Then it would help if the forum installed the plugin to automatically handle that. I don't necessarily spend a lot of time keeping track on how to do stuff.
Calling a visual novel a game is just like saying that a tractor is a Formula 1 racer.
From Collins:
"A game is an activity or sport usually involving skill, knowledge, or chance, in which you follow fixed rules and try to win against an opponent or to solve a puzzle. ... ... A game is one particular occasion on which a game is played."
If you're sitting and following a scripted story from A to Z, you wouldn't say "I'm playing a game". You'd be reading and looking at pictures.
A novel is a story that you cannot interfere with.
A kinetic novel is a story where you have the option of choosing part of the story, or the outcome, to a limited extent, but you still cannot interfere with the mechanics. One could argue that this might be a game. But since the story you're told is linear and has no conditions, it cannot be an actual game.
I read a lot of the discussions everywhere, and the base condition that everyone agree on is that if a visual novel should be considered a game, it would require classic visual novel elements like
A game in this context is a story where you as the player has the key part in developing the story by either "doing the right thing" or completing objectives, like fx building up stamina. It is dynamic or linear with conditions that must be met before you can move on. This, basically, makes this project a game because you ust complete some objectives to move on.
I do realize that this is an issue that will be debated even around the time where we can interact fully with busty, wet cheerleaders who'd let us fuck them sideways any way we like, and others would just sit and read 800,000 lines of Engrish, boring text about Miku who rearned how to pray with tentacles. :-D
First, you have the reply button, the quote button and the edit button. In addition to that you can also start replies in another tab and then copy-paste the quote you want to answer in the first reply, and apparently you even know how to split quotes in two since you did that with my anser, so I really don't know what else do you expect the forum to have in order to justify yourself...
Second, sorry but it seems like you don't even get some basic things for this discussion. The most serious thing you said is that definition, which is a good one but 1) by that definition, apparently a "game" doesn't need or involve a
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, and 2) we could argue if moving the mouse and clicking in the right place is
skillfull enough for it to be considered a game, but you do need to read and understand what is happening in the scene and what the characters say/need before choosing and option so you do need
knowledge for this, and even if you just skip all the text and choose blindly, then it's involves the
chance you're talking about. I wouldn't call it "solve a puzzle" but the idea in these games is getting the girl and/or solving the mistery or whatever the story has to offer, which is the
goal/objective that that puzzle reffers and that you later talk about.
Here is the definition of
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. A kinetic novel is a visual novel where
you can't interfere with part of the story or the outcome, not where
you can. A "regular" visual novel is where you can interfere with that. There isn't a united definition of what
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mean. If by mechanics we talk about the way a game and the player interact, then yes, you can't interfere with the mechanics in a visual novel in the exact same way that you can't interfere with mechanics in any game for the case. Take Minesweeper for example, the mechanics says that if you click on a mine, you die. Not because you can't interfere with that mechanic means that Minesweeper isn't a game.
Lastly, this is getting to off-topic so I won't talk too much about it. If you think that visual novels aren't games then just go to
General Discussion and make a thread there. If you think that people there will say that VNs are games only because they have porn, go to any non-porn VN community like the DDLC community and make a thread there.