HTML Accidental Mind [v3.4] [Myscra]

4.70 star(s) 40 Votes

Myscra

Member
Game Developer
Jul 14, 2017
189
378
In Blaire's dream, constructing the ladder pops up an error message because there is an extra /replace in the code.

Is there a reason that we can only train stealth/telepathy once per day in the cul-de-sac? I see that the code for training has been commented out for other areas of town.
Fixed those and put up a 1.0d version. I added the button in all of the areas first with the intention of getting them all out but eventually didn't and I got overzelous with the commenting out.


I'm sorry. Where can I get v1.0c?
I have a d version under the downloads now
 

slayer991

Member
Jun 8, 2017
180
392
I just played through and left a review. Well-done. It's not for everyone because it's old school, but I have to tip my hat.
 

rikkimoro13

New Member
Mar 9, 2018
3
12
In the dream, had an issue getting into the auditorium to get the costume. The option to enter the auditorium didn't appear, despite appearing when my connection level was 1. I didn't take the costume at that time because I didn't see the pink text, if there was any.

Not sure if showing up early was what the issue was, but I bypassed it entirely by editing the save so that BDuniform was set to 1.

Additionally, I am occasionally unable to wake up after visiting Sam and getting advice. The option just disappears entirely.

Lastly, a question.
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guest1492

Member
Apr 28, 2018
314
264
rikkimoro13
Not sure why you couldn't find the auditorium anymore. The costume is located in the room off the auditorium and can be accessed after finding the keys on the cardboard cutout of the vice principal.

About being unable to wake up, it's a bug or oversight in the code. Currently, the option is only available if you go to sleep from home or the hotel. If you are somewhere else during late night and then take a taxi home to immediately fall asleep, then it doesn't show.

About the question in the spoiler, I assume it's something that will be addressed in later versions. I cannot find anything about it in the code (other than what you mentioned).

Myscra
When your relationship gets better with Blaire and then you try to look at her sunbathing from the window, there are no options shown. After replaying it, I assume it's because we were expected to have talked to her and gotten access to her home earlier on in the relationship. However, I didn't do this in my first game and I guess you didn't account for such a situation.
 
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Myscra

Member
Game Developer
Jul 14, 2017
189
378
In the dream, had an issue getting into the auditorium to get the costume. The option to enter the auditorium didn't appear, despite appearing when my connection level was 1. I didn't take the costume at that time because I didn't see the pink text, if there was any.

Not sure if showing up early was what the issue was, but I bypassed it entirely by editing the save so that BDuniform was set to 1.

Additionally, I am occasionally unable to wake up after visiting Sam and getting advice. The option just disappears entirely.

Lastly, a question.
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I will check up on the auditorium and waking up thing and see whats what with that. As for the 61 thing, I do plan on having some extra "end game" content for each woman. I had hopes of getting it in for the first release but was getting bogged down so I cut it (I'm going to step back from Blaire for a bit and come back with fresh eyes and add it back in) Ill make a note of that in the spoiler section.

rikkimoro13
Not sure why you couldn't find the auditorium anymore. The costume is located in the room off the auditorium and can be accessed after finding the keys on the cardboard cutout of the vice principal.

About being unable to wake up, it's a bug or oversight in the code. Currently, the option is only available if you go to sleep from home or the hotel. If you are somewhere else during late night and then take a taxi home to immediately fall asleep, then it doesn't show.

About the question in the spoiler, I assume it's something that will be addressed in later versions. I cannot find anything about it in the code (other than what you mentioned).

Myscra
When your relationship gets better with Blaire and then you try to look at her sunbathing from the window, there are no options shown. After replaying it, I assume it's because we were expected to have talked to her and gotten access to her home earlier on in the relationship. However, I didn't do this in my first game and I guess you didn't account for such a situation.
I have it set by level so if you miss it, nothing will pop up later. I will switch it to a flag so you'll have the option if you miss it on the first run through.
 

Myscra

Member
Game Developer
Jul 14, 2017
189
378
My next update
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A smaller one, since the lower levels are not as fun as the higher ones. I will have an official update for each level for each woman (plus or minus some bug fixes). Should be a bit more stable than my initial release since Yamineko was kind enough to run through it for me and give me some programming pointers.

I will eventually have a construct that increases the points you get for each woman (or possibly one that passively increases certain attributes each day. I'm still up in the air, some of the constructs will be required to finish the game.

