- Jun 11, 2022
- 54
- 37
Thanks, this was fixed last week.there's a bug when u change bottomwear/underwear when futa enabled it show female model without buldge and then crashes with a "FatalError!"
it literally says it's a tech demoPlot is fine there's just no game and judging from most of these open world 3D games there won't be content in a long time and feels like a tech demo with devs just messing around, but i'd be surprised if proved wrong with this one
That's a lot of good reviews for a game that doesn't exist yet and you just walk around an empty world
You can make up your own plot - it's a sandbox.There is literally no plot.
Do you have a computer capable running dx12? Unreal Eng has issues with dx11 or older if nanite and raycasting are enabled from what I understandIt's weird, i don't have the best of PC's (Pretty shit laptop actually) but the game used to run fine in character creation. I noticed it crashing after hiding clothes in CC (pants, top, name whatever) and when showing it again it crashed to desktop. When i finally created my character and i tried to hop into the game, it crashed again, and now when i try to open it it just crashes straight away. Why did it work at first, but not anymore?
it's just that your computer is not pulling some technology that was added recently, see previous commentIt's weird, i don't have the best of PC's (Pretty shit laptop actually) but the game used to run fine in character creation. I noticed it crashing after hiding clothes in CC (pants, top, name whatever) and when showing it again it crashed to desktop. When i finally created my character and i tried to hop into the game, it crashed again, and now when i try to open it it just crashes straight away. Why did it work at first, but not anymore?
That's a known bug in the current version, has nothing to do with your PC/laptop. The fix will be available with the next update.I noticed it crashing after hiding clothes in CC (pants, top, name whatever) and when showing it again it crashed to desktop.
Yep, that's what people fail to realize. I've seen so much porn labeled as futa when it's not.Checks genre:
View attachment 2793782
Checks Gif:
View attachment 2793781
*sigh*
View attachment 2793795
No vagina, no futa...
The crashing is fixed in the new update, which is coming in the next few days. There is a substantial performance increase in the new update as well, and I've updated to DLSS 3. To give you an idea: With my RTX 2060 Super, I would get around 60-70 fps in the character creator on High graphics settings. Now I get 90-100 fps (with DLSS enabled) with virtually no quality loss. There are also more graphics options. Also I've updated the engine to Unreal 5.2, which fixes many issues AMD users were having. Should make for a much smoother experience.It's weird, i don't have the best of PC's (Pretty shit laptop actually) but the game used to run fine in character creation. I noticed it crashing after hiding clothes in CC (pants, top, name whatever) and when showing it again it crashed to desktop. When i finally created my character and i tried to hop into the game, it crashed again, and now when i try to open it it just crashes straight away. Why did it work at first, but not anymore?
What exactly enabled the performance increase and what options did you add?The crashing is fixed in the new update, which is coming in the next few days. There is a substantial performance increase in the new update as well, and I've updated to DLSS 3. To give you an idea: With my RTX 2060 Super, I would get around 60-70 fps in the character creator on High graphics settings. Now I get 90-100 fps (with DLSS enabled) with virtually no quality loss. There are also more graphics options. Also I've updated the engine to Unreal 5.2, which fixes many issues AMD users were having. Should make for a much smoother experience.
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Regarding the "Futa or not" debate, from a lore perspective the characters are intended to be futanari, not femboys or tomboys. You can decide for yourself whatever label you like best though, the lack of vagina is due only to technical limitations. I am not a modeler, I rely on premade assets, and while there are "real futa" (with vagina) grafts for Daz characters they do not match the other grafts I'm using for anatomy so there would be some inconsistency, and so I chose to not use it. I don't really care if visually it's "real futanari" or not according to the wikipedia definition, many futa communities have had to broaden their definitions because it's way too hard to police what is or isn't "really futa" or not. Basically, the futa option is meant to be futa, there isn't a vagina because it would have been inconsistent with other options and also increased the work load. But from a narrative/lore perspective they are intended to be futa. Sorry if this deeply upsets anyone
Swapped out *some* rect lights for point lights, which are more performant, and disabled ray traced shadows on certain lights as the visual impact was minimal and also they can cause problems with AMD cards. I disabled virtual shadow maps because the impact was again very minimal and it was less performant with it enabled. I also went through every static mesh in the neighborhood level and disabled shadow casting on small props and some foliage meshes which gave a nice boost. I revisited the groom hairs and gave them new+more LODs, currently the biggest performance hog in the game is the groom hair by a wide margin. NPCs now stop rendering completely when they are a certain distance from the player as the engine's built in frustum culling seemed to have trouble here.What exactly enabled the performance increase and what options did you add?
maybe not as curly as the pic but hopefully this will docan you implement a hairstyle like this? Would be very nice, since most of it is straight hair View attachment 2878193