copy it onto the previous image for the new image. You don't need to re-render the whole scene. It also consumes a lot less time to prepare the scene when you just have to change a facial expression, compared to change the posing for both characters, especially if there is touching/interaction between them or between them and different props.
So if you cut out half the scenes, most of them being scenes with small changes in them, you won't half the time. You probably just take out a good amount of scenes, lowering the time by only 10-30%.
You can't really compare the two versions because you will be bias no matter what, after you have seen the full event, nobody would settle with the shorter version.
As for the time, i think the difference will be bigger than that, because remember he renders the scenes and after that edit them in photoshop.

It's like any other field, you need to try things and see how you can optimize the way you work in order to produce faster.

And this solution is cheap, doesn't require any other 3rd party or employee and still would be effective to reduce the development time. That's why i said it is a good idea
 

immassman

Member
Feb 1, 2023
242
425
He needs to learn how to tie his shoe laces properly :KEK: then we can talk about making games.

Most people think that this is easy, like you said with all the tutorials out there of course you can do it, but it will suck, no matter how hard you try. Because you need experience and TIME to make a game look and feel good
dude it's hard for beginners and who have no clue about how the software works, but once you know the UI, once you get familiar with the software it's very easy. Once you know where everything is, you just have to arrange them together.
 
  • Like
Reactions: tofhdns

follardo

Member
Aug 26, 2017
389
6,777
Hello guys, need your opinion!
We all know that the main problem of the game is a huge amount of renders per each event, because of that one update with one event takes about 4 months to produce.
So I decided to make an experiment. I've downloaded CGs from the last 0.190 update, reduced the amount of images from 414 to 160 and uploaded on Mega: Mega
So I need your opinion. Which is better: 414 images that took 4 months to produce, or 160 images which could be possibly rendered only in 1,5 months?
Put (y) if you'd choose 160 images version with only 1,5 months of development!
Put :ROFLMAO: if you prefer 414 images version with 4 months of development!
Put :love: if you want to see even smaller amount of renders to make updates even faster!
We could go back to what we have before. 3 events each update. 150 renders each event. 4 month of work.
 
  • Like
Reactions: bayrischman

Tennyson@

Member
Dec 31, 2020
170
296
Lol to guys still following this

Latest pornhwas are much better than this 4 years of development

Pornhwas, webtoons>>>>>>>>>>>>all adult games
 

misterbaobab

Member
Aug 29, 2017
415
431
If you think about it, it is one lewd event but kind of 2 events in total. The club date and the hot-tub part.

I will take a look at the images but I for me, for the hot-tub part, I enjoyed all the renders. Would I have enjoyed the story with less renders as well, probably, but I still enjoyed them and would prefer to have them as they are.
However for any non-lewd events, less renders is definitely a good way to go.


What I want to say though, as someone who has rendered a few scenes, similar renders, with smaller differences between them take a lot less to set-up than completely new ones.
If only the facial expression changes, in reality, one can only render the face, and copy it onto the previous image for the new image. You don't need to re-render the whole scene. It also consumes a lot less time to prepare the scene when you just have to change a facial expression, compared to change the posing for both characters, especially if there is touching/interaction between them or between them and different props.
So if you cut out half the scenes, most of them being scenes with small changes in them, you won't half the time. You probably just take out a good amount of scenes, lowering the time by only 10-30%.
Please, before judging, just have a look, because writing all this actually took more time then watching.
Are you sure you enjoyed all the renders? For example dozens of those where MC stops her son on different stages of the date? Like you really replayed this event to stop Dylan again and again? I mean that if the person is already on Dylan route at this point of the game and wants to see all, what's the point in rendering the interruption of the date in so many ways?
Or our favorite moving around the city. Driving the car, walking the street, walking the hall, walking the corridor, watching some random people doing something. It all also takes dozens of renders, lots of time and doesn't give anything to the story.
There were posts in this thread that show that the rendering speed of the dev didn't change much with time, when he rendered many scenes in one update, and when he started rendering separate scenes. So no. It's definitely not lowering only by 10-30%.

And again now we are talking not about just the couple of years delay in development. We are talking about literally 30 years of development, which will take to finish this game with the current amount of rendering at the current speed. So please be a little more critical to some renders and if they are really needed in this game.
 
Last edited:

sssaam.cindy.2019

Member
Game Developer
Oct 31, 2020
152
357
Hello guys, I'm looking for a game that I played maybe 6 years ago but I don't remember the name, it was a little black boy with yellow hair having sex with his mother.
Get some help, or better turn yourself to the police ... depending on how little - or young - that boy was :sick:
 

sssaam.cindy.2019

Member
Game Developer
Oct 31, 2020
152
357
100 renders in a week ? Please show us how :KEK:
Here you go: usually I stop it at 2.000 iterations as you can't see any difference... takes around 1 min 30 sec --- same for 8 characters

:cool: I have thousands of images + sound files :coffee:



Let me know when you finished watching it, I would like to delete it. :giggle:
 
3.20 star(s) 485 Votes