mrttao

Forum Fanatic
Jun 11, 2021
4,521
7,516
v0.1.1 Public Release
PastryIRL why do you always duplicate the version number in the file name?
adventurer_trainer.0.1.1-0.1.1-pc.zip which extracts to
adventurer_trainer.0.1.1-0.1.1-pc

I went through 3 versions of the game by now and they all did it. which suggests you are doing this on purpose
 
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mrttao

Forum Fanatic
Jun 11, 2021
4,521
7,516
When loading an older save it goes "savefile patched for v0.1.1". I love that there is actually a script to fix older saves instead of just hoping they work! this is wonderful!
- Added the first secret H-scene! Be sure to check your inventory when you find a certain potion...
What potion?
 
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KimbelFall57

Member
May 17, 2019
307
294
Great update, didnt know that Aqua was capable being like that:love:. Found one little bug, during battle after learned steal all the party members can use it as well:unsure:.
 
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PastryIRL

Member
Game Developer
Sep 19, 2021
357
1,600
I added the cheat system to help out a patron to restore a corrupted save file from a bug in early access version. The only two commands right now are "clearinventory" to remove all your items and "giveitem id" to give yourself an item. Giving yourself quest items can still cause you get a duplicate later, though.
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PastryIRL why do you always duplicate the version number in the file name?
If I'm completely honest, I just didn't change the build name, which aggregates from gamename and version (which the gamename in my case already contains the version). Will probably address that later because it was bothering me too.
When loading an older save it goes "savefile patched for v0.1.1". I love that there is actually a script to fix older saves instead of just hoping they work! this is wonderful!
Gotta think about the future ;)
Found one little bug, during battle after learned steal all the party members can use it as well:unsure:
Found out about that yesterday and was laughing my head off all night. It happens on patched saves, so at least I figured out the "when". The "why" is still a mystery.
At least it's not gamebreaking so it doesn't need a hotfix.
Are there going to be some optional urination (no judging) in the game? Shameless hopefully :)
Don't have it planned just yet but it's possible
 

Musicfruit

Member
Oct 8, 2017
227
390
I really didn't expect a bear trap, well done.
Maybe Chris should have a pair of decoy panties in her pockets, for times we meet with her.
I stole 60 to 100 gold. Isn't that a bit much? The whole party learnt to use steal I dare to say that this is nor lore friendly.
Darkness bait blush is cute.
Megumins reaction to the question, if the MC likes her chest is great. Well I thought that event would end with a back rub. I was clearly wrong.
While I like the idea, that with an improved relationship, we get focus buffs. What is for this crazy lads that decline the relationship. Is there still a focus buff, something else or just nothing? An spite focus buff instead?
Not sure if it gone a bit too far with Aqua. I mean it's quite early in the game.
Inconsistency: Yunyun has under her H-Scene counter soontm, while everyone else as a 0/0.
 
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PastryIRL

Member
Game Developer
Sep 19, 2021
357
1,600
I really didn't expect a bear trap, well done.
It ties in with Rin's story too ;)

The whole party learnt to use steal I dare to say that this is nor lore friendly.
That's a bug occurring in patched saves. Although hilarious, I will address it in the next update. For now, some people get to enjoy the extra utility for Darkness lol.

While I like the idea, that with an improved relationship, we get focus buffs. What is for this crazy lads that decline the relationship. Is there still a focus buff, something else or just nothing? An spite focus buff instead?
Turning a relationship down still increases the max boost, albeit for a different reason. I don't want to punish players for making choices of romantic nature.

Inconsistency: Yunyun has under her H-Scene counter soontm, while everyone else as a 0/0.
Yunyun is special and deserves special treatment :D
I was just testing out a feature to override the counter for some future characters.
 
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tortorus

Member
Aug 29, 2018
154
176
i m sorry but not for me... you re not very good at writing story (have you write at least the skeleton of your story...?), try to get help. For me the story in one word, dumb... not in the good way (a bitch goddess want to kill time then she grab the first poor dude and put in the head of another to see how it goes... Wouhou...!). i like konosuba but your mc is a mop, gabriella is a bitch (i'm really not interested in this sm relationship), and i already know the caracter of the anime then i do not need to learn to know them or the konosuba story.... i was hoping for somethings new... anyways your start is really really bad. Graphically it goes, even it s not wonderfull (too simple...). The game play is really basic. And player don t have any choice.
Well... good luck with your game.
 
