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RazgrizX

New Member
Oct 28, 2019
12
2
Guys I'm really sorry for this stupid question but I gotta ask.

What the hell is "Dekanigauri" ?
and Where could I find it ?
 
Apr 29, 2018
200
192
Welp, new year, hew house. Glass building pieces are frustrating to work with in their own way, but pretty satisfied with how it turned out.

Guys I'm really sorry for this stupid question but I gotta ask.

What the hell is "Dekanigauri" ?
and Where could I find it ?
It's the orange rarity flower, you get it from harvesting orange flower nodes, if I recall correctly.
 

EroShane

Active Member
Sep 7, 2019
815
965
right now i enjoy and use the trap beach base You made. Did You also add in the new "toys" like wall with hole an dance places?
The hole in the wall is old, like 1.0.0 or 1.0.1 old. LOL!

NOTE TO ALL: My "trap bases" are self-sustainable living environments for your girls that entrap them to the base location. Simply talk to a girl, have her follow, then fast travel to the base of your choice. Once inside she cannot leave the fenced off areas. This prevents huge globs of girls running onto the screen at the same time killing your FPS. You can conveniently place a few girls per base location in the Ruined Island without killing your computer.

Updated Beach Trap Base
2020_0102_0253_03_642.png

Updated Forest Trap Base
2020_0102_0333_23_659.png
NOTE: They changed the wall partitions to color-able from the original base design, so the addition's white was too white so I matched it to the wood tone. I was just too lazy to upgrade the whole thing that day.

Updated Ruins Trap Base with the Wharf (early version/may be incomplete) added on:
2019_1219_0315_30_518.png
NOTE: Unsure how complete the Wharf addition is on this version.

FINAL NOTE: I will have better updated versions of these after I get some time to invest playing the game.
 

EroShane

Active Member
Sep 7, 2019
815
965

Honey_

Member
Jan 19, 2018
164
447
Hi,

Please, share this card ! :)
AISChaF_20191229032644224.png

to make her look as cute and appealing as in the screenshot you need the DHH Grephics Mod
i also recommend the pushup plugin..... for reasons :sneaky:

ps.: may take your life or your heart


oh, and if you open her in the character creater, somtimes the 'skin type / strength' is set back to normal...... i don't know why this happens.... havent seen this with other characters, only a problem with her. if this happens set it as you like or to 'slender 2' as i like her .
 
Last edited:

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
View attachment 504199

to make her look as cute and appealing as in the screenshot you need the DHH Grephics Mod
i also recommend the pushup plugin..... for reasons :sneaky:

ps.: may take your life or your heart


oh, and if you open her in the character creater, somtimes the 'skin type / strength' is set back to normal...... i don't know why this happens.... havent seen this with other characters, only a problem with her. if this happens set it as you like or to 'slender 2' as i like her .
Is her body supposed to be all black from the neck down like it has some sort of overlay or is my game just causing trouble?
 

beefenstein

Member
Jan 29, 2019
141
76
See thro overlay? from should fix the hole thing if its not out dated now.
Thanks. I'll give that a try, although it looks more to me like some other mod already has similar functionality and it keeps breaking randomly.
 

kitrehotyraihu

New Member
Jan 2, 2020
3
2
i really need help, i'm in the middle of creating char,
but when i use some "random" slider at "random" time, she become like this:
AISChaF_20200101103109917.png
[crooked nose or mouth]
but, it is fixed when i save and load the char, it's just kinda annoying to always doing it repeatedly...

mod i use is all on the mega Sideloader Modpack, all of it here: #F!LH5iwKxR!d_ztxVonEesY-ckOI_bfSw
[i still can't post link right? so there the code of Mega] [credits to all the sharer&owner&creator, i forgot/dunno who, but thanks & god bless you all]

if anyone care please help me... I would be really grateful... thank you...

PS. i can't make harem of thousands dream grill if it's like this...!!! lol
 

Honey_

Member
Jan 19, 2018
164
447
Big #1. Take advantage of the Unity HDRP shader PBR support. Us BB's Materialize -- -- and understand the basics of Lambertian Coefficients --

Here is a screenie of a Materialize shader I just threw together in 5 minutes while typing this:
View attachment 504000
Once you've taken a photo of rope, then set that as your Diffuse layer, you can use the photo to create all other channels in Materialize. Onceyou've applied the Lambertian Coefficients and adjusted everything as you like it (remember, this is very up close, the rope in the game will be zoomed back quite a bit), then save your project create new folder, then chose select. You will end up with something like this:
View attachment 504002

2. This will show you how to create your mask map for the mask channel:
You can use Photoshop, Illustrator, GIMP, Corel Draw, whatever you prefer.
Open a new 2024x2024 project @ 300dpi
Set your smoothness channel from Materialize as the base photo layer
Open a new file 2024x2024 @ 300dpi
Open the color channel editor, for each you will port in other layers of the Materialize Texture
Red = Metallic (add nothing for non-metallic shaders)
Green = Ambient Occlusion map
Blue = Edge map (aka Detail map)
Once that is done you will have this green version of the others combined, select all the copy
Go back to your smoothness map and paste, you now have a PBR mask map for your HDRP texture
(basic but unrelated tutorial here, for combing RGB channels: )

Personally, I just import my base layer and name it Smoothness. Then make a new project, name it Red and in this case make that a transparent layer no background, then new project, name it green drag in the AO map, new project name it blue drag in the edge map. Go back to smoothness, open the channel pane (bottom right) delete the RGB channels. Next to paths, see the 3 little lines and the down arrow, click that and choose New Channel, in the pop-out name it Red_Alpha and set the color to r-255, G-0, B-0 opacity 50%. Now open the Red tab project, select all and copy, go back to your Smoothness tab and in the Red_Alpha channel paste the transparent Red layer. Make another New Channel, Green_Alpha, R-0, G-255, B-0, Opacity 50%, and then paste in the AO map from the Green project. New Channel, Blue_Alpha, R-0, G-0, B-255, Opacity 50% then copy/paste Edge Map from the Blue project tab.