I am also thinking about getting some art commissioned if I can free up some funds but that's a big if at this point

Currently working on Kiara level 1 (maybe 2), initial visits from Prism, Kiara's dreamstate, and harbor side random events (and some behind the scenes stuff becuase my code is organized like a crazy person)
 
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DaPistash

Newbie
Sep 19, 2016
41
47
I'm having trouble finding the key. Does anyone know how to get into the administrative offices?
 

Memorin

Member
Sep 6, 2017
453
526
Pretty good game, but has a lot of bugs. Here's a list of what I remember:

1) Got an error when trying to progress through the game night for Kiara. More specifically, clicking "Continue" threw me a popup error when conversing with Sam during the aftermath. This is really bad since it locks me out of progression.

2) Entering the La Lune (I could've gotten the name wrong, but at any rate it's one of the buildings) leads you to a page with bugged buttons.

3) You can get stuck if you check your phone too early, think it's during the first or second day of the game. Clicking "Turn the Phone off" does nothing.

4) Mental construct seems completely broken, when I first gained access to it and tried to build the first two construct, clicking the buttons seem to do nothing. But when I check the Vault, I noticed I got a tonne of duplicates. The mental construct page is straight up bugged later on.

5) You can repeatedly dive into Blaire's dream until infinity when she's sunbathing during the weekend, and exiting afterward (if you do it past late night) throws you to a blank page.

6) In Blaire's dream, if you go the store room again and check the shelves again, the button where the key item is cannot be clicked again. Also there's an extra line break somewhere in the rest of the items.

Some QoL stuff I think is really necessary:

1) Show skill progress. I had to guess what level my Chemistry and Woodwork are at because there's no indicator anywhere.

2) Block off access to certain things to avoid bugs from happening. For example, blocking off La Lune until you gained access to it would at least prevent players from hitting the dead end. I'm also not sure if I'm supposed to be able to trigger the shadow that trains your Breaking and Entering event before I got an event that tells me that it's necessary.

3) Inform the players that your skill can no longer be trained in a certain area (Stealth, Telepathy) and that they should move on to a different location.

4) Fix gambling. Currently it seems like I lose 90% of the time no matter what choice I pick (16 Telepathy and 11 Stealth as of current playthrough) or how high my Skills are. May even need a complete overhaul because what's the point of being able to choose between play safe, be cautious or go big when the text doesn't actually give you any hint AT ALL as to which choice is better at a given time? If there's at least a line of text such as "opponent A B C is nervous on the inside", then the players would know that it's probably a good idea to go big. This also shows that you're actually using Telepathy to cheat and win. Right now there is none of this, and it feels like trying to play cards with your eyes closed.

5) Reduce the grind. I understand that when the rest of the girls and systems etc are added you'll probably be able to improve the effect you have on the girls etc (like instead of the standard +2 when you enter a dream, you can upgrade it to +10), but right now it feels unnecessarily grindy, and this is despite exploiting the weekend "infinite" dream bug on Blaire. Just reduce it now and increase it back to what you feel like is proper balance later.

6) Give an option to change font/background color. Did you account for colorblind people who might want to play your game? Also, The font and background color are both black when saving/loading from the main page. Have to go to Index/Vault/Phone first and click Save/Load if I actually want to see what the text of the saves are.

And finally some suggestions:

1) I normally don't suggest this to text-based games because the themes they contain are incompatible/focused elsewhere, but this is a mind control/hypnotism game where you can dive into another person's dream while they're sleeping, so I thought it might fit. Please consider adding sleep molestation/sex scenes in the future.

Since day 1 your snobby neighbor is sleeping and suntanning in full view (in her garden, but still), and after you're granted access to her house, she sleeps in a skimpy bikini right next to you, like come on it's weird not to have at least an option to touch her breast while she's asleep. Also you have the abilities called Stealth and later on Breaking and Entering, so surely some voyeurism are planned, right? I think it would be a wasted opportunity not to implement it, even as just a mini scene for each girl. For example, Glassix, another mind control game allow you to break into the girls' home and molest/fuck them when they're deep in hypnotism-induced sleep (with incremental progression).