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PastryIRL

Member
Game Developer
Sep 19, 2021
357
1,600
i m sorry but not for me... you re not very good at writing story, try to get help. For me the story in one word, dumb... not in the good way (a bitch goddess want to kill time then she grab the first poor dude and put in the head of another to see how it goes... Wouhou...!). i like konosuba but your mc is a mop, gabriella is a bitch ( i'm not interested in this sm relationship), and i already know the caracter of the anime then i do not need to learn to know them or the konosuba story.... i was hoping for somethings new... anyways your start is really really bad. Graphically it goes, even it s not wonderfull (too simple...). The game play is really basic. And player don t have any choice.
Well... good luck with your game.
Thank you for your honest feedback! I'm sorry you didn't like the game, but thanks for giving it a try!
 

tortorus

Member
Aug 29, 2018
154
176
Thank you for your honest feedback! I'm sorry you didn't like the game, but thanks for giving it a try!
I m sorry but you have been to fast for me, english is not my first language then it make me time to write it full, i edit a lot in re-reading.
Thanks for the answer anyways. and again good luck with it.
 
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RayJefferson

Member
Mar 4, 2018
352
164
Error with Backpack

The error appears when I collect the green potion


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/characters/megumin.rpy", line 792, in script call
    call start_adventure(quest=quest_megumin_frog_ambush) from _call_start_adventure
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/city.rpy", line 27, in script
    call screen city_daytime
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/scripts/adventuring/inventory.rpy", line 335, in execute
    screen inventory(page=0, hero_i=0):
  File "game/scripts/adventuring/inventory.rpy", line 335, in execute
    screen inventory(page=0, hero_i=0):
  File "game/scripts/adventuring/inventory.rpy", line 365, in execute
    if len(pages) > 0:
  File "game/scripts/adventuring/inventory.rpy", line 366, in execute
    use inventory_items(pages[page], items, hero)
  File "game/scripts/adventuring/inventory.rpy", line 446, in execute
    screen inventory_items(item_name_list, item_dict, hero):
  File "game/scripts/adventuring/inventory.rpy", line 446, in execute
    screen inventory_items(item_name_list, item_dict, hero):
  File "game/scripts/adventuring/inventory.rpy", line 449, in execute
    $ item_list = ItemProvider().load_units(item_name_list)
  File "game/scripts/adventuring/inventory.rpy", line 449, in <module>
    $ item_list = ItemProvider().load_units(item_name_list)
  File "game/scripts/adventuring/providers.rpy", line 24, in load_units
    unit = self.get_unit(unit_id)
  File "game/scripts/adventuring/providers.rpy", line 120, in get_unit
    raise ValueError("Unknown item: {}".format(id))
ValueError: Unknown item: Pickle Potion

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/characters/megumin.rpy", line 792, in script call
    call start_adventure(quest=quest_megumin_frog_ambush) from _call_start_adventure
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/guild.rpy", line 16, in script call
    call screen available_quests
  File "game/scripts/city.rpy", line 27, in script
    call screen city_daytime
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/scripts/adventuring/inventory.rpy", line 335, in execute
    screen inventory(page=0, hero_i=0):
  File "game/scripts/adventuring/inventory.rpy", line 335, in execute
    screen inventory(page=0, hero_i=0):
  File "game/scripts/adventuring/inventory.rpy", line 365, in execute
    if len(pages) > 0:
  File "game/scripts/adventuring/inventory.rpy", line 366, in execute
    use inventory_items(pages[page], items, hero)
  File "game/scripts/adventuring/inventory.rpy", line 446, in execute
    screen inventory_items(item_name_list, item_dict, hero):
  File "game/scripts/adventuring/inventory.rpy", line 446, in execute
    screen inventory_items(item_name_list, item_dict, hero):
  File "game/scripts/adventuring/inventory.rpy", line 449, in execute
    $ item_list = ItemProvider().load_units(item_name_list)
  File "game/scripts/adventuring/inventory.rpy", line 449, in <module>
    $ item_list = ItemProvider().load_units(item_name_list)
  File "game/scripts/adventuring/providers.rpy", line 24, in load_units
    unit = self.get_unit(unit_id)
  File "game/scripts/adventuring/providers.rpy", line 120, in get_unit
    raise ValueError("Unknown item: {}".format(id))
ValueError: Unknown item: Pickle Potion

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Adventurer Trainer 0.1.1 0.1.1
Thu Jan 13 02:29:58 2022
 
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4.70 star(s) 42 Votes