Bloaker

Member
Aug 7, 2016
108
81
111
Have same issue, yesterday game ran fine, did the windows update and now game crashes upon startup. Hoping on a fix :p
 

slapinid1975

New Member
Jun 12, 2024
5
2
62
Its funny that a company can make a gem like AA2, and then keep failing afterwards. Something tells me they need to look through their past employment list to find WHO has been laid off, that gave the ideas for AA2 to happen.
This happened to almost any game company these years.
However for Illusion/Illgames I hope that they will get to their roots eventually as Aicomi looks like step forward in some aspects.
Still Illusion/Illgames have only competition of their previous products as they are still on different level from other adult game makers. So
I still cheer for them and will continue to do that.
 

boop8123

New Member
Nov 16, 2024
7
14
81

chriskris

Member
Jul 18, 2017
142
52
204
have sex near another girl you had sex with and there should be a button at the bottom the screen.
If that doesnt work have 1 of the girls follow you then talk to the other and ask her for sex.
Thanks, gonna try it out.
 

ycbalabala

Member
May 29, 2022
221
444
187
Not only that, it was also to avoid paying taxes.
You said that some devs move to IllGames, meaning not all the devs. This is probably the reason why all the IllGames seems to have less features than the older Illusion game titles
From what I could speculate (although with admittedly very little basis), yeah, disagreements between the two teams plus taxes caused the Yokohama-based I-One Co., Ltd. (with it's adult game brand called ) to basically implode.

Two completely unrelated Yokohama-based companies, which are absolutely, definitely, certainly not reusing I-One Co., Ltd. code and assets called and were established shortly after illusion closed shut.

Put simply, ILLGAMES took with it the developers of the anime-style games like AA, AA2, at HomeMate, HaremMate, Koikatsu, whereas ILLUMINATION took with it the developers of the more realistic games (and the VR developers) from titles like VR Kanojo, Artificial Girl, HoneySelect, AI-Shoujo and RoomGirl (and was developing a successor to VR Kanojo called... VR Kanojo).

Meaning what was one developer team split in two. Either developer now has to produce enough to survive on limited manpower, no assets (because remember, they absolutely, definitely, certainly didn't yoink I-One Co. Ltd. assets before leaving, right, because that would be theft, hmm-hmm, indeed) and no parent company to bail them out.
Both of them have been doing recruitment drives, but I'm not sure how effective they were. So I'm not exactly surprised with the... limited quality of their output.

With that said, KK, KKS and AA2 (now 11 years old) haven't gone anywhere and are still kicking, even years on, although the new Terminal tends to make AA2U a bit more complicated to run.
 
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justaplayer69

Member
Nov 29, 2023
394
468
131
What I don't understand though, why is AC and SVS so low quality, when the first IllGames product HC was very good? (From technical point of view, heavily optimized, compact size (by Illusion standards), runs smoothly even on lower spec machines, series of DLCs providing extendability, fully working Studio, content creators were starting to use it, etc.) Why are they releasing SVS and AC with shittier engine instead, why not just add some good gameplay via DLC to HC if they want money and more users? Something else must be going on (like more devs leaving IllGames or something like that).
 

ddtmm

Active Member
Jun 5, 2020
598
631
160
What I don't understand though, why is AC and SVS so low quality, when the first IllGames product HC was very good? (From technical point of view, heavily optimized, compact size (by Illusion standards), runs smoothly even on lower spec machines, series of DLCs providing extendability, fully working Studio, content creators were starting to use it, etc.) Why are they releasing SVS and AC with shittier engine instead, why not just add some good gameplay via DLC to HC if they want money and more users? Something else must be going on (like more devs leaving IllGames or something like that).
budget and downsizing
 

justaplayer69

Member
Nov 29, 2023
394
468
131
budget and downsizing
That's exactly why I don't get it. It's a hell lot cheaper to keep the already existing engine, brand, assets etc. and just add a gameplay to it than to start a totally new, less optimized new game. It's always more expensive and more risky from financial point of view to push a new brand.

Seems like the schoolbook example of the incompetent asshole manager syndrome to me. If they are not reusing the good things they already have, that too, and if they can't use it in lack of know-how because devs have been fleeing, that part too is on the management.
 

slapinid1975

New Member
Jun 12, 2024
5
2
62
They reuse what they actually have. Japan is very law-enforcing coumtry and if you try to steal some stuff from parent company you end up fined to quite large amounts. And that will be easily noticed...
 
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LongNipple

New Member
Jan 27, 2018
1
0
81
Any one else game crashing as soon as it launches into the main menu ? Get a text saying something about a trial in Japanese and then the game closes
 

DarKeNRaVeNz

New Member
Jan 4, 2020
4
2
24
Any one else game crashing as soon as it launches into the main menu ? Get a text saying something about a trial in Japanese and then the game closes
Deleted "WebRequestBlocker.dll" in "...\Aicomi\BepInEx\plugins" and now you can play it nomally.
 

Onezuccyboi

Member
Sep 5, 2020
104
107
117
From what I could speculate (although with admittedly very little basis), yeah, disagreements between the two teams plus taxes caused the Yokohama-based I-One Co., Ltd. (with it's adult game brand called ) to basically implode.

Two completely unrelated Yokohama-based companies, which are absolutely, definitely, certainly not reusing I-One Co., Ltd. code and assets called and were established shortly after illusion closed shut.

Put simply, ILLGAMES took with it the developers of the anime-style games like AA, AA2, at HomeMate, HaremMate, Koikatsu, whereas ILLUMINATION took with it the developers of the more realistic games (and the VR developers) from titles like VR Kanojo, Artificial Girl, HoneySelect, AI-Shoujo and RoomGirl (and was developing a successor to VR Kanojo called... VR Kanojo).

Meaning what was one developer team split in two. Either developer now has to produce enough to survive on limited manpower, no assets (because remember, they absolutely, definitely, certainly didn't yoink I-One Co. Ltd. assets before leaving, right, because that would be theft, hmm-hmm, indeed) and no parent company to bail them out.
Both of them have been doing recruitment drives, but I'm not sure how effective they were. So I'm not exactly surprised with the... limited quality of their output.

With that said, KK, KKS and AA2 (now 11 years old) haven't gone anywhere and are still kicking, even years on, although the new Terminal tends to make AA2U a bit more complicated to run.
I wasn't aware of Illumination, thanks for letting me know
 
Feb 27, 2018
24
9
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They reuse what they actually have. Japan is very law-enforcing coumtry and if you try to steal some stuff from parent company you end up fined to quite large amounts. And that will be easily noticed...
Didn't Illusion shut down?
Who's gonna sue them if they reuse assets they had when Illusion was operating?
Also I'm not sure why they didn't give players the option to hide the background when talking to NPCs/during sex. It would make the game way smoother, especially in classroom. Legit the fking 3D objects they added on the map take more vram than the characters themselves. It's not that hard to do either.
 

slapinid1975

New Member
Jun 12, 2024
5
2
62
lllusion prpbably did shut down but copyright holders did not.
The background during dialogue is fake scenery, just images / cubemaps, removing them won't help performance,
I guess they don't pause main 3D simulation during dialogues. Whatever actually killing performance idk as same scenes with same charactars might give 100 FPS and 20 and looks more like not graphics related issue but more like poorly optimized CPU code or plain errors in it which lead to performance loss or unnecessary CPU-GPU communication. Unless somebody runs it under some profiler it is hard to tell.
 
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