2) Add a hypnotism ability, the dictionary one where you induce people to sleep/sleep-like state. This seems practical. You want to enter another person's dreams, but you can't always guarantee that you can catch them sleeping because of range and stuff. And what if you run into an insomniac? So it's only logical that you want to train to induce people into sleeping, excluding more direct methods such as sleeping pills. If you think it breaks the world's logic - I know you mentioned in your writing that it's incredibly difficult for Super to directly interfere with one's mind or something - then just make it the real life version. I'm sure you can add a scene where, when you first enter their dreams, you leave a suggestion in their minds that makes them want you to help them with their sleeping problem or something.

3) This isn't really a suggestion per se, but more of an advice. Right now you have an intriguing-as-fuck plot (for a sex game) that I would read even if you remove all the sexiness from it, so definitely don't give up on it. I really want to know if Sam is ever going to get back to his body, if we might have a boss fight, if we might get to the women dorms of the Super headquarters wink wink etc. It's also why I think you should reduce the grind; I spent 68 fucking days learning the system and chasing Blaire only (cuz Kiara bugged out) and I still haven't hit the end of her scenes. I can't imagine how much longer it'll take when the rest of the girls are added, and that is without accounting for the main story.

All in all, the game has huge potential, and since there's no images I can actually use the power of my imagination to imagine the girls instead of watching some really outdated / terrible porn actress gifs / images. I hope everything goes well for you!
 
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smkey21

Member
Nov 15, 2017
470
349
I ran into several issues while playing through this. The biggest one was during the Kiara all night gaming session. when clicking a button to go to sleep I had a popup error that seemed like a function wasn't properly opened or closed. I also got stuck in the "what to do next" sleep area a couple times with no way to transition to the next morning. There were also issues with a few character outfit descriptions not loading properly which I think was also causing other issues after encountering the error.

Aside from the bugs I feel like the game shows quite a bit of promise. the writing suggests a potential for a really good story once it is finished, and the few characters that have been introduced so far already have quite a bit personality compared to most games.

One question I have though, is there a better way to make money than on the computer? I encountered B&E knowledge that I assume would eventually do so near the end of my session, but didn't actually manage to max it before I quit for the time being. Other than that I never encountered any reasonable sources of income.
 

Spherican

New Member
Jan 26, 2019
7
3
This is really good writing, props to the author for building a world, not just p0rn game

Edit:
> The biggest one was during the Kiara all night gaming session. when clicking a button to go to sleep I had a popup error that seemed like a function wasn't properly opened or closed

This is a big issues, prevents game progression
 
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Myscra

Member
Game Developer
Jul 14, 2017
189
378
Pretty good game, but has a lot of bugs. Here's a list of what I remember:

1) Got an error when trying to progress through the game night for Kiara. More specifically, clicking "Continue" threw me a popup error when conversing with Sam during the aftermath. This is really bad since it locks me out of progression.

2) Entering the La Lune (I could've gotten the name wrong, but at any rate it's one of the buildings) leads you to a page with bugged buttons.

3) You can get stuck if you check your phone too early, think it's during the first or second day of the game. Clicking "Turn the Phone off" does nothing.

4) Mental construct seems completely broken, when I first gained access to it and tried to build the first two construct, clicking the buttons seem to do nothing. But when I check the Vault, I noticed I got a tonne of duplicates. The mental construct page is straight up bugged later on.

5) You can repeatedly dive into Blaire's dream until infinity when she's sunbathing during the weekend, and exiting afterward (if you do it past late night) throws you to a blank page.

6) In Blaire's dream, if you go the store room again and check the shelves again, the button where the key item is cannot be clicked again. Also there's an extra line break somewhere in the rest of the items.

Some QoL stuff I think is really necessary:

1) Show skill progress. I had to guess what level my Chemistry and Woodwork are at because there's no indicator anywhere.

2) Block off access to certain things to avoid bugs from happening. For example, blocking off La Lune until you gained access to it would at least prevent players from hitting the dead end. I'm also not sure if I'm supposed to be able to trigger the shadow that trains your Breaking and Entering event before I got an event that tells me that it's necessary.

3) Inform the players that your skill can no longer be trained in a certain area (Stealth, Telepathy) and that they should move on to a different location.

4) Fix gambling. Currently it seems like I lose 90% of the time no matter what choice I pick (16 Telepathy and 11 Stealth as of current playthrough) or how high my Skills are. May even need a complete overhaul because what's the point of being able to choose between play safe, be cautious or go big when the text doesn't actually give you any hint AT ALL as to which choice is better at a given time? If there's at least a line of text such as "opponent A B C is nervous on the inside", then the players would know that it's probably a good idea to go big. This also shows that you're actually using Telepathy to cheat and win. Right now there is none of this, and it feels like trying to play cards with your eyes closed.

