I think she's a great character. Why do you find her uninteresting?honestly find Megan the least interesting character which created a certain sense of dissonance with what the story is trying to play for me.
A simple search in top right:@Chris_F
Okay, but then what? Are there scenes? I don't understand what the "Extras" adds.
I was able to install correctly the first time. I just don't know what the "Extras" do versus the base game.
Extras are like in DMD - they're just extra animations (I think all animations are extra) and 4K(?) scrolling character images the first time you meet them.
You found another bug. I will fix this in the next update. It should be in Android>Data>com.android.actinglessons/files/saves, but the settings in the android build must be wrong. I have tried to find the save dir on my phone but I can't find them either. I'm sorry for this. Thank you for noticing me!@Dr PinkCake
Can u tell where is the android save file is located ?
Generally it is stored in Phone>Android>Data ... but I can't find it...
To my knowledge this scene didn't happen so far... Maybe it will be in the next updateI finished the game but I didn't played the scene with car(last pic).
I swear, this guy owns a time machine. He's turning around huge updates in, like, 25 days.DrPinkCake posted
Status update Episode 3
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I swear, this guy owns a time machine. He's turning around huge updates in, like, 25 days.
Fucking absurd levels of productivity.
You humble me. My standard has evolved into switching scenes every 1-3 lines of dialogue; I feel the game and characters come to life that way. It's indeed a tremendous amount of work having 600-1000+ renders (including animation frames) as a standard per update, but it's also a lot of fun! I hope to be able to purchase a second rig for 24/7 rendering in the future. With the support from my patrons that wish might actually come true as I'm putting every single dollar earned back into the project.@Dr PinkCake Just finished one of the paths for Episode 2 while working on my own renders. Don't think any other dev puts that many renders into a monthly update. Colour me impressed. :eazyHype:
That's insane. I didn't count, I knew it was a lot, but goddamn. That's 20-33 renders per day, never mind coding and writing.It's indeed a tremendous amount of work having 600-1000+ renders (including animation frames) as a standard per update
Yeah I had 26 or so animations with 15-30 frames each last update. It really tallies up ^^That's insane. I didn't count, I knew it was a lot, but goddamn. That's 20-33 renders per day, never mind coding and writing.