- Jul 17, 2017
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Honestly.. The Vis devs likely just worked themselves into a corner, and changing the save system would take a lot of work, likely forcing them to overhaul a lot of code they no longer know how works.Visionaire devs also say it's hard to make new save system that would work with older version of game. And yeah it's not only me who asked that. It's probably one of most frequent questions to devs. But it seems no one want to make any changes to that. We will see if my way around this works as I think it should with EON game soon
I've developed games in Unity for a few years (Took a Computer Science degree in Games development since that seemed a lot more fun to learn developing that), and I've never really run into that issues.. A save game is basically a saved state of all that is going on. Such as; Player position, how far the player got in that and that conversation etc. Its basically just a bunch of numbers.
I'd suggest you at least look into Unity. Theres many very good tutorials out there that will teach you how to create any sort of game you wish.
But again, you have a Patreon, they might not be willing to let you spend your time learning it.. Not to mention the small war between "Unity" and "Unreal Engine" people have, despite the fact I'd bet my left arm only a very small percentage of them have ever used either engine..