5) Reduce the grind. I understand that when the rest of the girls and systems etc are added you'll probably be able to improve the effect you have on the girls etc (like instead of the standard +2 when you enter a dream, you can upgrade it to +10), but right now it feels unnecessarily grindy, and this is despite exploiting the weekend "infinite" dream bug on Blaire. Just reduce it now and increase it back to what you feel like is proper balance later.

6) Give an option to change font/background color. Did you account for colorblind people who might want to play your game? Also, The font and background color are both black when saving/loading from the main page. Have to go to Index/Vault/Phone first and click Save/Load if I actually want to see what the text of the saves are.

And finally some suggestions:

1) I normally don't suggest this to text-based games because the themes they contain are incompatible/focused elsewhere, but this is a mind control/hypnotism game where you can dive into another person's dream while they're sleeping, so I thought it might fit. Please consider adding sleep molestation/sex scenes in the future.

Since day 1 your snobby neighbor is sleeping and suntanning in full view (in her garden, but still), and after you're granted access to her house, she sleeps in a skimpy bikini right next to you, like come on it's weird not to have at least an option to touch her breast while she's asleep. Also you have the abilities called Stealth and later on Breaking and Entering, so surely some voyeurism are planned, right? I think it would be a wasted opportunity not to implement it, even as just a mini scene for each girl. For example, Glassix, another mind control game allow you to break into the girls' home and molest/fuck them when they're deep in hypnotism-induced sleep (with incremental progression).

2) Add a hypnotism ability, the dictionary one where you induce people to sleep/sleep-like state. This seems practical. You want to enter another person's dreams, but you can't always guarantee that you can catch them sleeping because of range and stuff. And what if you run into an insomniac? So it's only logical that you want to train to induce people into sleeping, excluding more direct methods such as sleeping pills. If you think it breaks the world's logic - I know you mentioned in your writing that it's incredibly difficult for Super to directly interfere with one's mind or something - then just make it the real life version. I'm sure you can add a scene where, when you first enter their dreams, you leave a suggestion in their minds that makes them want you to help them with their sleeping problem or something.

3) This isn't really a suggestion per se, but more of an advice. Right now you have an intriguing-as-fuck plot (for a sex game) that I would read even if you remove all the sexiness from it, so definitely don't give up on it. I really want to know if Sam is ever going to get back to his body, if we might have a boss fight, if we might get to the women dorms of the Super headquarters wink wink etc. It's also why I think you should reduce the grind; I spent 68 fucking days learning the system and chasing Blaire only (cuz Kiara bugged out) and I still haven't hit the end of her scenes. I can't imagine how much longer it'll take when the rest of the girls are added, and that is without accounting for the main story.

All in all, the game has huge potential, and since there's no images I can actually use the power of my imagination to imagine the girls instead of watching some really outdated / terrible porn actress gifs / images. I hope everything goes well for you!

Ill take this step by step, because there is a lot here
Bugs
1. Fixed this, I missed a quotation mark.
2 & 3. I was not able to recreate and I cant see anything in the code to indicate an error, La lune as in the cafe off of city center correct? I also tried the phone every day and didint run into any problems. Ill keep an eye on both for now and do some serious testing later
4. Constructs should be fixed now, forgot to have the page refresh to disable the buttons
5. Fixed that, dumb copy paste error allowed it to work, should be better now.
6. I was unable to replicate this one, though I did fix the line break.

QOL
I think these are all good suggestions and will add a lot of them in for the next release since I have to do a bit of a code overhaul anyway.

Suggestions
1) this one is tricky because part of the logic of the game is that the mind alterations are really just shortcuts to something the MC could achieve on their own. As in all of the people could be influenced to do these things the old fashion way and the powers just move things along (shaky logic I know). Sleep stuff, especially with induced sleep, is going too far over the nonconsensual line for me.
2) The sleep hypnotism is doable, especially as a mental construct. It could fuction as a secondary sleep button for times when a woman is awake.

