I think Umbralette being a main woman is a good idea. It would be really weird for her to just be a cameo character after everything, plus it also lends itself to the idea of the MC's powers being discovered since if I recall correctly, she's a sidekick for a villain who would probably go looking for her wayward minion.
Honestly, it's one of the better ideas that I take no credit for. I had a bunch of players suggest it after she was introduced. As for the second part. I didn't think that far ahead but you're absolutely right. Her boss would want to know where she went eventually ...
Seems like there's a bug with Lianne's discussions. After making first connection and choosing one subject, it just says " You have already discussed something with Liane today " no matter how many days pass.
That's an odd one. Can you send me a save? In the meantime, if you're comfortable with using the console, the variable is SugarCube.State.variables.liane.spoken. 0 means shes free to talk, 1 is she's been talked to already.
I seem to be running into a problem with my save
- I cannot start the lvl 2 dreamscape sequence with Nayika.
Does anyone know what I'm doing wrong? Save attached for reference
Ah, Cripes this is something that came up in playtesting and I forgot to make more obvious. If you hover over the dreamwalk "button" it says that she's only available Friday and Saturday nights.
Welcome
For Blaire, how can I complete the third dream stage? I did everything, but what should I do in this step?
3) In her dreamscape, you must find her motivations hidden within the library stacks (looking around the library will give you hints on how to navigate)."
The library stacks is the maze area that keeps putting you back to the beginning on wrong turns. There's hidden text in that area with hints as to which direction you should go. Small hint:
Click on the catalog terminal and the graffiti or, if you just want the actual answer:
East North North West South West