whilst playing Adam and Gaia I started noticing some weird behavior during the week end/births cycle and started digging into the code.
I'm not familiar with twine but with a bit of playing around I was able import the html back into twine which made it easier to read, but never able to build a valid story (I think I'm missing java libraries or something).
However I was able to modify the html file after I found the bugs. The process was slow going but I belive I was able to identify and fix the follow:
in Event Passage
1 - the 30% of the time that there is no random event also skips all the births
- adding an <<else>> goto "High Births" at the end of the if random gte 30 fixes that
2 - as was pointed out in forums the range for the random $happening number needs to be increased
3 - happening=20 has misspelt $izanamiDone as $izaMamiDone
4 - is happening=2 meant to be testing $bunnyWild or $tamedBunny - only reason I ask is after I altered the "Low Births" (see below) this event stopped happening for me as I was no longer getting wild bunnys)
in Low Births Passage
1 - mouse births set $mouse to 3 instead of $race to 3
this is true of all the matriarch monsters (bunny, dragon etc)
The Birth Section of the various Race passages (when $race = 3)
Where should these go back to?
The races that have a matriarch are inconsistent as to where the <<goto>> should go.
Mouse goes to "High Births" if $mouseTamed gte $mouseRoom but "Low Births" on the else (which I think must skip the remaining high births unless another race goes back to High Birth).
Bunny does the opposite, which I think skips the remaining high births if the bunny home is full (again unless another races birth goes back to High Birth).
Most of the other matriarch races seem to goto "Low Births" in both cases.
I haven't tested this, but if the these COULD have come from "High Births" don't they HAVE to go back to "High Births" for all paths where $race = 3.
Also when the non-matriarch races have no room left these go back to Events which seems to work but couldn't you goto low births and skip repeating a bunch of stuff?
eg.
<<if $mermaidTamed gte $mermaidRoom>>
...
<<nobr>>
<center>
<<button "Continue">>
<<set $mermaidWild += 1>>
<<set $race to 0>>
<<goto "Events">> <- can't you change this to <<goto "Low Births">>
A few small bugs:
maybe I missed it, but I was unable to locate and cloth outpost pictures (I tried downloads main and update downloads as well as the torrent).
also RheiaNambi.gif is missing, and you have a cat gif that needs rename (not sure but I think it was no 49, but its in the cat directory but call something like 4459.gif instead of 49sex1.gif)
and finally Strength in the Blessings passage is misspelt.