Now click all of them as visible, go back to the Layers tab and it should be a blue-green image of the rope.
Should look something like this:
View attachment 504010
File>Save for Web>PNG24 and name it Mask_Map save it to your Materialize Project folder.

3. Make a subfolder and copy your Diffuse (aka Albedo in some tutorials), Normal, Height, and Mask Map for your shader texture.
(explanation here: )

4. Make your rope model... Here is a Blender tutorial:


5. Apply the shader texture to your 3D model in Blender or whatever you use. I suggest using the PBR shader node logic, this is an example for Blender 2.79 ( ) and will work in any Blender (pre-2.8+ which sucks terrible balls, do not use 2.8+ or no non-2.8+ tutorial will work for anything as they went further away from industry standard and more proprietary in terms and methodology), then save it all as FBX for your zipmod.
View attachment 504044
Hope that helps...

oh my god :oops: :oops: thank you so much. this is helping me more than i can express.
i will try all this.

you ar a true gem in this forum. i appreciate that very much. all your effort and commitment is so nice to see

thank you
 
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Honey_

Member
Jan 19, 2018
164
447
If you want to use my textures you are welcome to... I won't be a stingy Grinch this time...
View attachment 504055 View attachment 504056 View attachment 504059 View attachment 504061 View attachment 504062 View attachment 504063
Some other great assets sites for royalty free PBR textures or CC (which requires credit to original artist) textures




:love::love: **deep bow** wonderful
 
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Honey_

Member
Jan 19, 2018
164
447
Is her body supposed to be all black from the neck down like it has some sort of overlay or is my game just causing trouble?
well she is a ninja and wears a black armor and a mask. in the character card i choose to take her pictur without the armor, so you can see her face (and to hummiliate her)

but i suppose thats not the problem... withot the armor she should look as pale as in the sceenshot above :unsure:
maybe a mod is causing trouble.
i used everything from the ''better repack v3'' (+ the mentioned optional mods) from the great 'screw this noise'
 
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Honey_

Member
Jan 19, 2018
164
447
well she is a ninja and wears a black armor and a mask. in the character card i choose to take her pictur without the armor, so you can see her face (and to hummiliate her)

but i suppose thats not the problem... withot the armor she should look as pale as in the sceenshot above :unsure:
maybe a mod is causing trouble.
i used everything from the ''better repack v3'' (+ the mentioned optional mods) from the great 'screw this noise'


^1.png ^2.png

this is what she is supposed to look like.
her bra straps are visible at the back through the armor. same for the panty at the crotch (not visible from this angle)
but it is good enough. i'd give her a better armor and more ninja like.... but this one looks the best from the availabe clothing
i'm very plaesed by the look of her but. the contrast between the black armor, her pale skin, the tanline, the panty strap, the little heart. way too appealing for her own good.....
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
well she is a ninja and wears a black armor and a mask. in the character card i choose to take her pictur without the armor, so you can see her face (and to hummiliate her)

but i suppose thats not the problem... withot the armor she should look as pale as in the sceenshot above :unsure:
maybe a mod is causing trouble.
i used everything from the ''better repack v3'' (+ the mentioned optional mods) from the great 'screw this noise'
It's probably me, then, and probably the same issue I've been having with the textures since I updated my sideloader mods. I asked because I tried changing all sorts of settings to do with the body since it looks like a skin overlay with the way her nipples are showing through and nothing changed. For reference, she looks like the second picture but with black from the neck down under her bra and underwear.
 

Honey_

Member
Jan 19, 2018
164
447
It's probably me, then, and probably the same issue I've been having with the textures since I updated my sideloader mods. I asked because I tried changing all sorts of settings to do with the body since it looks like a skin overlay with the way her nipples are showing through and nothing changed. For reference, she looks like the second picture but with black from the neck down under her bra and underwear.

^3.png

i'm no expert, but i think the skin or color should be the problem.
with this one its the same. she has the same lighting settings as the other one, but she came with another skin (nyaacho 01 Lin) (i downloaded her card)
even the color settings are the same, but the body is allways brighter then her face..... its so bright even the lace part in the underweare glitches as you can see in the picture...... i'd recoommend to just change the skin to a hd one.
if thats not the problem then i don't know
 
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Bob Bubuche

New Member
Oct 18, 2019
11
1
Welp, new year, hew house. Glass building pieces are frustrating to work with in their own way, but pretty satisfied with how it turned out.



It's the orange rarity flower, you get it from harvesting orange flower nodes, if I recall correctly.
How can I use the House on your attached file in my save ? Thanks in advance !
 
3.40 star(s) 33 Votes