Thanks for the suggestions and bug report, it is very helpful


edit. Everything should be fixed now, I have 1.1a up
 
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Myscra

Member
Game Developer
Jul 14, 2017
189
378
This is really good writing, props to the author for building a world, not just p0rn game

Edit:
> The biggest one was during the Kiara all night gaming session. when clicking a button to go to sleep I had a popup error that seemed like a function wasn't properly opened or closed

This is a big issues, prevents game progression
Thanks, worldbuilding is a hobby, also Fixed the issue

Kiara dream error is a missing open quote on the continue button action, line 9649:57
fucking quotation marks, they will be the death of me
 

SapphireBlaze

Member
May 24, 2017
100
98
Would somebody mind telling me how to get into Blaire's dream again? I've done everything I can think of basically stalked her for a week and a half and I can't find it.
 

Spherican

New Member
Jan 26, 2019
7
3
Thanks, worldbuilding is a hobby
It shows.

Fixed the issue
Have another one for you- after you trigger the Date message from Blaire, if you accidentally skip reading the text, there's no way to read it again- i.e., see that it's at Mel's in the evening. Same goes for the next Blaire text about the downtown restaurant with the suit requirement. If something is going to gate progression, you should put it in the dev spoiler text in the dev cheat section

QOL: when a player has reached the boundary of the existing content, please put that in the dev text section as well
 
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Spherican

New Member
Jan 26, 2019
7
3
On a separate note, seeing the quality of what already exists, I can't help but add suggestions- the character's mental states are malleable because they're chock full of personal traits and flaws that seem like they're going to be exploitable by the MC later on.

The nerd girl is chunky cute, the cheerleader works out like a demon but is flat, the friend's mother has self-confidence issues and stresses out over how she looks after her husband dumps her... etc.

All of these are ripe for the MC to go in their minds and influence them to make changes- either subconsciously (You convince the Cheerleader's subconscious that it's tired of the host being flat, and it triggers a second puberty where Cheerleader gets bigger boobs/wider hips) or consciously (You convince cheerleader's mind that she needs implants). Same can be done with all of the other 'problems' (Nerd girl gets subconscious testosterone boost for muscle development... or just begins to go to the gym religiously, which IRL does the exact same thing over a longer timeline, while the mom could begin working on confidence issues by dressing better, going running more often, doing other forms of stress relief :sneaky:, etc.)

Given the medium you're using to convey the story in, this doesn't exactly involve the largest changeset either- just rework the boob/hip/body descriptions to be variables instead of constants. If you want an example of how other games do this across multiple characters (or even the PC himself), see Trials in Tainted Space or Corruption of Champions (both by Fenoxo)
 
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Memorin

Member
Sep 6, 2017
453
526
Ill take this step by step, because there is a lot here
Bugs
2 & 3. I was not able to recreate and I cant see anything in the code to indicate an error, La lune as in the cafe off of city center correct? I also tried the phone every day and didint run into any problems. Ill keep an eye on both for now and do some serious testing later
The steps to recreate 2 is: restart->skip intro->phone->turn the phone off. This will cause a popup error to appear.

I made a mistake with 3, it's not La Lune but Cavaleri's at Halcyon Hotel, Evening.

Not sure about 6. It's always black font and black background for me when saving in the game/main page. I even tried changing to light background and disable dark mode just in case that's the problem but it's still the same. Just a small issue though, so nvm.

And about the rejected suggestion, sure, it's your game. Not gonna lie though, I felt a bit lied to since you supposedly have the choice to act like a superhero or a supervillain, and Sam has mentioned that if he accidentally leaked his powers in Blaire's dream, due to his strength she'll turn into a mindless fuck puppet, so I thought... not to mention that non-consensual sex has got to be at least half the reason one might choose to become a sex supervillain in the first place... have you played Incubi City before? That's one of the best, if not the best examples of a dark type sexual fantasy. If well done it can really add some depth to the sexual experiences the player can obtain. But yes, I can see that it presents a huge problem if you can't bring yourself to write them in the first place, so no problem man.
 
Nov 2, 2017
4
1
Your game's awesome, one of my favorites I've ever played on the site. I love the *exact* direction you've chosen with the mind control/corruption, don't change a thing. Any way I can support you and the game?
 
Nov 2, 2017
4
1
To be more clear, I'm seeing a lot of people asking for more non-consensual content and more explicit corruption, but there's a legion of games that scratch those fetishes, but none that live in the niche you've carved out with this game so far, and I love it. Keep up the great work ^_^
 
4.70 star(s) 40 Votes